Player Matchup

Ullr
Ullr
CLAlMED
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,564 Elo+
Party 1
Ares
Ares
ThatSilverZ
Ares
Level 147
God Stats
4W - 2L
1,481 SR
Queue Stats
179W - 179L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
grimdaywalker
Ao Kuang
Level 58
God Stats
3W - 1L
1,811 SR
Queue Stats
95W - 119L
1,489 Elo+
Party 1
Team Averages
Level 111
1,597 SR
1,542 Elo+

VS

Team Averages
Level 86
1,667 SR
1,548 Elo+
Gilgamesh
Gilgamesh
Pedromrodri
Gilgamesh
Level 52
God Stats
18W - 15L
1,671 SR
Queue Stats
61W - 49L
1,558 Elo+
Party 2
Bastet
Bastet
PlainPatt17
Bastet
Level 103
God Stats
24W - 25L
1,609 SR
Queue Stats
73W - 73L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
danglybitz
Aphrodite
Level 102
God Stats
18W - 13L
1,722 SR
Queue Stats
109W - 99L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CLAlMED
Ullr
15
0 / 4 / 2
9,717
607
10,893
15,950
8,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
0 / 4 / 2
9,808
613
13,547
23,394
34,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
grimdaywalker
Ao Kuang
14
2 / 7 / 0
9,522
595
7,618
19,352
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pedromrodri
Gilgamesh
18
9 / 1 / 4
13,639
852
16,794
29,234
37,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
16
4 / 0 / 10
11,039
690
14,319
7,751
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
danglybitz
Aphrodite
17
2 / 1 / 13
11,581
724
20,828
16,845
12,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
CLAlMED
Ullr
0
4
2
0.25
W
Gilgamesh
Pedromrodri
Gilgamesh
9
1
4
11
W
Bastet
4
0
10
9
L
0
4
2
0.25
W
Aphrodite
danglybitz
Aphrodite
2
1
13
8.5
L
Ao Kuang
grimdaywalker
Ao Kuang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
51,941
58,696
Taken
53,830
59,112
Mitigated
53,326
7,578
Healing
30,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CLAlMED
Ullr
10,893
5,972
0
1,698
15,950
8,506
0
5,707
10,243
0
51,557
W
Gilgamesh
Pedromrodri
Gilgamesh
16,794
3,580
2,019
6,936
29,234
37,202
1,146
11,513
17,094
0
42,260
W
Bastet
14,319
3,100
0
2,080
7,751
3,873
1,217
2,457
5,253
0
44,468
L
13,547
728
0
3,832
23,394
34,596
0
8,660
14,734
30,712
0
W
Aphrodite
danglybitz
Aphrodite
20,828
917
9,350
10,069
16,845
12,251
500
6,737
10,008
69,140
0
L
Ao Kuang
grimdaywalker
Ao Kuang
7,618
2,381
0
2,048
19,352
16,010
0
6,532
12,820
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
36,259
173
Minions Killed
187
0
Camps Cleared
0
763,119
Distance Traveled
943,450
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,717
607
93
6
0
261,926
0
W
Gilgamesh
13,639
852
40
3
0
326,812
4
W
Bastet
11,039
690
45
3
0
308,608
3
L
Ares
9,808
613
38
2
0
259,146
0
W
Aphrodite
11,581
724
102
6
0
308,030
5
L
Ao Kuang
9,522
595
42
3
0
242,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role