Player Matchup

Danzaburou
Danzaburou
AaronS17
Danzaburou
Level 87
God Stats
1W - 3L
1,606 SR
Queue Stats
168W - 90L
1,691 Elo+
Solo
Heimdallr
Heimdallr
BRAY4N17XX
Heimdallr
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 167L
1,500 Elo+
Solo
Ares
Ares
Clutch2point0
Ares
Level 121
God Stats
6W - 4L
1,170 SR
Queue Stats
259W - 260L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
EpiCFArm3R 92
Zhong Kui
Level 118
God Stats
9W - 3L
1,500 SR
Queue Stats
366W - 374L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Stoned2point0
Sylvanus
Level 80
God Stats
6W - 7L
1,855 SR
Queue Stats
603W - 615L
1,538 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,546 Elo+

VS

Team Averages
Level 81
1,453 SR
1,447 Elo+
Hercules
Hercules
Corey2123
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,534 Elo+
Solo
Ra
Ra
Equizu Ocha
Ra
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 90L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
is_she_level_18
Nu Wa
Level 49
God Stats
2W - 1L
1,445 SR
Queue Stats
41W - 60L
1,337 Elo+
Party 1
King Arthur
King Arthur
mega dood2003
King Arthur
Level 107
God Stats
2W - 4L
1,535 SR
Queue Stats
535W - 534L
1,545 Elo+
Solo
Ymir
Ymir
thecoomsock
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AaronS17
Danzaburou
20
9 / 3 / 14
13,181
879
27,301
18,534
12,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
BRAY4N17XX
Heimdallr
17
5 / 4 / 13
10,609
707
21,687
16,114
11,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
3 / 5 / 17
11,308
754
13,929
23,804
32,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
EpiCFArm3R 92
Zhong Kui
18
6 / 5 / 12
11,435
762
24,483
19,525
17,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Stoned2point0
Sylvanus
20
2 / 2 / 20
12,653
844
12,439
26,185
36,265
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Corey2123
Hercules
17
6 / 5 / 5
10,270
685
16,015
28,158
24,295
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

18
5 / 5 / 9
11,016
734
18,574
12,541
8,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 15
10,317
688
20,106
14,165
8,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mega dood2003
King Arthur
17
5 / 5 / 10
10,397
693
15,349
23,032
35,507
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 16
10,185
679
11,566
28,981
38,010
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
74
25
Kills
19
19
Deaths
25
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AaronS17
Danzaburou
9
3
14
5.33
W
Heimdallr
BRAY4N17XX
Heimdallr
5
4
13
2.88
W
3
5
17
2.3
L
Hercules
Corey2123
Hercules
6
5
5
1.7
W
Zhong Kui
EpiCFArm3R 92
Zhong Kui
6
5
12
2.4
L
5
5
9
1.9
W
Sylvanus
Stoned2point0
Sylvanus
2
2
20
6
L
2
4
15
2.38
L
King Arthur
mega dood2003
King Arthur
5
5
10
2
L
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,839
Damage
81,610
104,162
Taken
106,877
111,280
Mitigated
114,248
50,665
Healing
32,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AaronS17
Danzaburou
27,301
11,319
1,900
6,085
18,534
12,863
3,792
7,413
10,699
0
81,503
W
Heimdallr
BRAY4N17XX
Heimdallr
21,687
10,023
622
2,836
16,114
11,975
3,116
8,826
6,861
0
42,280
W
13,929
581
980
2,848
23,804
32,194
504
11,411
11,591
18,824
0
L
Hercules
Corey2123
Hercules
16,015
3,619
1,683
6,986
28,158
24,295
261
13,216
14,942
0
22,195
W
Zhong Kui
EpiCFArm3R 92
Zhong Kui
24,483
2,504
4,077
4,664
19,525
17,983
376
10,684
8,507
44,712
0
L
18,574
472
10,712
2,416
12,541
8,024
650
6,774
5,767
45,805
0
W
Sylvanus
Stoned2point0
Sylvanus
12,439
3,140
14,338
12,315
26,185
36,265
716
10,596
14,775
22,547
0
L
20,106
5,227
1,076
1,347
14,165
8,412
752
7,173
6,992
45,260
0
L
King Arthur
mega dood2003
King Arthur
15,349
352
1,362
1,876
23,032
35,507
81
10,706
12,326
0
20,781
L
11,566
1,937
2,500
3,030
28,981
38,010
0
12,982
15,999
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
52,185
200
Minions Killed
157
0
Camps Cleared
0
1,284,695
Distance Traveled
1,415,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,181
879
90
6
0
270,093
0
W
Heimdallr
10,609
707
37
2
0
238,622
0
W
Ares
11,308
754
3
0
0
276,228
0
L
Hercules
10,270
685
16
1
0
259,161
0
W
Zhong Kui
11,435
762
45
3
0
236,653
0
L
Ra
11,016
734
70
5
0
269,659
0
W
Sylvanus
12,653
844
25
2
0
263,099
0
L
Nu Wa
10,317
688
56
4
0
247,748
0
L
King Arthur
10,397
693
14
1
0
294,800
0
L
Ymir
10,185
679
1
0
0
344,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role