Player Matchup

Sobek
Sobek
DaGoldenKuma
Sobek
Level 142
God Stats
0W - 2L
1,235 SR
Queue Stats
107W - 119L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
Sir Coco Moo
The Morrigan
Level 159
God Stats
0W - 2L
1,272 SR
Queue Stats
97W - 100L
1,523 Elo+
Party 1
Medusa
Medusa
Triizzle gT
Medusa
Level 73
God Stats
11W - 17L
1,457 SR
Queue Stats
97W - 112L
1,361 Elo+
Party 1
Team Averages
Level 125
1,321 SR
1,478 Elo+

VS

Team Averages
Level 127
1,669 SR
1,602 Elo+
Cerberus
Cerberus
Pcsitoo
Cerberus
Level 125
God Stats
7W - 6L
1,654 SR
Queue Stats
162W - 160L
1,526 Elo+
Solo
Set
Set
Phamlikesspam
Set
Level 109
God Stats
2W - 3L
1,483 SR
Queue Stats
560W - 575L
1,435 Elo+
Solo
Yu Huang
Yu Huang
umfrosty
Yu Huang
Level 146
God Stats
2W - 0L
1,869 SR
Queue Stats
9W - 2L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,919
709
13,543
20,092
23,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Sir Coco Moo
The Morrigan
16
4 / 5 / 0
10,382
742
9,922
10,825
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
4
0 / 0 / 0
6,972
498
105
387
96
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pcsitoo
Cerberus
16
2 / 0 / 7
11,457
818
5,975
20,018
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 4 / 4
10,520
751
10,051
13,832
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
umfrosty
Yu Huang
16
4 / 2 / 3
11,204
800
10,891
9,738
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Cerberus
Pcsitoo
Cerberus
2
0
7
5.5
W
4
4
4
1.5
L
The Morrigan
Sir Coco Moo
The Morrigan
4
5
0
0.8
L
Medusa
0
0
0
0
W
Yu Huang
umfrosty
Yu Huang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
26,917
31,304
Taken
43,588
32,294
Mitigated
33,862
3,609
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,543
866
0
2,799
20,092
23,417
0
10,495
8,871
34,327
0
W
Cerberus
Pcsitoo
Cerberus
5,975
340
0
10,442
20,018
17,962
680
9,564
9,662
47,096
0
W
10,051
3,128
0
3,039
13,832
10,989
405
5,462
7,950
0
44,218
L
The Morrigan
Sir Coco Moo
The Morrigan
9,922
1,333
0
810
10,825
8,781
0
6,258
4,246
39,349
1,690
L
Medusa
105
0
0
0
387
96
0
117
234
0
1,849
W
Yu Huang
umfrosty
Yu Huang
10,891
949
90
1,904
9,738
4,911
821
5,928
3,555
53,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
33,181
116
Minions Killed
240
0
Camps Cleared
0
522,376
Distance Traveled
816,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,919
709
45
3
0
260,138
0
W
Cerberus
11,457
818
89
6
0
272,585
1
W
Set
10,520
751
63
5
0
274,818
0
L
The Morrigan
10,382
742
69
5
0
240,115
0
L
Medusa
6,972
498
2
0
0
22,123
0
W
Yu Huang
11,204
800
88
6
0
269,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role