Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Menos3515
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,778 Elo+
Solo
Amaterasu
Amaterasu
PauloGranucci
Amaterasu
Level 120
God Stats
2W - 1L
1,540 SR
Queue Stats
130W - 130L
1,477 Elo+
Party 1
King Arthur
King Arthur
PedroGranucci
King Arthur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 139L
1,484 Elo+
Party 1
Neith
Neith
ilovetaemoo
Neith
Level 24
God Stats
1W - 0L
1,329 SR
Queue Stats
30W - 27L
1,525 Elo+
Party 2
Team Averages
Level 102
1,474 SR
1,553 Elo+

VS

Team Averages
Level 96
1,621 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Goosecorpse
Loki
Level 125
God Stats
1W - 3L
1,682 SR
Queue Stats
432W - 436L
1,511 Elo+
Party 3
Izanami
Izanami
Jawa41
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 130L
1,461 Elo+
Party 3
Medusa
Medusa
S1R Fenrir
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Party 3
Osiris
Osiris
numbers012345678
Osiris
Level 102
God Stats
12W - 1L
1,921 SR
Queue Stats
888W - 229L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
10 / 4 / 11
9,696
970
14,636
11,358
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
13
2 / 5 / 13
8,134
813
6,033
13,073
6,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PauloGranucci
Amaterasu
16
2 / 4 / 19
8,731
873
7,001
13,378
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PedroGranucci
King Arthur
16
3 / 4 / 17
9,180
918
10,915
13,204
22,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 1 / 15
10,294
1,029
15,495
9,991
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 5 / 10
9,217
922
17,474
11,626
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 7 / 9
7,826
783
7,666
11,895
6,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jawa41
Izanami
15
2 / 5 / 14
8,688
869
12,430
12,031
6,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
S1R Fenrir
Medusa
13
1 / 5 / 11
8,148
815
5,618
10,110
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 10
8,036
804
10,811
15,335
20,392
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
27
Kills
18
18
Deaths
27
75
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
4
11
3.88
L
Artemis
 
Artemis
7
5
10
2.4
L
3
7
9
1.07
L
Izanami
Jawa41
Izanami
2
5
14
1.8
W
Kali
2
5
13
1.7
W
Amaterasu
PauloGranucci
Amaterasu
2
4
19
2.88
W
King Arthur
PedroGranucci
King Arthur
3
4
17
2.88
L
Medusa
S1R Fenrir
Medusa
1
5
11
1.3
W
10
1
15
17.5
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
53,999
61,004
Taken
60,997
63,470
Mitigated
45,651
18,182
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,636
8,475
542
1,742
11,358
8,029
158
0
11,358
0
17,073
L
Artemis
 
Artemis
17,474
8,567
264
1,857
11,626
5,795
181
475
10,841
0
29,159
L
7,666
1,373
1,133
1,577
11,895
6,301
0
202
11,135
0
14,245
L
Izanami
Jawa41
Izanami
12,430
8,015
668
2,255
12,031
6,247
319
433
11,298
0
31,788
W
Kali
6,033
2,335
1,177
4,427
13,073
6,257
0
0
13,073
0
12,286
W
Amaterasu
PauloGranucci
Amaterasu
7,001
1,621
679
2,551
13,378
21,187
16
0
13,378
0
11,594
W
King Arthur
PedroGranucci
King Arthur
10,915
561
853
2,081
13,204
22,574
108
0
13,204
2,430
17,041
L
Medusa
S1R Fenrir
Medusa
5,618
2,347
0
477
10,110
6,916
54
356
9,371
0
9,120
W
15,495
6,535
663
3,467
9,991
5,423
1,769
0
9,991
0
39,544
L
10,811
2,971
633
1,358
15,335
20,392
0
703
12,551
0
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,035
Gold Earned
41,915
113
Minions Killed
102
0
Camps Cleared
0
950,093
Distance Traveled
853,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,696
970
17
2
0
189,829
0
L
Artemis
9,217
922
22
2
0
161,303
0
L
Loki
7,826
783
9
1
0
212,819
0
L
Izanami
8,688
869
53
5
0
163,990
0
W
Kali
8,134
813
12
1
0
165,332
0
W
Amaterasu
8,731
873
10
1
0
210,373
0
W
King Arthur
9,180
918
18
2
0
186,141
0
L
Medusa
8,148
815
6
1
0
154,889
0
W
Neith
10,294
1,029
56
6
0
198,418
0
L
Osiris
8,036
804
12
1
0
160,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role