Player Matchup

Baron Samedi
Baron Samedi
Gold II
Chvcorta
Baron Samedi
Gold II
Level 48
God Stats
34W - 29L
1,664 SR
Queue Stats
308W - 299L
1,592 MMR
Solo
Eset
Eset
Gold II
Jay-Skyy
Eset
Gold II
Level 159
God Stats
3W - 0L
1,954 SR
Queue Stats
94W - 79L
1,601 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TyDukeKing
Cernunnos
Bronze III
Level 60
God Stats
7W - 4L
1,683 SR
Queue Stats
72W - 65L
1,600 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ricanbasura
Guan Yu
Bronze III
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,592 MMR
Solo
Nemesis
Nemesis
Gold II
ssoraaa
Nemesis
Gold II
Level 62
God Stats
193W - 126L
1,658 SR
Queue Stats
328W - 317L
1,591 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,692 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,606 SR
1,578 MMR
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
DilanCaceres
Hercules
Gold II
Level 126
God Stats
15W - 11L
1,645 SR
Queue Stats
404W - 404L
1,576 MMR
Party 1
Izanami
Izanami
Gold II
Faphão
Izanami
Gold II
Level 117
God Stats
13W - 10L
1,808 SR
Queue Stats
81W - 79L
1,597 MMR
Solo
Scylla
Scylla
Bronze III
TribalLoner
Scylla
Bronze III
Level 146
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Kali
Kali
Gold I
jacosta93
Kali
Gold I
Level 153
God Stats
57W - 39L
1,571 SR
Queue Stats
224W - 217L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chvcorta
Baron Samedi
7
1 / 0 / 0
3,940
788
1,979
2,186
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
5
0 / 0 / 1
3,355
671
1,387
3,082
1,245
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
TyDukeKing
Cernunnos
6
1 / 0 / 0
3,370
674
1,387
1,501
351
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ricanbasura
Guan Yu
6
0 / 0 / 2
3,769
754
1,795
2,372
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
ssoraaa
Nemesis
5
2 / 1 / 1
3,614
723
1,980
3,052
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Chang'eVamanaThanatosAwilix

VS

Bans
MercuryNe ZhaSerqetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 1 / 0
3,009
602
553
3,850
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
DilanCaceres
Hercules
4
1 / 1 / 0
3,114
623
445
2,722
1,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Faphão
Izanami
5
0 / 0 / 0
3,066
613
1,035
1,675
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
5
0 / 1 / 0
3,312
662
1,187
2,609
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
6
0 / 1 / 0
3,364
673
356
4,213
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Baron Samedi
Chvcorta
Baron Samedi
1
0
0
1
L
Hercules
DilanCaceres
Hercules
1
1
0
1
L
Izanami
Faphão
Izanami
0
0
0
0
W
Eset
0
0
1
0.5
L
Scylla
0
1
0
0
W
Cernunnos
TyDukeKing
Cernunnos
1
0
0
1
L
Kali
0
1
0
0
W
Guan Yu
ricanbasura
Guan Yu
0
0
2
1
W
Nemesis
ssoraaa
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,528
Damage
3,576
12,193
Taken
15,069
4,641
Mitigated
4,576
5,112
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
553
459
0
1,100
3,850
1,161
0
795
3,055
0
6,625
W
Baron Samedi
Chvcorta
Baron Samedi
1,979
271
32
1,002
2,186
791
0
1,141
1,045
18,537
0
L
Hercules
DilanCaceres
Hercules
445
186
0
1,180
2,722
1,108
0
0
2,722
0
8,401
L
Izanami
Faphão
Izanami
1,035
807
0
1,084
1,675
431
0
592
1,083
0
16,474
W
Eset
1,387
621
0
1,457
3,082
1,245
0
0
3,082
10,488
0
L
Scylla
1,187
121
0
1,000
2,609
719
0
1,228
1,381
16,833
0
W
Cernunnos
TyDukeKing
Cernunnos
1,387
1,019
0
1,079
1,501
351
0
0
1,501
0
18,926
L
Kali
356
166
0
2,623
4,213
1,157
0
751
3,462
0
13,704
W
Guan Yu
ricanbasura
Guan Yu
1,795
346
68
825
2,372
1,558
0
0
2,372
0
19,205
W
Nemesis
ssoraaa
Nemesis
1,980
1,041
0
649
3,052
696
0
46
2,996
0
12,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
15,865
154
Minions Killed
131
0
Camps Cleared
0
526,400
Distance Traveled
480,886
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,009
602
22
4
0
118,405
0
W
Baron Samedi
3,940
788
37
7
0
85,773
0
L
Hercules
3,114
623
13
3
0
65,168
0
L
Izanami
3,066
613
32
6
0
101,001
3
W
Eset
3,355
671
14
3
0
102,611
0
L
Scylla
3,312
662
35
7
0
96,629
0
W
Cernunnos
3,370
674
37
7
0
105,081
0
L
Kali
3,364
673
29
6
0
99,683
0
W
Guan Yu
3,769
754
40
8
0
110,092
1
W
Nemesis
3,614
723
26
5
0
122,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role