Player Matchup

Martichoras
Martichoras
KodyWithaK11
Martichoras
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,138 Elo+
Party 2
Vamana
Vamana
OhMyGodItsKy
Vamana
Level 109
God Stats
13W - 14L
1,519 SR
Queue Stats
382W - 398L
1,345 Elo+
Party 2
Sol
Sol
iCr4nk3d
Sol
Level 105
God Stats
5W - 7L
1,513 SR
Queue Stats
227W - 184L
1,361 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,282 Elo+

VS

Team Averages
Level 71
1,471 SR
1,370 Elo+
Martichoras
Martichoras
A4AXT
Martichoras
Level 107
God Stats
5W - 2L
1,247 SR
Queue Stats
116W - 119L
1,416 Elo+
Solo
Fenrir
Fenrir
CHINO27
Fenrir
Level 83
God Stats
2W - 0L
1,685 SR
Queue Stats
115W - 106L
1,347 Elo+
Party 1
Poseidon
Poseidon
lil_zucaritas
Poseidon
Level 23
God Stats
18W - 14L
1,480 SR
Queue Stats
118W - 119L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KodyWithaK11
Martichoras
12
0 / 3 / 2
7,631
587
6,298
8,283
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
15
0 / 2 / 3
8,544
657
7,666
14,188
16,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 0
9,468
728
12,512
7,410
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A4AXT
Martichoras
16
1 / 1 / 3
9,828
756
7,699
11,187
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
CHINO27
Fenrir
16
5 / 2 / 1
10,676
821
10,508
16,288
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
lil_zucaritas
Poseidon
15
1 / 0 / 4
9,526
733
7,630
7,720
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
7
7
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
A4AXT
Martichoras
1
1
3
2.5
W
Fenrir
CHINO27
Fenrir
5
2
1
2.75
L
Martichoras
KodyWithaK11
Martichoras
0
3
2
0.33
L
Vamana
0
2
3
0.75
L
3
2
0
1.5
W
Poseidon
lil_zucaritas
Poseidon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
25,837
29,881
Taken
35,195
23,623
Mitigated
17,223
5,332
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
A4AXT
Martichoras
7,699
1,581
118
2,266
11,187
5,443
0
5,558
5,629
0
50,521
W
Fenrir
CHINO27
Fenrir
10,508
4,869
0
6,837
16,288
8,993
2,081
5,081
11,207
0
60,181
L
Martichoras
KodyWithaK11
Martichoras
6,298
1,683
0
109
8,283
3,825
350
2,502
5,781
0
20,089
L
Vamana
7,666
4,432
243
3,176
14,188
16,988
0
3,822
10,366
0
40,640
L
12,512
2,664
0
1,804
7,410
2,810
1,120
1,339
6,071
31,696
0
W
Poseidon
lil_zucaritas
Poseidon
7,630
611
0
2,071
7,720
2,787
942
2,340
5,380
28,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
30,030
141
Minions Killed
202
0
Camps Cleared
0
678,316
Distance Traveled
747,429
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,828
756
76
6
0
237,681
0
W
Fenrir
10,676
821
65
5
0
243,778
0
L
Martichoras
7,631
587
26
2
0
212,617
0
L
Vamana
8,544
657
60
5
0
235,350
1
L
Sol
9,468
728
55
4
0
230,349
0
W
Poseidon
9,526
733
61
5
0
265,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role