Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoinDumOnEm
Ah Muzen Cab
Level 85
God Stats
16W - 14L
1,500 SR
Queue Stats
207W - 209L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JRAX
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,297 Elo+
Party 1
Zeus
Zeus
djharvey7
Zeus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 96L
1,297 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,311 Elo+

VS

Team Averages
Level 24
1,639 SR
1,403 Elo+
Baron Samedi
Baron Samedi
beankickedin474
Baron Samedi
Level 41
God Stats
6W - 2L
1,916 SR
Queue Stats
15W - 20L
1,398 Elo+
Party 2
Erlang Shen
Erlang Shen
hamdancer217
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Apollo
Apollo
x Alan9 x
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoinDumOnEm
Ah Muzen Cab
18
10 / 0 / 1
12,373
884
18,874
10,683
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
JRAX
Tsukuyomi
11
0 / 5 / 6
8,788
628
3,074
8,993
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
15
1 / 3 / 6
10,070
719
14,899
9,313
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
beankickedin474
Baron Samedi
14
4 / 4 / 3
9,298
664
11,426
16,450
9,389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
hamdancer217
Erlang Shen
14
4 / 1 / 4
9,236
660
6,622
14,024
11,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
x Alan9 x
Apollo
13
0 / 6 / 6
8,375
598
4,058
12,778
5,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
8
8
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GoinDumOnEm
Ah Muzen Cab
10
0
1
10.5
W
Tsukuyomi
JRAX
Tsukuyomi
0
5
6
0.6
L
Baron Samedi
beankickedin474
Baron Samedi
4
4
3
1.38
W
Zeus
1
3
6
1.33
L
Erlang Shen
hamdancer217
Erlang Shen
4
1
4
6
L
Apollo
x Alan9 x
Apollo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
22,106
28,989
Taken
43,252
14,502
Mitigated
25,823
294
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GoinDumOnEm
Ah Muzen Cab
18,874
7,971
0
120
10,683
5,406
2,360
2,303
8,380
0
72,533
W
Tsukuyomi
JRAX
Tsukuyomi
3,074
595
0
164
8,993
5,280
188
4,167
4,826
0
9,005
L
Baron Samedi
beankickedin474
Baron Samedi
11,426
804
668
2,991
16,450
9,389
333
4,660
11,790
37,176
0
W
Zeus
14,899
2,268
0
10
9,313
3,816
32
5,088
4,225
41,373
0
L
Erlang Shen
hamdancer217
Erlang Shen
6,622
2,867
0
3,270
14,024
11,257
0
4,067
9,957
0
21,019
L
Apollo
x Alan9 x
Apollo
4,058
2,612
0
1,059
12,778
5,177
552
6,216
6,562
0
18,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
26,909
162
Minions Killed
136
0
Camps Cleared
0
657,953
Distance Traveled
755,801
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,373
884
88
6
0
265,934
4
W
Tsukuyomi
8,788
628
9
1
0
183,723
0
L
Baron Samedi
9,298
664
57
4
0
225,591
1
W
Zeus
10,070
719
65
5
0
208,296
0
L
Erlang Shen
9,236
660
44
3
0
297,683
0
L
Apollo
8,375
598
35
3
0
232,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role