Player Matchup

Hades
Hades
H0wL0ng
Hades
Level 40
God Stats
47W - 46L
1,572 SR
Queue Stats
245W - 254L
1,468 Elo+
Party 1
Ganesha
Ganesha
Helluvarain
Ganesha
Level 46
God Stats
23W - 12L
1,657 SR
Queue Stats
75W - 84L
1,520 Elo+
Party 1
Chernobog
Chernobog
berserkboom
Chernobog
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 86L
1,522 Elo+
Party 1
Team Averages
Level 45
1,576 SR
1,503 Elo+

VS

Team Averages
Level 102
1,723 SR
1,516 Elo+
Artemis
Artemis
Smeagol11235
Artemis
Level 81
God Stats
33W - 8L
1,727 SR
Queue Stats
112W - 106L
1,541 Elo+
Party 2
Achilles
Achilles
Swachu69
Achilles
Level 120
God Stats
2W - 0L
1,942 SR
Queue Stats
161W - 159L
1,525 Elo+
Party 2
Freya
Freya
Woobs
Freya
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 130L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
H0wL0ng
Hades
15
3 / 6 / 1
10,309
736
8,327
19,072
13,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Helluvarain
Ganesha
15
0 / 4 / 5
9,930
709
3,971
14,434
14,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
berserkboom
Chernobog
15
2 / 2 / 2
9,825
702
8,336
11,282
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Smeagol11235
Artemis
15
3 / 2 / 8
10,545
753
14,514
7,161
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Swachu69
Achilles
16
2 / 1 / 9
10,257
733
9,286
14,945
16,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Woobs
Freya
17
7 / 2 / 5
11,591
828
13,054
12,310
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
H0wL0ng
Hades
3
6
1
0.58
L
Ganesha
Helluvarain
Ganesha
0
4
5
0.63
W
Artemis
Smeagol11235
Artemis
3
2
8
3.5
W
Achilles
Swachu69
Achilles
2
1
9
6.5
W
Freya
Woobs
Freya
7
2
5
4.75
L
Chernobog
berserkboom
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,634
Damage
36,854
44,788
Taken
34,416
34,202
Mitigated
25,247
13,027
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
H0wL0ng
Hades
8,327
704
248
6,296
19,072
13,145
607
6,590
12,482
41,174
0
L
Ganesha
Helluvarain
Ganesha
3,971
274
2,170
2,370
14,434
14,121
170
5,227
9,207
23,054
0
W
Artemis
Smeagol11235
Artemis
14,514
6,652
0
1,530
7,161
2,936
1,359
4,162
2,999
0
55,501
W
Achilles
Swachu69
Achilles
9,286
1,797
0
3,757
14,945
16,585
431
4,223
10,722
0
31,585
W
Freya
Woobs
Freya
13,054
4,013
0
3,798
12,310
5,726
1,938
4,478
7,832
58,729
0
L
Chernobog
berserkboom
Chernobog
8,336
3,327
0
1,943
11,282
6,936
373
1,253
10,029
0
33,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
32,393
137
Minions Killed
183
0
Camps Cleared
0
711,619
Distance Traveled
797,737
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,309
736
67
5
0
223,157
0
L
Ganesha
9,930
709
7
1
0
263,153
4
W
Artemis
10,545
753
64
5
0
253,106
1
W
Achilles
10,257
733
35
3
0
300,225
0
W
Freya
11,591
828
84
6
0
244,406
0
L
Chernobog
9,825
702
63
5
0
225,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role