Player Matchup

Apollo
Apollo
Exclusive_JBird
Apollo
Level 108
God Stats
4W - 3L
1,822 SR
Queue Stats
217W - 228L
1,425 Elo+
Solo
Chang'e
Chang'e
GABBYYGAMESS
Chang'e
Level 55
God Stats
2W - 2L
1,652 SR
Queue Stats
125W - 132L
1,466 Elo+
Solo
Mulan
Mulan
Recruit_Main663
Mulan
Level 62
God Stats
5W - 5L
1,619 SR
Queue Stats
292W - 290L
1,501 Elo+
Solo
Tiamat
Tiamat
WhiteWidow00971
Tiamat
Level 84
God Stats
4W - 6L
1,428 SR
Queue Stats
420W - 449L
1,404 Elo+
Party 1
Achilles
Achilles
o Go JuS o
Achilles
Level 105
God Stats
2W - 1L
1,306 SR
Queue Stats
382W - 382L
1,400 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,439 Elo+

VS

Team Averages
Level 84
1,472 SR
1,432 Elo+
Chronos
Chronos
BoozukaSilencer
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Ullr
Ullr
Euphastigia
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 2
Pele
Pele
HuNnyBee1001
Pele
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
530W - 537L
1,473 Elo+
Solo
Apollo
Apollo
Pyrune
Apollo
Level 118
God Stats
5W - 2L
1,310 SR
Queue Stats
144W - 143L
1,377 Elo+
Solo
Sylvanus
Sylvanus
S0meGuy20
Sylvanus
Level 122
God Stats
1W - 3L
1,551 SR
Queue Stats
71W - 70L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,115
926
13,388
13,103
5,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
GABBYYGAMESS
Chang'e
14
2 / 1 / 20
9,209
767
7,067
9,855
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
14 / 3 / 16
11,912
993
19,110
22,186
20,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 23
10,011
834
20,120
11,388
7,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
o Go JuS o
Achilles
16
6 / 2 / 15
10,110
843
11,233
16,409
21,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
7,811
651
6,290
12,965
5,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 4
7,488
624
4,884
14,932
6,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 4
8,467
706
9,579
15,250
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Pyrune
Apollo
14
4 / 6 / 5
8,598
717
7,822
13,231
6,712
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
S0meGuy20
Sylvanus
17
6 / 4 / 5
10,213
851
12,122
19,749
24,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
34
Kills
12
12
Deaths
34
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
0
8
4
0.25
W
8
3
15
5.17
W
Chang'e
GABBYYGAMESS
Chang'e
2
1
20
12
L
2
8
4
0.5
L
Apollo
Pyrune
Apollo
4
6
5
1.08
W
14
3
16
7.33
L
Sylvanus
S0meGuy20
Sylvanus
6
4
5
2.13
W
4
3
23
5.17
W
Achilles
o Go JuS o
Achilles
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,918
Damage
40,697
72,941
Taken
76,127
59,455
Mitigated
50,348
34,581
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,290
2,533
608
213
12,965
5,681
0
4,365
8,371
17,660
0
L
4,884
3,184
538
859
14,932
6,710
0
5,311
9,545
0
8,590
W
13,388
7,204
2,071
2,556
13,103
5,628
4,097
2,825
10,278
0
35,924
W
Chang'e
GABBYYGAMESS
Chang'e
7,067
633
9,300
4,528
9,855
4,071
690
3,142
6,713
14,522
0
L
9,579
1,432
246
1,029
15,250
7,037
0
7,734
7,275
0
20,798
L
Apollo
Pyrune
Apollo
7,822
5,324
1,442
1,021
13,231
6,712
0
2,669
10,388
0
19,230
W
19,110
1,238
2,336
8,976
22,186
20,853
574
4,797
17,389
0
36,375
L
Sylvanus
S0meGuy20
Sylvanus
12,122
2,205
4,015
6,315
19,749
24,208
0
7,108
12,225
16,105
0
W
20,120
1,297
570
1,573
11,388
7,889
1,216
3,333
8,055
33,877
0
W
Achilles
o Go JuS o
Achilles
11,233
1,198
635
2,036
16,409
21,014
983
4,315
12,094
0
17,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,357
Gold Earned
42,577
147
Minions Killed
80
0
Camps Cleared
0
1,173,543
Distance Traveled
855,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,811
651
14
1
0
162,124
0
L
Ullr
7,488
624
7
1
0
207,162
0
W
Apollo
11,115
926
49
4
0
224,333
0
W
Chang'e
9,209
767
19
2
0
235,950
0
L
Pele
8,467
706
23
2
0
181,333
0
L
Apollo
8,598
717
28
2
0
140,580
0
W
Mulan
11,912
993
37
3
0
243,148
0
L
Sylvanus
10,213
851
8
1
0
163,821
0
W
Tiamat
10,011
834
26
2
0
217,315
0
W
Achilles
10,110
843
16
1
0
252,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role