Player Matchup

Khepri
Khepri
ChrisCapone
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,480 Elo+
Solo
King Arthur
King Arthur
GLIZZYRUSS
King Arthur
Level 101
God Stats
0W - 1L
1,304 SR
Queue Stats
54W - 71L
1,359 Elo+
Party 1
Anubis
Anubis
KorKorBlanco
Anubis
Level 86
God Stats
21W - 13L
1,399 SR
Queue Stats
72W - 96L
1,338 Elo+
Party 1
Da Ji
Da Ji
TheMrReaper
Da Ji
Level 63
God Stats
5W - 6L
1,321 SR
Queue Stats
62W - 83L
1,282 Elo+
Party 1
Jing Wei
Jing Wei
koolkatsNkittenz
Jing Wei
Level 32
God Stats
0W - 2L
1,167 SR
Queue Stats
71W - 91L
1,292 Elo+
Party 1
Team Averages
Level 65
1,338 SR
1,350 Elo+

VS

Team Averages
Level 89
1,518 SR
1,413 Elo+
Ra
Ra
AlexSañudo
Ra
Level 145
God Stats
3W - 3L
1,295 SR
Queue Stats
252W - 267L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
BrownieFive
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,331 Elo+
Solo
Xing Tian
Xing Tian
Serratoj12345
Xing Tian
Level 116
God Stats
3W - 1L
1,866 SR
Queue Stats
131W - 134L
1,385 Elo+
Solo
Ne Zha
Ne Zha
Strangemost
Ne Zha
Level 49
God Stats
5W - 3L
1,262 SR
Queue Stats
342W - 320L
1,414 Elo+
Solo
Medusa
Medusa
Youre Faceless
Medusa
Level 66
God Stats
5W - 3L
1,668 SR
Queue Stats
92W - 85L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 2 / 1
5,798
483
2,730
7,659
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
GLIZZYRUSS
King Arthur
10
1 / 1 / 1
6,350
529
3,978
7,515
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
1 / 4 / 0
6,301
525
2,900
7,022
3,397
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 2 / 0
6,147
512
4,778
10,126
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
5,081
423
4,944
9,785
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,695
641
3,355
5,285
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BrownieFive
Gilgamesh
10
1 / 3 / 3
6,357
530
4,067
9,501
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Serratoj12345
Xing Tian
9
1 / 2 / 5
6,033
503
3,732
10,435
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
12
5 / 1 / 5
7,260
605
8,281
8,881
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 2 / 0
6,683
557
6,437
7,272
2,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
13
13
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Gilgamesh
BrownieFive
Gilgamesh
1
3
3
0.83
L
Khepri
1
2
1
0.75
L
King Arthur
GLIZZYRUSS
King Arthur
1
1
1
1.5
L
Anubis
1
4
0
0.25
W
Xing Tian
Serratoj12345
Xing Tian
1
2
5
1.75
W
Ne Zha
5
1
5
7.5
L
3
2
0
1.5
W
4
2
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
25,872
42,107
Taken
41,374
21,111
Mitigated
22,216
6,030
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,355
251
178
1,890
5,285
1,798
108
2,291
2,994
65,817
0
W
Gilgamesh
BrownieFive
Gilgamesh
4,067
1,499
0
1,269
9,501
6,148
246
148
9,353
0
28,630
L
Khepri
2,730
234
0
1,072
7,659
5,455
0
2,507
5,152
22,127
0
L
King Arthur
GLIZZYRUSS
King Arthur
3,978
765
0
681
7,515
4,806
149
0
7,044
0
31,032
L
Anubis
2,900
0
0
2,303
7,022
3,397
0
1,634
5,388
49,941
0
W
Xing Tian
Serratoj12345
Xing Tian
3,732
396
193
1,391
10,435
8,057
24
1,404
9,031
16,745
0
W
Ne Zha
8,281
3,216
0
2,320
8,881
3,306
397
745
8,136
0
43,933
L
4,778
1,498
0
790
10,126
4,026
0
562
9,437
0
43,751
W
6,437
3,328
0
3,472
7,272
2,907
805
1,042
6,230
0
51,999
L
4,944
3,082
0
1,184
9,785
3,427
0
2,384
7,401
0
27,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
34,028
281
Minions Killed
330
0
Camps Cleared
0
1,108,654
Distance Traveled
1,172,543
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,695
641
116
10
0
273,965
0
W
Gilgamesh
6,357
530
51
4
0
188,380
0
L
Khepri
5,798
483
28
2
0
239,045
2
L
King Arthur
6,350
529
58
5
0
219,828
0
L
Anubis
6,301
525
87
7
0
199,607
2
W
Xing Tian
6,033
503
22
2
0
233,617
0
W
Ne Zha
7,260
605
60
5
0
259,129
0
L
Da Ji
6,147
512
67
6
0
239,521
4
W
Medusa
6,683
557
81
7
0
217,452
0
L
Jing Wei
5,081
423
41
3
0
210,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role