Player Matchup

Ullr
Ullr
Platinum II
Amytiramisu
Ullr
Platinum II
Level 157
God Stats
0W - 1L
1,201 SR
Queue Stats
116W - 111L
1,740 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,201 SR
1,740 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,502 SR
1,139 MMR
Nu Wa
Nu Wa
Gold V
L109
Nu Wa
Gold V
Level 89
God Stats
10W - 9L
1,502 SR
Queue Stats
50W - 63L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
10,081
775
7,113
12,780
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BakasuraAh Muzen CabKaliChronosSkadi

VS

Bans
HeraHadesPoseidonMorgan Le FayPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
L109
Nu Wa
18
5 / 2 / 0
12,012
924
9,394
11,014
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Nu Wa
L109
Nu Wa
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,113
Damage
9,394
12,780
Taken
11,014
8,141
Mitigated
4,934
1,261
Healing
1,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,755
0
1,261
12,780
8,141
347
10,110
2,670
0
76,859
W
Nu Wa
L109
Nu Wa
9,394
3,882
0
1,779
11,014
4,934
2,634
468
10,546
70,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,081
Gold Earned
12,012
123
Minions Killed
139
3
Camps Cleared
8
212,380
Distance Traveled
223,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,081
775
123
9
3
212,380
0
W
Nu Wa
12,012
924
139
11
8
223,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role