Player Matchup

Bacchus
Bacchus
DP_Reborn
Bacchus
Level 148
God Stats
7W - 0L
1,490 SR
Queue Stats
235W - 112L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
khrysSt0o
Baron Samedi
Level 140
God Stats
14W - 4L
1,587 SR
Queue Stats
153W - 52L
1,606 Elo+
Party 1
Loki
Loki
xXBoRJiiTaA99Xx
Loki
Level 48
God Stats
41W - 48L
1,518 SR
Queue Stats
287W - 307L
1,296 Elo+
Solo
Team Averages
Level 112
1,532 SR
1,529 Elo+

VS

Team Averages
Level 76
1,581 SR
1,308 Elo+
The Morrigan
The Morrigan
EAZpower
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,300 Elo+
Party 2
Cerberus
Cerberus
Terry2000m
Cerberus
Level 96
God Stats
0W - 4L
1,407 SR
Queue Stats
19W - 35L
1,195 Elo+
Party 2
Fenrir
Fenrir
xXMillsXx917
Fenrir
Level 44
God Stats
0W - 1L
1,835 SR
Queue Stats
54W - 62L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DP_Reborn
Bacchus
14
1 / 0 / 10
9,119
829
4,023
6,751
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
khrysSt0o
Baron Samedi
15
5 / 0 / 6
9,378
853
12,535
5,318
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 6
8,651
786
6,381
5,124
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EAZpower
The Morrigan
10
0 / 5 / 0
6,748
613
1,652
6,198
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Terry2000m
Cerberus
12
0 / 5 / 1
7,818
711
2,742
13,639
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
1 / 1 / 0
7,197
654
3,484
7,304
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DP_Reborn
Bacchus
1
0
10
6
L
The Morrigan
EAZpower
The Morrigan
0
5
0
0
L
Cerberus
Terry2000m
Cerberus
0
5
1
0.1
W
Baron Samedi
khrysSt0o
Baron Samedi
5
0
6
8
W
5
1
6
8
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
7,878
17,193
Taken
27,141
16,841
Mitigated
18,014
4,406
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DP_Reborn
Bacchus
4,023
529
0
1,337
6,751
11,212
465
1,404
5,309
26,768
0
L
The Morrigan
EAZpower
The Morrigan
1,652
0
168
78
6,198
1,826
0
3,985
1,917
21,008
1,448
L
Cerberus
Terry2000m
Cerberus
2,742
18
0
2,671
13,639
11,060
0
9,148
4,491
21,067
0
W
Baron Samedi
khrysSt0o
Baron Samedi
12,535
830
1,092
1,890
5,318
3,343
774
1,080
3,962
52,951
0
W
6,381
2,391
0
87
5,124
2,286
1,413
1,104
3,816
0
29,400
L
Fenrir
3,484
817
0
653
7,304
5,128
0
3,225
4,079
0
10,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
21,763
170
Minions Killed
118
0
Camps Cleared
0
668,668
Distance Traveled
502,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,119
829
32
3
0
222,834
0
L
The Morrigan
6,748
613
48
4
0
154,315
2
L
Cerberus
7,818
711
53
5
0
146,875
0
W
Baron Samedi
9,378
853
108
10
0
215,353
0
W
Loki
8,651
786
30
3
0
230,481
0
L
Fenrir
7,197
654
17
2
0
200,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role