Player Matchup

Kumbhakarna
Kumbhakarna
Gordys69
Kumbhakarna
Level 127
God Stats
9W - 5L
2,044 SR
Queue Stats
476W - 462L
1,567 Elo+
Solo
Bellona
Bellona
KungFun7
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
Lonesurviver
Chernobog
Level 84
God Stats
3W - 3L
1,489 SR
Queue Stats
345W - 347L
1,481 Elo+
Party 2
Sol
Sol
PentaKillPolice
Sol
Level 64
God Stats
3W - 4L
1,244 SR
Queue Stats
404W - 427L
1,454 Elo+
Solo
Da Ji
Da Ji
raheemcamp92886
Da Ji
Level 148
God Stats
2W - 5L
1,506 SR
Queue Stats
237W - 224L
1,460 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,493 Elo+

VS

Team Averages
Level 84
1,630 SR
1,424 Elo+
Discordia
Discordia
ArgoFootbal28
Discordia
Level 108
God Stats
3W - 0L
1,686 SR
Queue Stats
295W - 301L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
DarkCloud6969
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,424 Elo+
Party 1
Vulcan
Vulcan
EfficientData93
Vulcan
Level 68
God Stats
4W - 2L
1,395 SR
Queue Stats
173W - 183L
1,391 Elo+
Party 1
Atlas
Atlas
NSR Cloud
Atlas
Level 128
God Stats
4W - 0L
1,869 SR
Queue Stats
187W - 180L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
NSR Viking
Jormungandr
Level 69
God Stats
7W - 0L
1,697 SR
Queue Stats
122W - 129L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gordys69
Kumbhakarna
18
2 / 10 / 5
10,382
649
9,606
25,403
33,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
KungFun7
Bellona
15
0 / 6 / 0
8,348
522
4,000
16,242
10,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Lonesurviver
Chernobog
19
1 / 6 / 3
10,407
650
13,200
19,444
17,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
7,876
492
3,084
5,344
1,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 9 / 2
10,170
636
7,152
18,832
17,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArgoFootbal28
Discordia
20
6 / 1 / 22
12,458
779
20,480
9,651
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
DarkCloud6969
Zhong Kui
18
7 / 2 / 17
11,979
749
14,730
11,019
13,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 2 / 13
12,428
777
16,053
10,196
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
NSR Cloud
Atlas
19
6 / 1 / 24
13,081
818
10,572
15,450
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
NSR Viking
Jormungandr
19
7 / 3 / 22
12,259
766
11,340
19,172
29,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
132
7
Kills
34
34
Deaths
9
12
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArgoFootbal28
Discordia
6
1
22
17
W
Zhong Kui
DarkCloud6969
Zhong Kui
7
2
17
7.75
W
8
2
13
7.25
L
Kumbhakarna
Gordys69
Kumbhakarna
2
10
5
0.45
L
Bellona
KungFun7
Bellona
0
6
0
0
L
Chernobog
Lonesurviver
Chernobog
1
6
3
0.42
W
Atlas
NSR Cloud
Atlas
6
1
24
18
W
Jormungandr
NSR Viking
Jormungandr
7
3
22
6
L
1
3
2
0.67
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
73,175
85,265
Taken
65,488
81,653
Mitigated
77,522
11,776
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArgoFootbal28
Discordia
20,480
1,724
2,000
1,048
9,651
6,419
1,511
2,231
7,420
41,607
0
W
Zhong Kui
DarkCloud6969
Zhong Kui
14,730
3,115
680
1,893
11,019
13,290
1,938
1,999
9,020
31,135
0
W
16,053
7,958
649
1,094
10,196
6,955
1,968
1,339
8,857
37,949
0
L
Kumbhakarna
Gordys69
Kumbhakarna
9,606
1,543
306
900
25,403
33,991
0
20,522
4,881
19,178
0
L
Bellona
KungFun7
Bellona
4,000
327
0
2,461
16,242
10,927
0
14,022
2,220
0
11,610
L
Chernobog
Lonesurviver
Chernobog
13,200
7,569
601
2,964
19,444
17,549
0
16,745
2,699
0
46,994
W
Atlas
NSR Cloud
Atlas
10,572
2,801
3,287
2,971
15,450
21,008
1,152
4,263
11,187
19,016
0
W
Jormungandr
NSR Viking
Jormungandr
11,340
3,124
2,274
2,544
19,172
29,850
1,136
2,858
16,314
24,853
1,490
L
3,084
818
0
927
5,344
1,864
0
4,919
425
7,067
0
L
7,152
1,618
1,507
2,110
18,832
17,322
0
15,477
3,355
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
62,205
118
Minions Killed
157
0
Camps Cleared
0
991,858
Distance Traveled
1,559,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,458
779
44
3
0
323,515
0
W
Zhong Kui
11,979
749
29
2
0
269,114
0
W
Vulcan
12,428
777
55
3
0
327,025
0
L
Kumbhakarna
10,382
649
15
1
0
230,911
0
L
Bellona
8,348
522
15
1
0
270,000
0
L
Chernobog
10,407
650
64
4
0
234,855
0
W
Atlas
13,081
818
8
1
0
338,048
0
W
Jormungandr
12,259
766
21
1
0
301,988
0
L
Sol
7,876
492
15
1
0
64,444
0
L
Da Ji
10,170
636
9
1
0
191,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role