Player Matchup

Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Insomniaque5756
Bacchus
Level 109
God Stats
7W - 7L
1,767 SR
Queue Stats
348W - 353L
1,519 Elo+
Solo
Zeus
Zeus
Jony670
Zeus
Level 45
God Stats
29W - 21L
1,715 SR
Queue Stats
212W - 211L
1,443 Elo+
Party 1
Neith
Neith
PoisonMonkey
Neith
Level 36
God Stats
1W - 1L
1,888 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Hercules
Hercules
WhiteWidovvv
Hercules
Level 27
God Stats
13W - 8L
1,819 SR
Queue Stats
70W - 63L
1,476 Elo+
Party 1
Team Averages
Level 74
1,738 SR
1,461 Elo+

VS

Team Averages
Level 135
1,445 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dragon_King_Yami
Susano
Level 177
God Stats
65W - 49L
1,604 SR
Queue Stats
459W - 441L
1,531 Elo+
Party 2
Olorun
Olorun
HeallingHyuuga
Olorun
Level 157
God Stats
11W - 17L
1,119 SR
Queue Stats
197W - 217L
1,402 Elo+
Solo
Cerberus
Cerberus
Nach4GibstBier
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,397 Elo+
Solo
Hera
Hera
jericho0434
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 124L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 0 / 1
6,051
605
4,224
5,648
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 3
5,278
528
4,508
6,628
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Jony670
Zeus
10
0 / 4 / 0
5,227
523
2,612
6,414
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 1
4,625
463
1,738
5,158
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
WhiteWidovvv
Hercules
8
0 / 1 / 1
4,721
472
1,765
4,922
2,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 2
5,931
593
2,473
6,317
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
6,722
672
4,171
7,074
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,718
572
3,151
6,308
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
8
0 / 1 / 0
4,610
461
994
5,113
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 1 / 1
6,451
645
4,057
4,594
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
8
8
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
0
1
3.5
W
Vamana
 
Vamana
0
1
2
1
W
4
0
1
4.5
W
1
3
1
0.5
L
2
0
3
3.5
L
Zeus
Jony670
Zeus
0
4
0
0
W
Cerberus
0
1
0
0
L
0
3
1
0.17
L
Hercules
WhiteWidovvv
Hercules
0
1
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
14,846
28,770
Taken
29,406
15,146
Mitigated
14,597
6,898
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,224
2,188
0
3,093
5,648
2,680
0
830
4,818
0
42,047
W
Vamana
 
Vamana
2,473
1,130
0
2,549
6,317
3,584
0
0
6,317
0
40,292
W
4,171
985
0
3,730
7,074
2,664
0
598
6,476
0
48,005
W
3,151
1,474
196
2,352
6,308
2,856
560
2,880
3,428
34,925
7,397
L
4,508
765
0
1,517
6,628
6,103
0
1,619
5,009
25,967
0
L
Zeus
Jony670
Zeus
2,612
453
0
921
6,414
2,093
117
3,305
3,109
37,840
0
W
Cerberus
994
50
240
1,546
5,113
3,934
0
1,340
3,773
17,776
0
L
1,738
149
0
210
5,158
1,609
0
1,950
3,208
0
21,237
L
Hercules
WhiteWidovvv
Hercules
1,765
575
0
1,157
4,922
2,661
0
261
4,661
0
18,526
W
4,057
1,627
0
1,806
4,594
1,559
238
2,302
2,292
46,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
29,432
235
Minions Killed
354
0
Camps Cleared
0
995,510
Distance Traveled
983,027
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,051
605
76
8
0
215,748
0
W
Vamana
5,931
593
66
7
0
197,457
0
W
Susano
6,722
672
88
9
0
238,873
0
W
Olorun
5,718
572
65
7
0
157,650
2
L
Bacchus
5,278
528
23
2
0
191,221
2
L
Zeus
5,227
523
73
7
0
186,253
0
W
Cerberus
4,610
461
51
5
0
198,149
5
L
Neith
4,625
463
27
3
0
191,569
0
L
Hercules
4,721
472
36
4
0
210,719
0
W
Hera
6,451
645
84
8
0
190,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role