Player Matchup

Artemis
Artemis
Rayla23
Artemis
Level 29
God Stats
2W - 8L
1,300 SR
Queue Stats
2W - 8L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
Saviorpeslick
Baron Samedi
Level 27
God Stats
2W - 6L
1,427 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 1
Vamana
Vamana
kookie44
Vamana
Level 27
God Stats
1W - 4L
1,454 SR
Queue Stats
1W - 4L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oldmanbrybry
Kumbhakarna
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 1
Discordia
Discordia
vic_may43
Discordia
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 210L
1,457 Elo+
Solo
Team Averages
Level 30
1,390 SR
1,349 Elo+

VS

Team Averages
Level 106
1,414 SR
1,428 Elo+
Izanami
Izanami
Anansi68
Izanami
Level 69
God Stats
41W - 38L
1,254 SR
Queue Stats
111W - 116L
1,427 Elo+
Solo
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 92
God Stats
278W - 289L
1,437 SR
Queue Stats
279W - 290L
1,418 Elo+
Solo
Bastet
Bastet
GMoNeY MACDADDY
Bastet
Level 109
God Stats
16W - 23L
1,429 SR
Queue Stats
115W - 121L
1,423 Elo+
Party 2
Osiris
Osiris
Infnium
Osiris
Level 116
God Stats
9W - 17L
1,451 SR
Queue Stats
258W - 279L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
POTMONKEY420X
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 284L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rayla23
Artemis
13
1 / 3 / 0
6,878
688
1,801
6,065
4,071
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Saviorpeslick
Baron Samedi
13
0 / 5 / 1
6,926
693
5,364
9,955
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
kookie44
Vamana
14
3 / 3 / 1
8,047
805
8,020
10,597
13,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
oldmanbrybry
Kumbhakarna
12
0 / 2 / 2
6,884
688
411
5,373
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
vic_may43
Discordia
15
1 / 1 / 1
7,580
758
7,713
6,511
2,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anansi68
Izanami
14
3 / 0 / 4
7,964
796
5,039
6,642
2,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DarusX
Aphrodite
16
3 / 0 / 3
8,386
839
2,632
4,752
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 3 / 7
8,002
800
9,925
12,758
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Infnium
Osiris
14
4 / 2 / 6
8,043
804
5,146
11,141
15,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
14
1 / 1 / 4
7,507
751
7,047
7,561
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anansi68
Izanami
3
0
4
5
W
Aphrodite
DarusX
Aphrodite
3
0
3
4.5
W
3
3
7
2.17
W
Osiris
Infnium
Osiris
4
2
6
3.5
W
Cthulhu
1
1
4
3
L
Artemis
Rayla23
Artemis
1
3
0
0.33
L
Baron Samedi
Saviorpeslick
Baron Samedi
0
5
1
0.1
L
Vamana
kookie44
Vamana
3
3
1
1.17
L
Kumbhakarna
oldmanbrybry
Kumbhakarna
0
2
2
0.5
L
Discordia
vic_may43
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
29,789
38,501
Taken
42,854
29,105
Mitigated
34,568
3,375
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anansi68
Izanami
5,039
3,356
0
1,280
6,642
2,983
105
2,978
3,664
0
30,271
W
Aphrodite
DarusX
Aphrodite
2,632
392
6,275
3,820
4,752
2,460
951
2,423
2,329
31,349
0
W
9,925
3,396
0
927
12,758
6,155
645
3,649
9,107
0
22,020
W
Osiris
Infnium
Osiris
5,146
1,720
0
1,148
11,141
15,310
0
2,617
8,524
0
14,345
W
Cthulhu
7,047
540
72
686
7,561
7,660
62
1,816
5,742
25,090
0
L
Artemis
Rayla23
Artemis
1,801
436
0
0
6,065
4,071
0
2,755
2,981
0
11,588
L
Baron Samedi
Saviorpeslick
Baron Samedi
5,364
365
321
252
9,955
5,425
240
2,256
7,562
19,148
0
L
Vamana
kookie44
Vamana
8,020
5,337
0
1,013
10,597
13,091
1,558
1,665
8,767
0
18,945
L
Kumbhakarna
oldmanbrybry
Kumbhakarna
411
85
0
314
5,373
4,051
0
304
5,069
3,484
0
L
Discordia
vic_may43
Discordia
7,713
178
37
1,438
6,511
2,467
0
1,793
4,443
34,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
39,902
144
Minions Killed
203
0
Camps Cleared
0
843,864
Distance Traveled
1,099,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,964
796
43
4
0
216,693
0
W
Aphrodite
8,386
839
64
6
0
213,953
0
W
Bastet
8,002
800
33
3
0
238,153
0
W
Osiris
8,043
804
19
2
0
226,446
0
W
Cthulhu
7,507
751
44
4
0
203,947
0
L
Artemis
6,878
688
21
2
0
152,906
0
L
Baron Samedi
6,926
693
30
3
0
192,591
0
L
Vamana
8,047
805
33
3
0
212,061
0
L
Kumbhakarna
6,884
688
7
1
0
90,690
0
L
Discordia
7,580
758
53
5
0
195,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role