Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
JoeMamaIsCute
Izanami
Level 16
God Stats
3W - 6L
1,334 SR
Queue Stats
13W - 23L
1,343 Elo+
Party 4
Fenrir
Fenrir
LashIsDog
Fenrir
Level 29
God Stats
4W - 5L
1,525 SR
Queue Stats
113W - 101L
1,478 Elo+
Party 3
Sol
Sol
Type0beta
Sol
Level 45
God Stats
39W - 51L
1,437 SR
Queue Stats
61W - 73L
1,405 Elo+
Solo
Sobek
Sobek
Watered Pizza
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 317L
1,456 Elo+
Party 4
Team Averages
Level 62
1,459 SR
1,436 Elo+

VS

Team Averages
Level 63
1,639 SR
1,555 Elo+
Guan Yu
Guan Yu
Huntertt101
Guan Yu
Level 48
God Stats
10W - 6L
1,626 SR
Queue Stats
23W - 12L
1,554 Elo+
Party 2
Mulan
Mulan
LardaxThaDoB
Mulan
Level 88
God Stats
12W - 11L
1,680 SR
Queue Stats
712W - 700L
1,520 Elo+
Party 1
Rama
Rama
Miffedelm7417
Rama
Level 66
God Stats
20W - 20L
1,513 SR
Queue Stats
41W - 37L
1,423 Elo+
Party 2
Cerberus
Cerberus
SilentKiler87
Cerberus
Level 64
God Stats
1W - 1L
1,782 SR
Queue Stats
4W - 3L
1,753 Elo+
Party 2
Anubis
Anubis
deadman170
Anubis
Level 47
God Stats
21W - 19L
1,594 SR
Queue Stats
293W - 277L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 0
6,800
618
4,250
11,385
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
9
2 / 2 / 1
5,602
509
6,699
6,656
2,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
LashIsDog
Fenrir
9
2 / 5 / 2
5,987
544
3,740
9,763
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
5,965
542
1,828
6,309
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 3 / 3
5,340
485
1,000
7,734
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Huntertt101
Guan Yu
11
5 / 1 / 1
6,319
574
6,881
7,334
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 6
6,760
615
6,646
8,544
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 2 / 2
5,495
500
6,159
6,887
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SilentKiler87
Cerberus
8
1 / 1 / 5
5,030
457
2,572
7,768
4,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
deadman170
Anubis
13
4 / 0 / 1
7,569
688
5,244
4,690
2,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Guan Yu
Huntertt101
Guan Yu
5
1
1
5.5
L
Izanami
2
2
1
1.25
W
3
2
6
3
L
Fenrir
LashIsDog
Fenrir
2
5
2
0.6
W
3
2
2
2
W
Cerberus
SilentKiler87
Cerberus
1
1
5
3.5
L
0
3
0
0
L
0
3
3
0.5
W
Anubis
deadman170
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
27,502
41,847
Taken
35,223
15,512
Mitigated
19,261
9,327
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,250
3,235
0
3,594
11,385
2,662
0
628
10,757
0
42,284
W
Guan Yu
Huntertt101
Guan Yu
6,881
950
54
611
7,334
6,439
0
0
7,334
0
31,811
L
Izanami
6,699
5,289
0
1,598
6,656
2,204
27
1,273
5,383
0
44,887
W
6,646
1,707
0
4,405
8,544
4,159
0
0
8,544
0
43,547
L
Fenrir
LashIsDog
Fenrir
3,740
1,122
0
736
9,763
3,144
0
606
9,157
0
31,867
W
6,159
5,162
0
1,720
6,887
2,061
0
562
6,325
0
33,396
W
Cerberus
SilentKiler87
Cerberus
2,572
296
0
821
7,768
4,341
0
438
7,330
14,438
0
L
1,828
544
0
1,764
6,309
1,562
370
4,121
2,188
45,817
0
L
1,000
86
0
1,635
7,734
5,940
0
1,188
6,546
5,534
0
W
Anubis
deadman170
Anubis
5,244
196
0
3,898
4,690
2,261
0
1,828
2,862
62,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
31,173
285
Minions Killed
307
0
Camps Cleared
0
1,047,819
Distance Traveled
1,070,751
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,800
618
73
7
0
203,563
2
W
Guan Yu
6,319
574
59
5
0
222,725
0
L
Izanami
5,602
509
80
7
0
194,515
4
W
Mulan
6,760
615
74
7
0
241,279
0
L
Fenrir
5,987
544
50
5
0
230,327
0
W
Rama
5,495
500
49
4
0
186,156
5
W
Cerberus
5,030
457
20
2
0
214,818
2
L
Sol
5,965
542
79
7
0
205,323
1
L
Sobek
5,340
485
3
0
0
214,091
1
W
Anubis
7,569
688
105
10
0
205,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role