Player Matchup

Guan Yu
Guan Yu
Gold V
AquariusFa
Guan Yu
Gold V
Level 149
God Stats
2W - 0L
1,788 SR
Queue Stats
53W - 68L
1,394 MMR
Party 1
Thoth
Thoth
Gold II
Keebiee
Thoth
Gold II
Level 146
God Stats
1W - 4L
1,167 SR
Queue Stats
94W - 93L
1,595 MMR
Party 2
Martichoras
Martichoras
Gold V
VeahGoBeast
Martichoras
Gold V
Level 189
God Stats
24W - 22L
1,502 SR
Queue Stats
335W - 355L
1,341 MMR
Party 2
Bakasura
Bakasura
Gold III
illoqic
Bakasura
Gold III
Level 128
God Stats
6W - 4L
1,546 SR
Queue Stats
783W - 776L
1,430 MMR
Solo
Sobek
Sobek
Gold IV
jampimania
Sobek
Gold IV
Level 142
God Stats
10W - 11L
1,406 SR
Queue Stats
261W - 263L
1,422 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,482 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,474 SR
1,463 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Alpaca XVI
Baron Samedi
Silver II
Level 59
God Stats
6W - 8L
1,408 SR
Queue Stats
45W - 55L
1,469 MMR
Solo
Neith
Neith
Bronze IV
The_Reven1702
Neith
Bronze IV
Level 84
God Stats
0W - 1L
1,391 SR
Queue Stats
9W - 19L
1,444 MMR
Party 3
Hun Batz
Hun Batz
Bronze IV
rickpapa4978
Hun Batz
Bronze IV
Level 119
God Stats
0W - 1L
1,572 SR
Queue Stats
13W - 26L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AquariusFa
Guan Yu
14
2 / 0 / 6
9,217
614
4,062
13,702
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Keebiee
Thoth
16
8 / 0 / 5
10,521
701
14,080
10,102
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
VeahGoBeast
Martichoras
14
3 / 3 / 6
9,259
617
6,282
10,653
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
illoqic
Bakasura
16
4 / 1 / 3
9,834
656
3,303
14,111
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
12
1 / 2 / 7
8,306
554
4,078
16,884
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MercuryKaliAo KuangAphrodite

VS

Bans
Chang'eHerculesVamanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 3
6,480
432
3,473
6,301
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
5,265
351
1,067
3,343
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Alpaca XVI
Baron Samedi
11
0 / 7 / 0
6,440
429
8,519
13,786
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 9 / 1
6,693
446
7,313
15,356
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
rickpapa4978
Hun Batz
1
0 / 1 / 0
4,365
291
0
1,540
41

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
6
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
3
2.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Baron Samedi
Alpaca XVI
Baron Samedi
0
7
0
0
W
Guan Yu
AquariusFa
Guan Yu
2
0
6
5
W
Thoth
Keebiee
Thoth
8
0
5
10.5
L
3
9
1
0.39
W
Martichoras
VeahGoBeast
Martichoras
3
3
6
2
W
Bakasura
illoqic
Bakasura
4
1
3
5.5
W
Sobek
1
2
7
2.25
L
Hun Batz
rickpapa4978
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
20,372
65,452
Taken
40,326
42,517
Mitigated
16,286
21,421
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,473
900
0
1,914
6,301
5,491
0
1,264
4,966
19,489
0
L
Cthulhu
 
Cthulhu
1,067
0
0
849
3,343
1,074
0
1,027
2,302
12,669
0
L
Baron Samedi
Alpaca XVI
Baron Samedi
8,519
550
177
4,075
13,786
4,185
0
7,981
5,349
50,429
0
W
Guan Yu
AquariusFa
Guan Yu
4,062
0
297
4,632
13,702
10,117
1,063
3,200
10,332
0
59,521
W
Thoth
Keebiee
Thoth
14,080
86
0
1,654
10,102
4,189
786
2,758
7,344
86,145
0
L
7,313
2,929
0
1,755
15,356
5,495
0
6,598
8,407
0
42,625
W
Martichoras
VeahGoBeast
Martichoras
6,282
2,719
0
3,576
10,653
4,720
2,961
2,329
8,324
0
72,425
W
Bakasura
illoqic
Bakasura
3,303
2,835
0
4,857
14,111
6,440
4,604
2,552
10,704
0
81,375
W
Sobek
4,078
772
187
6,218
16,884
17,051
897
5,320
11,564
25,061
0
L
Hun Batz
rickpapa4978
Hun Batz
0
0
0
0
1,540
41
0
588
881
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
29,243
489
Minions Killed
186
0
Camps Cleared
0
1,468,799
Distance Traveled
749,606
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,480
432
25
2
0
204,963
3
L
Cthulhu
5,265
351
26
2
0
63,107
0
L
Baron Samedi
6,440
429
71
5
0
230,863
0
W
Guan Yu
9,217
614
94
6
0
278,775
0
W
Thoth
10,521
701
136
9
0
316,520
1
L
Neith
6,693
446
64
4
0
250,673
0
W
Martichoras
9,259
617
109
7
0
254,675
1
W
Bakasura
9,834
656
135
9
0
333,541
2
W
Sobek
8,306
554
15
1
0
285,288
1
L
Hun Batz
4,365
291
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role