Player Matchup

Nox
Nox
EmperorSlingshot
Nox
Level 17
God Stats
2W - 1L
1,679 SR
Queue Stats
13W - 16L
1,404 Elo+
Party 3
Martichoras
Martichoras
HiImChubs
Martichoras
Level 40
God Stats
8W - 3L
1,599 SR
Queue Stats
15W - 12L
1,456 Elo+
Party 3
Vamana
Vamana
MELLAMOGIGGERT
Vamana
Level 14
God Stats
3W - 2L
1,604 SR
Queue Stats
6W - 8L
1,388 Elo+
Party 3
Da Ji
Da Ji
RareSwag
Da Ji
Level 104
God Stats
4W - 0L
1,523 SR
Queue Stats
19W - 18L
1,405 Elo+
Party 3
Cerberus
Cerberus
cSwiggity
Cerberus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,260 Elo+
Party 3
Team Averages
Level 40
1,581 SR
1,383 Elo+

VS

Team Averages
Level 95
1,505 SR
1,368 Elo+
Izanami
Izanami
BastetsLitterbox
Izanami
Level 15
God Stats
20W - 20L
1,654 SR
Queue Stats
470W - 417L
1,557 Elo+
Party 1
Ravana
Ravana
CometSora
Ravana
Level 109
God Stats
10W - 9L
1,636 SR
Queue Stats
693W - 604L
1,565 Elo+
Party 1
Tyr
Tyr
Icantdienow
Tyr
Level 228
God Stats
6W - 5L
1,546 SR
Queue Stats
126W - 135L
1,569 Elo+
Party 1
Scylla
Scylla
Woodman12386
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,076 Elo+
Party 2
Cerberus
Cerberus
fetamane
Cerberus
Level 12
God Stats
0W - 3L
1,188 SR
Queue Stats
37W - 51L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,865
633
7,120
5,855
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
HiImChubs
Martichoras
12
6 / 1 / 6
7,955
568
10,042
9,681
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 8
7,769
555
9,109
9,730
8,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
RareSwag
Da Ji
12
9 / 4 / 4
8,551
611
12,376
13,652
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
cSwiggity
Cerberus
11
2 / 0 / 12
7,878
563
6,415
7,900
6,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,760
554
2,816
8,136
2,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
CometSora
Ravana
13
2 / 5 / 4
7,854
561
8,990
11,044
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 1
8,696
621
7,972
14,249
12,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
0 / 4 / 2
6,468
462
5,180
6,801
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
fetamane
Cerberus
9
0 / 7 / 4
6,526
466
3,102
18,507
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
22
Kills
6
6
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Ravana
CometSora
Ravana
2
5
4
0.8
W
4
1
6
7
W
Martichoras
HiImChubs
Martichoras
6
1
6
9
L
3
1
1
3.5
W
1
0
8
5
W
Da Ji
RareSwag
Da Ji
9
4
4
2.75
L
Scylla
0
4
2
0.25
W
Cerberus
cSwiggity
Cerberus
2
0
12
8
L
Cerberus
fetamane
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
28,060
46,818
Taken
58,737
27,372
Mitigated
35,517
11,539
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
2,312
0
899
8,136
2,727
350
1,956
6,180
0
61,132
L
Ravana
CometSora
Ravana
8,990
1,912
0
845
11,044
5,223
0
2,372
8,672
0
55,293
W
7,120
1,046
0
250
5,855
2,767
965
2,748
3,107
52,907
0
W
Martichoras
HiImChubs
Martichoras
10,042
4,843
0
3,412
9,681
4,245
504
1,783
7,898
0
50,957
L
7,972
867
0
3,934
14,249
12,968
0
2,862
11,387
0
64,975
W
9,109
4,873
0
1,428
9,730
8,304
2,352
1,181
8,549
0
55,430
W
Da Ji
RareSwag
Da Ji
12,376
4,305
0
284
13,652
5,465
392
1,905
11,747
0
46,967
L
Scylla
5,180
982
0
0
6,801
2,151
0
1,015
5,786
37,408
0
W
Cerberus
cSwiggity
Cerberus
6,415
909
1,575
4,590
7,900
6,591
278
1,591
6,309
22,884
0
L
Cerberus
fetamane
Cerberus
3,102
567
869
2,896
18,507
12,448
59
5,330
13,177
14,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
37,304
358
Minions Killed
407
0
Camps Cleared
0
1,445,339
Distance Traveled
1,462,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,760
554
122
9
0
272,331
0
L
Ravana
7,854
561
85
6
0
315,300
0
W
Nox
8,865
633
107
8
0
277,707
0
W
Martichoras
7,955
568
67
5
0
255,363
0
L
Tyr
8,696
621
116
8
0
312,830
0
W
Vamana
7,769
555
86
6
0
296,435
0
W
Da Ji
8,551
611
69
5
0
326,488
0
L
Scylla
6,468
462
56
4
0
279,862
4
W
Cerberus
7,878
563
29
2
0
289,346
0
L
Cerberus
6,526
466
28
2
0
282,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role