Player Matchup

Anubis
Anubis
AncientOx
Anubis
Level 156
God Stats
49W - 40L
1,579 SR
Queue Stats
416W - 401L
1,551 Elo+
Party 1
Maui
Maui
Broodpitudo
Maui
Level 111
God Stats
9W - 12L
1,537 SR
Queue Stats
230W - 218L
1,434 Elo+
Party 3
Surtr
Surtr
Burripitudo
Surtr
Level 108
God Stats
17W - 11L
1,447 SR
Queue Stats
191W - 177L
1,430 Elo+
Party 3
Neith
Neith
ChalkyGoose4438
Neith
Level 15
God Stats
7W - 4L
1,654 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Da Ji
Da Ji
Vilrend
Da Ji
Level 89
God Stats
3W - 1L
1,805 SR
Queue Stats
96W - 80L
1,533 Elo+
Party 1
Team Averages
Level 96
1,605 SR
1,500 Elo+

VS

Team Averages
Level 75
1,533 SR
1,446 Elo+
Chaac
Chaac
FinalRonin321
Chaac
Level 87
God Stats
15W - 10L
1,584 SR
Queue Stats
129W - 114L
1,510 Elo+
Solo
The Morrigan
The Morrigan
Ravgore
The Morrigan
Level 86
God Stats
6W - 4L
1,616 SR
Queue Stats
61W - 63L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Xenoez-
Danzaburou
Level 105
God Stats
2W - 2L
1,631 SR
Queue Stats
23W - 38L
1,325 Elo+
Party 2
Bacchus
Bacchus
Xoikeos
Bacchus
Level 66
God Stats
2W - 3L
1,332 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 2
Pele
Pele
yooorjan
Pele
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 154L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AncientOx
Anubis
16
15 / 3 / 7
10,448
697
23,492
10,614
5,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 10
7,442
496
2,985
10,255
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 1
9,294
620
11,545
15,617
13,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 5
8,199
547
2,384
6,175
2,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Vilrend
Da Ji
16
3 / 1 / 11
9,059
604
6,509
10,515
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,232
549
9,128
14,983
11,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Ravgore
The Morrigan
13
3 / 8 / 1
8,411
561
5,471
10,460
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Xenoez-
Danzaburou
11
1 / 4 / 1
7,229
482
4,784
8,105
2,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Xoikeos
Bacchus
10
0 / 5 / 3
7,060
471
4,242
14,058
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
3 / 6 / 4
8,578
572
9,051
16,682
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
29
Kills
8
8
Deaths
29
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
AncientOx
Anubis
15
3
7
6.17
W
3
1
10
8
W
5
2
1
2.75
W
3
1
5
5.5
L
1
6
2
0.33
L
The Morrigan
Ravgore
The Morrigan
3
8
1
0.44
W
Da Ji
Vilrend
Da Ji
3
1
11
8.5
L
Danzaburou
Xenoez-
Danzaburou
1
4
1
0.38
L
Bacchus
Xoikeos
Bacchus
0
5
3
0.3
L
Pele
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
32,676
53,176
Taken
64,288
33,975
Mitigated
33,311
15,823
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AncientOx
Anubis
23,492
835
0
5,728
10,614
5,222
357
3,546
7,068
86,342
0
W
2,985
800
0
2,350
10,255
7,825
72
2,890
7,365
16,242
0
W
11,545
4,445
0
4,674
15,617
13,853
531
0
15,617
602
74,449
W
2,384
682
0
2,321
6,175
2,308
0
1,727
4,448
0
50,734
L
9,128
1,719
0
3,296
14,983
11,170
0
272
14,711
0
54,922
L
The Morrigan
Ravgore
The Morrigan
5,471
770
0
1,317
10,460
3,356
0
5,966
4,484
50,228
5,055
W
Da Ji
Vilrend
Da Ji
6,509
1,644
0
750
10,515
4,767
368
1,400
9,115
0
73,529
L
Danzaburou
Xenoez-
Danzaburou
4,784
2,407
0
2,279
8,105
2,591
408
2,885
5,220
0
46,221
L
Bacchus
Xoikeos
Bacchus
4,242
611
0
1,523
14,058
11,040
0
8,204
5,854
19,517
0
L
Pele
9,051
2,544
0
1,735
16,682
5,154
276
9,445
7,237
0
61,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
39,510
473
Minions Killed
382
0
Camps Cleared
0
1,504,971
Distance Traveled
1,448,590
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,448
697
116
8
0
275,201
0
W
Maui
7,442
496
30
2
0
288,668
6
W
Surtr
9,294
620
117
8
0
296,741
6
W
Neith
8,199
547
95
6
0
277,090
0
L
Chaac
8,232
549
108
7
0
278,223
0
L
The Morrigan
8,411
561
94
6
0
288,668
0
W
Da Ji
9,059
604
115
8
0
367,271
0
L
Danzaburou
7,229
482
69
5
0
294,427
0
L
Bacchus
7,060
471
20
1
0
289,876
0
L
Pele
8,578
572
91
6
0
297,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role