Player Matchup

Horus
Horus
Gold III
BlazinNuke
Horus
Gold III
Level 58
God Stats
1W - 1L
1,645 SR
Queue Stats
45W - 50L
1,689 MMR
Solo
Vamana
Vamana
Gold IV
RitzierBacon
Vamana
Gold IV
Level 122
God Stats
0W - 1L
1,478 SR
Queue Stats
22W - 21L
1,691 MMR
Solo
Janus
Janus
Platinum IV
SHADOOWJAJA
Janus
Platinum IV
Level 165
God Stats
13W - 19L
1,638 SR
Queue Stats
317W - 313L
1,697 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Skyness13
Cliodhna
Platinum IV
Level 148
God Stats
20W - 21L
1,839 SR
Queue Stats
438W - 422L
1,693 MMR
Solo
Apollo
Apollo
Gold IV
comealotz
Apollo
Gold IV
Level 37
God Stats
1W - 3L
1,272 SR
Queue Stats
186W - 182L
1,691 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,574 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,503 SR
1,699 MMR
Serqet
Serqet
Gold II
CaptinFreedom
Serqet
Gold II
Level 64
God Stats
3W - 0L
1,323 SR
Queue Stats
112W - 108L
1,686 MMR
Solo
Xbalanque
Xbalanque
Gold V
Cbreezy5222
Xbalanque
Gold V
Level 109
God Stats
2W - 3L
1,306 SR
Queue Stats
10W - 9L
1,646 MMR
Party 1
Thoth
Thoth
Platinum V
GrineMile
Thoth
Platinum V
Level 62
God Stats
8W - 8L
1,622 SR
Queue Stats
60W - 51L
1,787 MMR
Party 1
Hel
Hel
Gold IV
McatTheLegend
Hel
Gold IV
Level 155
God Stats
3W - 2L
1,700 SR
Queue Stats
57W - 54L
1,688 MMR
Solo
Chaac
Chaac
Platinum IV
TeamDougieFresh
Chaac
Platinum IV
Level 143
God Stats
36W - 22L
1,567 SR
Queue Stats
410W - 380L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 2
8,097
450
4,114
19,101
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
14
0 / 5 / 1
8,837
491
7,472
16,884
14,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 2
9,832
546
9,958
11,167
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Skyness13
Cliodhna
16
5 / 2 / 1
9,334
519
11,750
16,373
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
comealotz
Apollo
14
0 / 3 / 2
8,662
481
5,168
15,453
5,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasAphroditeMercury

VS

Bans
He BoThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
10,867
604
12,848
14,778
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Cbreezy5222
Xbalanque
17
2 / 3 / 0
10,523
585
13,329
13,202
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
GrineMile
Thoth
17
5 / 1 / 2
11,094
616
12,844
9,285
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 6
9,078
504
6,215
13,803
11,705
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 0 / 5
10,518
584
13,139
17,708
19,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
17
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
1
3
2
0.67
W
7
2
2
4
W
Xbalanque
Cbreezy5222
Xbalanque
2
3
0
0.67
W
Thoth
GrineMile
Thoth
5
1
2
6
W
0
1
6
3
L
Vamana
0
5
1
0.1
L
1
4
2
0.5
L
Cliodhna
Skyness13
Cliodhna
5
2
1
2.75
W
3
0
5
5.5
L
Apollo
comealotz
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
58,375
78,978
Taken
68,776
45,403
Mitigated
47,917
25,756
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,114
1,948
2,034
8,516
19,101
15,345
0
6,493
11,300
0
18,656
W
12,848
3,738
0
5,626
14,778
6,897
0
2,449
12,329
0
89,215
W
Xbalanque
Cbreezy5222
Xbalanque
13,329
7,080
0
5,643
13,202
6,238
1,945
304
12,898
0
103,375
W
Thoth
GrineMile
Thoth
12,844
143
0
1,000
9,285
3,815
694
2,272
7,013
109,923
0
W
6,215
155
5,670
9,519
13,803
11,705
0
3,580
10,223
34,044
0
L
Vamana
7,472
3,611
0
2,770
16,884
14,014
0
1,590
14,251
369
70,370
L
9,958
417
0
770
11,167
3,946
0
4,766
6,114
92,031
0
L
Cliodhna
Skyness13
Cliodhna
11,750
2,196
0
5,348
16,373
6,176
0
5,189
11,029
0
78,600
W
13,139
3,687
0
10,582
17,708
19,262
584
2,656
15,052
0
75,472
L
Apollo
comealotz
Apollo
5,168
3,611
0
6,318
15,453
5,922
46
631
14,606
0
75,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
52,080
555
Minions Killed
619
0
Camps Cleared
0
1,810,521
Distance Traveled
1,823,284
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,097
450
24
1
0
380,033
3
W
Serqet
10,867
604
138
8
0
410,194
0
W
Xbalanque
10,523
585
163
9
0
315,307
0
W
Thoth
11,094
616
174
10
0
381,705
6
W
Hel
9,078
504
29
2
0
354,786
7
L
Vamana
8,837
491
119
7
0
317,793
9
L
Janus
9,832
546
160
9
0
369,237
2
L
Cliodhna
9,334
519
114
6
0
416,936
0
W
Chaac
10,518
584
115
6
0
361,292
3
L
Apollo
8,662
481
138
8
0
326,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role