Player Matchup

Danzaburou
Danzaburou
Jail Yard
Danzaburou
Level 144
God Stats
2W - 2L
1,700 SR
Queue Stats
248W - 245L
1,501 Elo+
Party 2
Merlin
Merlin
Klenndo
Merlin
Level 66
God Stats
1W - 1L
1,182 SR
Queue Stats
16W - 14L
1,644 Elo+
Party 2
Heimdallr
Heimdallr
Sp ce is big
Heimdallr
Level 103
God Stats
2W - 2L
1,543 SR
Queue Stats
312W - 284L
1,566 Elo+
Party 2
Agni
Agni
imbrockhrd
Agni
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
o Lucilfer
Xing Tian
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,632 Elo+
Party 2
Team Averages
Level 106
1,485 SR
1,573 Elo+

VS

Team Averages
Level 122
1,491 SR
1,569 Elo+
King Arthur
King Arthur
Delayahu
King Arthur
Level 144
God Stats
0W - 1L
1,485 SR
Queue Stats
150W - 78L
1,603 Elo+
Party 1
Thanatos
Thanatos
JL15ATYOMAMAAAA
Thanatos
Level 149
God Stats
2W - 4L
1,694 SR
Queue Stats
86W - 89L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
JerseyNutz21
Ratatoskr
Level 119
God Stats
2W - 3L
1,469 SR
Queue Stats
652W - 671L
1,524 Elo+
Solo
Medusa
Medusa
LowkeyDniicce
Medusa
Level 129
God Stats
1W - 4L
1,307 SR
Queue Stats
138W - 128L
1,525 Elo+
Solo
Hercules
Hercules
huakii
Hercules
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 81L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jail Yard
Danzaburou
20
11 / 5 / 15
13,700
856
23,988
16,780
15,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Klenndo
Merlin
19
5 / 2 / 15
11,891
743
13,345
7,024
4,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sp ce is big
Heimdallr
19
6 / 7 / 15
12,199
762
15,739
17,724
11,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 15
11,396
712
15,034
11,284
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
o Lucilfer
Xing Tian
18
4 / 2 / 16
12,097
756
13,301
21,788
38,605
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Delayahu
King Arthur
20
7 / 4 / 10
11,830
739
22,352
22,718
35,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
18
4 / 6 / 6
10,900
681
12,106
19,647
12,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
JerseyNutz21
Ratatoskr
17
6 / 11 / 4
11,180
699
10,734
18,884
17,049
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 8
10,145
634
10,953
15,706
10,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
huakii
Hercules
17
1 / 5 / 8
9,853
616
5,580
18,666
24,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
31
Kills
20
20
Deaths
31
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Delayahu
King Arthur
7
4
10
3
L
Thanatos
4
6
6
1.17
W
Danzaburou
Jail Yard
Danzaburou
11
5
15
3.7
L
Ratatoskr
JerseyNutz21
Ratatoskr
6
11
4
0.73
W
Merlin
Klenndo
Merlin
5
2
15
6.25
L
2
5
8
1.2
W
Heimdallr
Sp ce is big
Heimdallr
6
7
15
1.93
L
Hercules
huakii
Hercules
1
5
8
1
W
5
4
15
3.13
W
Xing Tian
o Lucilfer
Xing Tian
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,407
Damage
61,725
74,600
Taken
95,621
75,740
Mitigated
99,062
18,334
Healing
34,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Delayahu
King Arthur
22,352
1,596
2,452
4,484
22,718
35,046
109
9,550
13,168
463
34,584
L
Thanatos
12,106
1,361
2,993
10,609
19,647
12,017
229
6,535
13,112
0
21,144
W
Danzaburou
Jail Yard
Danzaburou
23,988
10,872
1,880
3,896
16,780
15,921
2,609
0
16,186
0
40,961
L
Ratatoskr
JerseyNutz21
Ratatoskr
10,734
4,063
857
1,566
18,884
17,049
36
8,675
10,199
0
21,037
W
Merlin
Klenndo
Merlin
13,345
560
432
446
7,024
4,554
2,153
120
6,733
37,641
0
L
10,953
4,613
1,604
3,690
15,706
10,194
0
5,817
9,889
0
36,108
W
Heimdallr
Sp ce is big
Heimdallr
15,739
7,628
2,132
2,392
17,724
11,011
1,440
0
17,099
0
30,991
L
Hercules
huakii
Hercules
5,580
1,132
1,018
4,895
18,666
24,756
54
9,685
8,981
0
13,109
W
15,034
598
357
1,480
11,284
5,649
1,681
140
10,426
28,861
0
W
Xing Tian
o Lucilfer
Xing Tian
13,301
822
847
4,472
21,788
38,605
343
203
20,694
22,468
1,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,283
Gold Earned
53,908
169
Minions Killed
161
0
Camps Cleared
0
1,343,237
Distance Traveled
1,586,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,830
739
38
2
0
359,956
0
L
Thanatos
10,900
681
22
1
0
328,456
0
W
Danzaburou
13,700
856
32
2
0
253,979
0
L
Ratatoskr
11,180
699
39
2
0
280,908
0
W
Merlin
11,891
743
54
3
0
268,410
0
L
Medusa
10,145
634
46
3
0
300,789
0
W
Heimdallr
12,199
762
33
2
0
238,527
0
L
Hercules
9,853
616
16
1
0
315,974
0
W
Agni
11,396
712
38
2
0
266,057
0
W
Xing Tian
12,097
756
12
1
0
316,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role