Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Yurtism
Baba Yaga
Level 105
God Stats
2W - 1L
1,390 SR
Queue Stats
86W - 84L
1,404 Elo+
Party 1
Chaac
Chaac
xWhiteboy af
Chaac
Level 126
God Stats
1W - 1L
1,265 SR
Queue Stats
6W - 6L
1,755 Elo+
Party 1
Team Averages
Level 129
1,385 SR
1,553 Elo+

VS

Team Averages
Level 121
1,539 SR
1,463 Elo+
Jing Wei
Jing Wei
ItsNury
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,430 Elo+
Solo
Atlas
Atlas
Mi55elbeck
Atlas
Level 94
God Stats
24W - 20L
1,576 SR
Queue Stats
85W - 87L
1,501 Elo+
Solo
Nu Wa
Nu Wa
T-scar-T
Nu Wa
Level 129
God Stats
79W - 64L
1,540 SR
Queue Stats
415W - 426L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 1 / 5
7,261
726
8,847
8,176
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Yurtism
Baba Yaga
13
3 / 1 / 4
7,991
799
7,520
6,594
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 4
8,252
825
12,849
8,584
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsNury
Jing Wei
8
0 / 7 / 1
6,224
622
3,569
12,893
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
12
0 / 2 / 1
7,482
748
6,303
14,477
12,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
T-scar-T
Nu Wa
12
2 / 1 / 0
7,319
732
8,432
6,498
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
5
3.5
L
Jing Wei
ItsNury
Jing Wei
0
7
1
0.07
L
Atlas
0
2
1
0.25
L
Nu Wa
T-scar-T
Nu Wa
2
1
0
2
W
Baba Yaga
Yurtism
Baba Yaga
3
1
4
5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
18,304
23,354
Taken
33,868
13,944
Mitigated
19,945
6,461
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,847
8,148
0
2,820
8,176
2,723
891
4,285
3,891
0
32,178
L
Jing Wei
ItsNury
Jing Wei
3,569
2,158
0
821
12,893
4,779
24
1,899
10,531
0
18,783
L
Atlas
6,303
2,622
1,919
4,509
14,477
12,647
0
3,971
10,206
16,692
0
L
Nu Wa
T-scar-T
Nu Wa
8,432
3,801
75
417
6,498
2,519
0
1,742
4,633
29,024
0
W
Baba Yaga
Yurtism
Baba Yaga
7,520
51
0
562
6,594
2,393
0
4,584
2,010
30,672
0
W
12,849
1,000
0
3,079
8,584
8,828
194
5,914
2,670
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
21,025
131
Minions Killed
100
0
Camps Cleared
0
596,585
Distance Traveled
555,171
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,261
726
53
5
0
174,861
0
L
Jing Wei
6,224
622
32
3
0
160,230
2
L
Atlas
7,482
748
11
1
0
192,225
0
L
Nu Wa
7,319
732
57
6
0
202,716
2
W
Baba Yaga
7,991
799
55
6
0
207,496
0
W
Chaac
8,252
825
23
2
0
214,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role