Player Matchup

Baron Samedi
Baron Samedi
Fatherroach
Baron Samedi
Level 29
God Stats
2W - 2L
1,434 SR
Queue Stats
37W - 39L
1,484 Elo+
Party 1
Mercury
Mercury
KingCreedus
Mercury
Level 83
God Stats
19W - 11L
1,645 SR
Queue Stats
56W - 69L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Nixon231
Sun Wukong
Level 135
God Stats
16W - 14L
1,519 SR
Queue Stats
335W - 321L
1,479 Elo+
Solo
Rama
Rama
Redtailedhawk
Rama
Level 122
God Stats
4W - 4L
1,523 SR
Queue Stats
140W - 140L
1,542 Elo+
Party 1
Artio
Artio
jjaztin
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 142L
1,511 Elo+
Party 1
Team Averages
Level 98
1,525 SR
1,503 Elo+

VS

Team Averages
Level 126
1,582 SR
1,521 Elo+
Aphrodite
Aphrodite
CSW01
Aphrodite
Level 141
God Stats
1W - 2L
1,715 SR
Queue Stats
192W - 191L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
CabbageMan5938
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,530 Elo+
Solo
Arachne
Arachne
JIDIJ MASTER
Arachne
Level 125
God Stats
1W - 3L
1,541 SR
Queue Stats
37W - 40L
1,513 Elo+
Party 2
Anubis
Anubis
TinyGirlLish
Anubis
Level 125
God Stats
76W - 65L
1,506 SR
Queue Stats
110W - 100L
1,469 Elo+
Solo
Yemoja
Yemoja
vBowserJr
Yemoja
Level 157
God Stats
6W - 7L
1,648 SR
Queue Stats
159W - 132L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fatherroach
Baron Samedi
12
4 / 5 / 7
8,019
501
11,865
11,725
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KingCreedus
Mercury
15
5 / 2 / 6
9,173
573
9,238
13,080
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Nixon231
Sun Wukong
14
3 / 4 / 3
8,499
531
7,210
12,273
9,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 4 / 9
8,628
539
12,933
13,916
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
jjaztin
Artio
11
2 / 4 / 5
7,725
483
6,129
18,657
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CSW01
Aphrodite
13
5 / 5 / 5
8,500
531
9,221
14,642
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
CabbageMan5938
Cernunnos
12
4 / 6 / 2
8,304
519
16,271
17,440
8,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JIDIJ MASTER
Arachne
14
4 / 4 / 6
8,912
557
11,445
19,503
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
5 / 1 / 1
10,231
639
9,693
10,719
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
vBowserJr
Yemoja
12
1 / 4 / 5
8,539
534
6,243
14,330
12,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
19
Kills
19
19
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CSW01
Aphrodite
5
5
5
1.5
L
Cernunnos
CabbageMan5938
Cernunnos
4
6
2
0.83
W
Baron Samedi
Fatherroach
Baron Samedi
4
5
7
1.5
L
Arachne
JIDIJ MASTER
Arachne
4
4
6
1.75
W
Mercury
KingCreedus
Mercury
5
2
6
4
W
Sun Wukong
Nixon231
Sun Wukong
3
4
3
1.13
W
5
4
9
2.38
L
Anubis
5
1
1
5.5
W
Artio
jjaztin
Artio
2
4
5
1.13
L
Yemoja
vBowserJr
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
52,873
69,651
Taken
76,634
42,750
Mitigated
41,296
17,624
Healing
32,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CSW01
Aphrodite
9,221
1,121
2,571
5,826
14,642
7,265
581
6,110
8,532
41,605
0
L
Cernunnos
CabbageMan5938
Cernunnos
16,271
9,344
260
4,765
17,440
8,050
997
4,293
13,147
0
68,998
W
Baron Samedi
Fatherroach
Baron Samedi
11,865
1,207
1,144
2,930
11,725
6,098
434
3,613
8,112
39,096
0
L
Arachne
JIDIJ MASTER
Arachne
11,445
7,313
0
5,845
19,503
8,289
50
3,984
15,519
0
71,295
W
Mercury
KingCreedus
Mercury
9,238
4,633
0
1,040
13,080
5,061
996
4,422
8,658
0
74,607
W
Sun Wukong
Nixon231
Sun Wukong
7,210
1,626
0
2,342
12,273
9,015
146
6,381
5,892
0
49,377
W
12,933
11,096
155
4,422
13,916
5,521
531
4,317
9,599
0
56,709
L
Anubis
9,693
352
0
5,898
10,719
5,385
1,278
347
10,372
90,786
0
W
Artio
jjaztin
Artio
6,129
721
717
4,874
18,657
17,055
244
6,424
12,233
18,584
0
L
Yemoja
vBowserJr
Yemoja
6,243
1,580
4,355
2,968
14,330
12,307
0
3,538
10,792
26,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,044
Gold Earned
44,486
376
Minions Killed
405
0
Camps Cleared
0
1,715,910
Distance Traveled
1,465,365
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,500
531
67
4
0
304,802
0
L
Cernunnos
8,304
519
95
6
0
252,777
1
W
Baron Samedi
8,019
501
66
4
0
281,227
0
L
Arachne
8,912
557
84
5
0
335,061
2
W
Mercury
9,173
573
112
7
0
429,585
0
W
Sun Wukong
8,499
531
79
5
0
336,751
0
W
Rama
8,628
539
94
6
0
318,831
0
L
Anubis
10,231
639
130
8
0
275,424
2
W
Artio
7,725
483
25
2
0
349,516
5
L
Yemoja
8,539
534
29
2
0
297,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role