Player Matchup

Thoth
Thoth
Red_Pharoh
Thoth
Level 101
God Stats
2W - 1L
1,312 SR
Queue Stats
81W - 83L
1,348 Elo+
Solo
Kali
Kali
TheKidCuervo
Kali
Level 52
God Stats
6W - 10L
1,378 SR
Queue Stats
137W - 154L
1,320 Elo+
Solo
Hades
Hades
addidcus964
Hades
Level 157
God Stats
1W - 2L
1,594 SR
Queue Stats
16W - 18L
1,428 Elo+
Party 1
Izanami
Izanami
holland0207
Izanami
Level 73
God Stats
3W - 0L
1,266 SR
Queue Stats
38W - 22L
1,494 Elo+
Party 1
Neith
Neith
lvlonecrook
Neith
Level 123
God Stats
6W - 4L
1,530 SR
Queue Stats
142W - 106L
1,449 Elo+
Party 1
Team Averages
Level 101
1,416 SR
1,408 Elo+

VS

Team Averages
Level 85
1,539 SR
1,439 Elo+
Hera
Hera
 
Hera
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Battle_Kiittii
Bastet
Level 139
God Stats
0W - 1L
1,478 SR
Queue Stats
39W - 39L
1,474 Elo+
Solo
Poseidon
Poseidon
NeloOfRivia
Poseidon
Level 69
God Stats
3W - 2L
1,513 SR
Queue Stats
96W - 110L
1,405 Elo+
Party 3
Geb
Geb
ferxxomorrr
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
1,432 Elo+
Party 2
Achilles
Achilles
imsupersayin21
Achilles
Level 81
God Stats
9W - 8L
1,704 SR
Queue Stats
193W - 195L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 1 / 3
5,982
544
5,417
5,546
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 4
5,643
513
2,774
10,416
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 1 / 5
6,944
631
5,857
9,352
6,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
holland0207
Izanami
11
4 / 1 / 3
6,571
597
7,482
5,985
2,510
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 1
6,737
612
4,131
2,283
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 0
5,725
520
6,168
6,810
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
5,364
488
3,451
8,471
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
NeloOfRivia
Poseidon
9
0 / 1 / 1
5,401
491
2,680
5,550
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 1
4,984
453
3,194
13,348
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
0 / 0 / 0
6,004
546
1,737
7,016
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
1
2
0
0.5
L
Poseidon
NeloOfRivia
Poseidon
0
1
1
0.5
W
Thoth
3
1
3
4.5
W
0
0
4
2
W
4
1
5
6.5
L
0
6
1
0.08
W
Izanami
holland0207
Izanami
4
1
3
5.5
L
Achilles
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
17,230
33,582
Taken
41,195
16,495
Mitigated
20,117
11,789
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,168
1,846
0
573
6,810
2,569
0
3,364
3,446
43,401
0
L
3,451
605
0
2,166
8,471
2,621
0
1,800
6,671
0
27,540
L
Poseidon
NeloOfRivia
Poseidon
2,680
322
0
1,567
5,550
1,471
0
1,301
4,249
40,642
0
W
Thoth
5,417
463
203
1,812
5,546
1,980
0
2,803
2,743
35,823
0
W
2,774
1,278
0
2,873
10,416
4,044
0
2,210
8,167
0
39,106
W
5,857
1,052
1,404
3,307
9,352
6,958
68
4,317
5,035
29,953
0
L
3,194
599
232
2,936
13,348
7,498
96
4,809
8,539
14,773
0
W
Izanami
holland0207
Izanami
7,482
5,963
0
766
5,985
2,510
1,423
2,712
3,273
0
42,759
L
Achilles
1,737
156
0
2,995
7,016
5,958
0
0
7,016
0
44,117
W
4,131
1,238
0
1,424
2,283
1,003
0
0
2,038
0
47,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
27,478
300
Minions Killed
281
0
Camps Cleared
0
1,057,948
Distance Traveled
1,086,453
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,725
520
77
7
0
213,359
0
L
Bastet
5,364
488
48
4
0
218,582
0
L
Poseidon
5,401
491
79
7
0
228,595
3
W
Thoth
5,982
544
44
4
0
204,212
2
W
Kali
5,643
513
63
6
0
251,945
0
W
Hades
6,944
631
42
4
0
211,382
4
L
Geb
4,984
453
5
0
0
216,688
1
W
Izanami
6,571
597
69
6
0
210,508
1
L
Achilles
6,004
546
72
7
0
209,229
1
W
Neith
6,737
612
82
7
0
179,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role