Player Matchup

Awilix
Awilix
EricOsborn
Awilix
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Noobslikemerock
Kuzenbo
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 131L
1,517 Elo+
Party 2
Medusa
Medusa
XxS1L3NTxX
Medusa
Level 85
God Stats
4W - 1L
1,720 SR
Queue Stats
151W - 142L
1,443 Elo+
Party 2
Thoth
Thoth
hadeedh
Thoth
Level 97
God Stats
8W - 10L
1,602 SR
Queue Stats
319W - 276L
1,510 Elo+
Party 2
Scylla
Scylla
xXGankinzXx
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,372 Elo+
Party 2
Team Averages
Level 53
1,564 SR
1,472 Elo+

VS

Team Averages
Level 23
1,456 SR
1,331 Elo+
Bastet
Bastet
NathanZ7863
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 88L
1,345 Elo+
Solo
Khepri
Khepri
Sorrow7
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,450 Elo+
Solo
Ares
Ares
dela39501
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Set
Set
snappymon
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,278 Elo+
Party 1
Chiron
Chiron
tell ya girl
Chiron
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 9L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EricOsborn
Awilix
13
1 / 6 / 12
8,536
776
8,315
11,587
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 3 / 20
10,186
926
5,743
17,996
23,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
XxS1L3NTxX
Medusa
17
8 / 2 / 21
10,395
945
18,416
12,865
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
hadeedh
Thoth
17
12 / 2 / 15
10,477
952
23,066
13,075
6,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
6 / 3 / 16
9,287
844
12,622
8,854
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 7 / 7
7,458
678
8,984
12,853
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Sorrow7
Khepri
15
0 / 6 / 12
8,115
738
8,281
18,957
22,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
12
0 / 4 / 10
7,299
664
3,465
12,745
12,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
1 / 10 / 5
6,736
612
5,831
15,663
10,519
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
17
9 / 4 / 1
9,616
874
19,590
12,020
7,371
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
47
31
Kills
12
16
Deaths
31
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
EricOsborn
Awilix
1
6
12
1.17
L
Bastet
2
7
7
0.79
W
4
3
20
4.67
L
Khepri
Sorrow7
Khepri
0
6
12
1
W
Medusa
XxS1L3NTxX
Medusa
8
2
21
9.25
L
Ares
0
4
10
1.25
W
Thoth
hadeedh
Thoth
12
2
15
9.75
L
1
10
5
0.35
L
Chiron
9
4
1
2.38
W
Scylla
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,162
Damage
46,151
64,377
Taken
72,238
45,140
Mitigated
58,289
24,231
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
EricOsborn
Awilix
8,315
3,743
0
250
11,587
4,916
1,235
1,535
10,052
0
13,389
L
Bastet
8,984
1,577
53
1,251
12,853
5,858
0
7,247
5,606
0
13,079
W
5,743
2,239
2,984
4,806
17,996
23,123
713
2,350
15,646
11,207
0
L
Khepri
Sorrow7
Khepri
8,281
358
289
2,383
18,957
22,118
42
8,911
10,046
17,283
0
W
Medusa
XxS1L3NTxX
Medusa
18,416
10,517
1,130
5,031
12,865
6,924
3,259
3,354
9,511
0
35,534
L
Ares
3,465
89
0
527
12,745
12,423
0
7,845
4,900
5,719
0
W
Thoth
hadeedh
Thoth
23,066
2,177
1,788
3,674
13,075
6,379
1,555
2,529
10,546
45,025
0
L
5,831
1,907
928
1,006
15,663
10,519
0
9,438
6,225
0
9,528
L
Chiron
19,590
12,312
1,216
2,178
12,020
7,371
432
7,975
4,030
0
35,769
W
Scylla
12,622
1,036
2,249
2,319
8,854
3,798
863
1,978
6,876
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
39,224
121
Minions Killed
71
0
Camps Cleared
0
1,040,651
Distance Traveled
915,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,536
776
13
1
0
187,711
0
L
Bastet
7,458
678
11
1
0
190,743
0
W
Kuzenbo
10,186
926
8
1
0
217,385
0
L
Khepri
8,115
738
11
1
0
189,170
0
W
Medusa
10,395
945
43
4
0
201,046
0
L
Ares
7,299
664
4
0
0
206,575
0
W
Thoth
10,477
952
42
4
0
221,204
0
L
Set
6,736
612
6
1
0
170,075
0
L
Chiron
9,616
874
39
4
0
158,658
0
W
Scylla
9,287
844
15
1
0
213,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role