Player Matchup

Da Ji
Da Ji
Platinum V
Boogaloonie
Da Ji
Platinum V
Level 129
God Stats
3W - 6L
1,566 SR
Queue Stats
114W - 109L
1,742 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Farcefactor
Cernunnos
Platinum IV
Level 123
God Stats
25W - 23L
1,539 SR
Queue Stats
385W - 364L
1,757 MMR
Solo
Xing Tian
Xing Tian
Gold I
TheSpikeString
Xing Tian
Gold I
Level 64
God Stats
1W - 3L
1,441 SR
Queue Stats
152W - 171L
1,756 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ThereGoLeek
Kuzenbo
Platinum IV
Level 148
God Stats
9W - 4L
1,799 SR
Queue Stats
177W - 161L
1,747 MMR
Solo
Anubis
Anubis
Platinum V
sambroske
Anubis
Platinum V
Level 148
God Stats
1W - 2L
1,544 SR
Queue Stats
59W - 48L
1,756 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,578 SR
1,752 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,649 SR
1,752 MMR
Shiva
Shiva
Gold V
Cbreezy5222
Shiva
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,691 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Ensiive
Bacchus
Platinum IV
Level 159
God Stats
2W - 2L
1,579 SR
Queue Stats
125W - 117L
1,736 MMR
Solo
Thoth
Thoth
Platinum V
GrineMile
Thoth
Platinum V
Level 62
God Stats
8W - 8L
1,641 SR
Queue Stats
60W - 51L
1,831 MMR
Party 1
Martichoras
Martichoras
Gold I
TheReasonIDrink
Martichoras
Gold I
Level 145
God Stats
7W - 3L
1,886 SR
Queue Stats
84W - 72L
1,750 MMR
Solo
Thanatos
Thanatos
Platinum IV
soulhunter3012
Thanatos
Platinum IV
Level 172
God Stats
12W - 13L
1,638 SR
Queue Stats
385W - 371L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
7,871
463
8,064
17,675
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Farcefactor
Cernunnos
14
2 / 4 / 2
8,407
495
11,513
15,174
5,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheSpikeString
Xing Tian
12
0 / 4 / 0
7,529
443
6,110
14,214
16,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ThereGoLeek
Kuzenbo
11
1 / 3 / 3
7,678
452
5,763
15,858
14,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
sambroske
Anubis
16
3 / 2 / 1
9,303
547
7,029
9,666
4,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThorAphroditeHerculesBakasura

VS

Bans
VamanaHe BoAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
9,211
542
11,425
16,529
13,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Ensiive
Bacchus
12
2 / 3 / 6
8,448
497
4,866
15,352
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
GrineMile
Thoth
16
2 / 0 / 4
10,075
593
8,096
6,117
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
TheReasonIDrink
Martichoras
16
3 / 3 / 3
9,850
579
14,451
17,033
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
10 / 0 / 5
10,910
642
11,871
13,673
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
21
21
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
4
2
2
2.5
W
Bacchus
Ensiive
Bacchus
2
3
6
1.67
L
Cernunnos
Farcefactor
Cernunnos
2
4
2
0.75
W
Thoth
GrineMile
Thoth
2
0
4
4
W
Martichoras
TheReasonIDrink
Martichoras
3
3
3
1.5
L
Xing Tian
TheSpikeString
Xing Tian
0
4
0
0
L
Kuzenbo
ThereGoLeek
Kuzenbo
1
3
3
0.83
L
Anubis
sambroske
Anubis
3
2
1
1.75
W
Thanatos
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
50,709
72,587
Taken
68,704
49,818
Mitigated
45,684
18,254
Healing
29,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,064
2,240
0
2,778
17,675
8,613
0
989
16,686
0
65,176
W
11,425
2,789
0
5,698
16,529
13,437
0
6,463
10,066
0
69,023
W
Bacchus
Ensiive
Bacchus
4,866
723
118
3,209
15,352
15,929
0
5,252
10,100
25,823
0
L
Cernunnos
Farcefactor
Cernunnos
11,513
6,557
0
5,732
15,174
5,311
0
1,392
13,782
0
73,502
W
Thoth
GrineMile
Thoth
8,096
337
0
870
6,117
1,805
178
3,872
2,245
101,436
0
W
Martichoras
TheReasonIDrink
Martichoras
14,451
5,223
0
5,859
17,033
8,552
356
2,251
14,782
0
93,744
L
Xing Tian
TheSpikeString
Xing Tian
6,110
334
0
1,130
14,214
16,475
0
1,024
13,190
41,770
0
L
Kuzenbo
ThereGoLeek
Kuzenbo
5,763
2,715
2,042
3,829
15,858
14,672
0
5,716
10,142
20,219
0
L
Anubis
sambroske
Anubis
7,029
645
0
2,743
9,666
4,747
0
3,841
5,825
100,758
0
W
Thanatos
11,871
4,599
0
13,381
13,673
5,961
0
2,486
11,187
0
87,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
48,494
481
Minions Killed
575
0
Camps Cleared
0
1,587,563
Distance Traveled
1,723,667
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,871
463
102
6
0
332,495
1
W
Shiva
9,211
542
103
6
0
311,668
0
W
Bacchus
8,448
497
37
2
0
338,313
0
L
Cernunnos
8,407
495
123
7
0
312,969
4
W
Thoth
10,075
593
160
9
0
354,109
1
W
Martichoras
9,850
579
156
9
0
310,361
6
L
Xing Tian
7,529
443
54
3
0
280,514
4
L
Kuzenbo
7,678
452
16
1
0
319,918
1
L
Anubis
9,303
547
186
11
0
341,667
6
W
Thanatos
10,910
642
119
7
0
409,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role