Player Matchup

Ymir
Ymir
BIRDMAN1134
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 270L
1,447 Elo+
Solo
Chiron
Chiron
Daltox10
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 144L
1,500 Elo+
Solo
Hera
Hera
LifesReaper
Hera
Level 65
God Stats
1W - 0L
1,196 SR
Queue Stats
52W - 43L
1,508 Elo+
Solo
Scylla
Scylla
Rodrigo_jimen216
Scylla
Level 101
God Stats
2W - 3L
1,422 SR
Queue Stats
237W - 241L
1,428 Elo+
Party 1
Yemoja
Yemoja
Satanäel
Yemoja
Level 99
God Stats
7W - 2L
1,600 SR
Queue Stats
180W - 180L
1,426 Elo+
Party 1
Team Averages
Level 83
1,444 SR
1,462 Elo+

VS

Team Averages
Level 93
1,500 SR
1,349 Elo+
Aphrodite
Aphrodite
A Jolly Sykora
Aphrodite
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,252 Elo+
Solo
Lancelot
Lancelot
Aries_OP
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Hatedshinigami11
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Killipedia
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,178 Elo+
Solo
Chernobog
Chernobog
kscogs43
Chernobog
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 24
12,636
632
23,051
24,522
16,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Daltox10
Chiron
20
8 / 3 / 18
13,147
657
17,918
14,752
7,631
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 15
14,028
701
31,273
16,616
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 20
15,295
765
33,565
15,224
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Satanäel
Yemoja
19
0 / 0 / 27
11,501
575
1,916
7,785
6,273
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A Jolly Sykora
Aphrodite
18
1 / 5 / 4
10,535
527
10,311
22,996
15,431
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Aries_OP
Lancelot
19
3 / 9 / 2
11,272
564
11,321
26,332
24,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 11 / 5
9,944
497
9,617
26,644
36,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Killipedia
Tiamat
19
1 / 6 / 6
10,803
540
16,122
20,842
16,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
kscogs43
Chernobog
20
2 / 5 / 5
11,524
576
19,866
20,148
10,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
30
36
Kills
8
8
Deaths
36
104
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
A Jolly Sykora
Aphrodite
1
5
4
0.6
L
Lancelot
Aries_OP
Lancelot
3
9
2
0.44
W
5
4
24
4.25
W
Chiron
Daltox10
Chiron
8
3
18
5.67
L
1
11
5
0.32
L
Tiamat
Killipedia
Tiamat
1
6
6
0.67
W
11
1
15
18.5
W
12
0
20
22
W
Yemoja
Satanäel
Yemoja
0
0
27
13.5
L
Chernobog
kscogs43
Chernobog
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,723
Damage
67,237
78,899
Taken
116,962
48,410
Mitigated
103,914
51,978
Healing
39,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
A Jolly Sykora
Aphrodite
10,311
2,285
10,683
10,175
22,996
15,431
0
19,217
2,984
32,680
0
L
Lancelot
Aries_OP
Lancelot
11,321
2,067
1,082
2,964
26,332
24,894
0
15,739
10,013
0
20,157
W
23,051
1,843
765
2,343
24,522
16,669
0
12,755
11,767
29,687
0
W
Chiron
Daltox10
Chiron
17,918
11,715
3,161
1,981
14,752
7,631
3,404
6,054
8,698
0
42,504
L
9,617
0
154
1,101
26,644
36,907
0
17,011
8,923
16,124
0
L
Tiamat
Killipedia
Tiamat
16,122
1,561
920
5,074
20,842
16,349
0
16,139
4,150
31,712
0
W
31,273
7,172
3,776
5,104
16,616
8,917
1,558
7,988
8,628
66,057
0
W
33,565
2,874
1,800
638
15,224
8,920
2,958
5,592
9,632
68,852
0
W
Yemoja
Satanäel
Yemoja
1,916
1,336
27,912
4,498
7,785
6,273
562
3,661
4,124
6,771
0
L
Chernobog
kscogs43
Chernobog
19,866
11,132
2,037
4,973
20,148
10,333
0
18,525
1,087
0
59,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,607
Gold Earned
54,078
221
Minions Killed
185
0
Camps Cleared
0
1,675,345
Distance Traveled
1,561,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,535
527
50
3
0
300,315
0
L
Lancelot
11,272
564
12
1
0
331,488
0
W
Ymir
12,636
632
14
1
0
339,569
0
W
Chiron
13,147
657
39
2
0
325,483
0
L
Cabrakan
9,944
497
14
1
0
260,921
0
L
Tiamat
10,803
540
35
2
0
349,853
0
W
Hera
14,028
701
58
3
0
305,731
0
W
Scylla
15,295
765
101
5
0
345,702
0
W
Yemoja
11,501
575
9
0
0
358,860
0
L
Chernobog
11,524
576
74
4
0
318,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role