Player Matchup

Ra
Ra
Gold I
CRP028
Ra
Gold I
Level 58
God Stats
3W - 0L
1,502 SR
Queue Stats
141W - 134L
1,337 MMR
Party 1
Ne Zha
Ne Zha
Silver I
TehInsaneR
Ne Zha
Silver I
Level 165
God Stats
4W - 2L
1,740 SR
Queue Stats
52W - 44L
1,571 MMR
Party 1
Chaac
Chaac
Silver IV
Toyakoo0
Chaac
Silver IV
Level 126
God Stats
5W - 5L
1,383 SR
Queue Stats
159W - 178L
894 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,542 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,470 SR
1,207 MMR
Ymir
Ymir
Gold V
Fricken-Stud-12
Ymir
Gold V
Level 123
God Stats
21W - 21L
1,515 SR
Queue Stats
45W - 42L
1,264 MMR
Party 2
Danzaburou
Danzaburou
Silver I
corvette504
Danzaburou
Silver I
Level 78
God Stats
133W - 146L
1,481 SR
Queue Stats
423W - 479L
1,127 MMR
Solo
Scylla
Scylla
Gold V
result419
Scylla
Gold V
Level 129
God Stats
15W - 25L
1,414 SR
Queue Stats
120W - 119L
1,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 2 / 4
12,684
846
11,155
10,972
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TehInsaneR
Ne Zha
16
1 / 3 / 10
10,804
720
18,468
17,045
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Toyakoo0
Chaac
16
4 / 2 / 7
10,966
731
14,768
16,920
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeAtlasMartichorasShivaAo Kuang

VS

Bans
Nu WaOdinAchillesVamanaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
11,690
779
5,810
20,260
20,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
corvette504
Danzaburou
15
2 / 6 / 3
10,420
695
11,691
16,344
7,076
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
result419
Scylla
15
2 / 6 / 2
10,484
699
11,897
15,115
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
9
2
4
5.5
L
3
2
3
2.25
W
Ne Zha
TehInsaneR
Ne Zha
1
3
10
2
W
Chaac
Toyakoo0
Chaac
4
2
7
3.75
L
Danzaburou
corvette504
Danzaburou
2
6
3
0.58
L
Scylla
result419
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
29,398
44,937
Taken
51,719
32,283
Mitigated
33,258
13,957
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,155
684
1,050
2,917
10,972
4,997
1,746
3,577
7,395
57,365
0
L
5,810
660
2,260
5,521
20,260
20,782
29
4,895
14,906
15,204
0
W
Ne Zha
TehInsaneR
Ne Zha
18,468
4,964
0
4,219
17,045
7,983
1,132
5,086
11,959
0
61,184
W
Chaac
Toyakoo0
Chaac
14,768
1,392
0
5,771
16,920
19,303
379
9,358
7,562
0
44,203
L
Danzaburou
corvette504
Danzaburou
11,691
3,907
0
1,801
16,344
7,076
1,640
3,767
12,100
0
44,756
L
Scylla
result419
Scylla
11,897
864
0
500
15,115
5,400
82
2,214
12,376
43,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
32,594
202
Minions Killed
168
0
Camps Cleared
0
900,057
Distance Traveled
776,787
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,684
846
104
7
0
302,271
0
L
Ymir
11,690
779
21
1
0
270,616
0
W
Ne Zha
10,804
720
49
3
0
296,216
2
W
Chaac
10,966
731
49
3
0
301,570
0
L
Danzaburou
10,420
695
66
4
0
246,082
0
L
Scylla
10,484
699
81
5
0
260,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role