Player Matchup

Horus
Horus
Jetpak15
Horus
Level 12
God Stats
6W - 5L
1,684 SR
Queue Stats
8W - 19L
1,266 Elo+
Party 1
Ishtar
Ishtar
Jfire87
Ishtar
Level 45
God Stats
6W - 12L
1,182 SR
Queue Stats
8W - 23L
1,213 Elo+
Party 1
Martichoras
Martichoras
KrustySZN
Martichoras
Level 45
God Stats
3W - 3L
1,864 SR
Queue Stats
8W - 23L
1,213 Elo+
Party 1
Team Averages
Level 34
1,577 SR
1,230 Elo+

VS

Team Averages
Level 106
1,456 SR
1,217 Elo+
Geb
Geb
CACHINO LATINO
Geb
Level 4
God Stats
2W - 1L
1,241 SR
Queue Stats
2W - 1L
1,287 Elo+
Party 2
Neith
Neith
Dannytjr
Neith
Level 130
God Stats
2W - 2L
1,531 SR
Queue Stats
17W - 16L
963 Elo+
Party 2
Da Ji
Da Ji
Uhappynow
Da Ji
Level 183
God Stats
15W - 9L
1,595 SR
Queue Stats
149W - 121L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jetpak15
Horus
19
4 / 3 / 8
13,140
626
9,671
29,952
41,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ishtar
Jfire87
Ishtar
19
5 / 7 / 5
13,952
664
22,081
24,802
13,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
KrustySZN
Martichoras
18
3 / 4 / 9
13,490
642
17,112
21,207
12,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 13
14,942
712
8,530
18,256
26,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Dannytjr
Neith
20
10 / 1 / 3
16,800
800
39,144
19,067
11,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Uhappynow
Da Ji
18
4 / 8 / 9
14,199
676
19,985
19,535
10,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
14
14
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
Neith
Dannytjr
Neith
10
1
3
11.5
L
Horus
Jetpak15
Horus
4
3
8
2.67
L
Ishtar
Jfire87
Ishtar
5
7
5
1.07
L
Martichoras
KrustySZN
Martichoras
3
4
9
1.88
W
Da Ji
Uhappynow
Da Ji
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
67,659
75,961
Taken
56,858
67,643
Mitigated
48,296
20,761
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,530
1,042
375
5,761
18,256
26,410
56
267
17,757
20,607
0
W
Neith
Dannytjr
Neith
39,144
22,420
0
10,455
19,067
11,333
571
138
18,555
0
159,849
L
Horus
Jetpak15
Horus
9,671
4,498
4,407
7,203
29,952
41,964
185
3,992
25,960
111
24,308
L
Ishtar
Jfire87
Ishtar
22,081
14,607
0
4,156
24,802
13,055
665
2,579
22,223
0
77,804
L
Martichoras
KrustySZN
Martichoras
17,112
7,761
0
4,995
21,207
12,624
340
2,324
18,883
0
70,239
W
Da Ji
Uhappynow
Da Ji
19,985
5,403
0
2,570
19,535
10,553
0
72
18,978
0
45,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
45,941
227
Minions Killed
285
0
Camps Cleared
0
952,126
Distance Traveled
1,044,587
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,942
712
17
1
0
376,016
0
W
Neith
16,800
800
226
11
0
354,402
0
L
Horus
13,140
626
31
1
0
347,134
0
L
Ishtar
13,952
664
110
5
0
299,273
0
L
Martichoras
13,490
642
86
4
0
305,719
5
W
Da Ji
14,199
676
42
2
0
314,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role