Player Matchup

Baron Samedi
Baron Samedi
Asbjorn_Brynjar
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,004 Elo+
Party 2
Cthulhu
Cthulhu
ralphywest
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Kuzenbo
Kuzenbo
tannerjames7
Kuzenbo
Level 43
God Stats
56W - 44L
1,512 SR
Queue Stats
335W - 338L
1,466 Elo+
Solo
Team Averages
Level 43
1,504 SR
1,255 Elo+

VS

Team Averages
Level 54
1,585 SR
1,500 Elo+
Kukulkan
Kukulkan
Juliiwildboy
Kukulkan
Level 56
God Stats
64W - 68L
1,453 SR
Queue Stats
72W - 82L
1,404 Elo+
Solo
Guan Yu
Guan Yu
SeraphicPulse
Guan Yu
Level 22
God Stats
4W - 3L
1,545 SR
Queue Stats
14W - 16L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
thepack6266
Ao Kuang
Level 85
God Stats
26W - 19L
1,757 SR
Queue Stats
358W - 353L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asbjorn_Brynjar
Baron Samedi
15
0 / 8 / 5
9,482
677
9,052
15,137
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ralphywest
Cthulhu
14
2 / 7 / 3
9,640
689
8,674
21,225
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
tannerjames7
Kuzenbo
15
6 / 3 / 2
10,307
736
8,347
15,796
15,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juliiwildboy
Kukulkan
17
8 / 4 / 5
12,119
866
20,709
9,911
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
16
6 / 1 / 11
10,997
786
15,486
15,598
22,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
thepack6266
Ao Kuang
16
4 / 3 / 8
10,439
746
9,027
14,031
17,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
18
18
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Asbjorn_Brynjar
Baron Samedi
0
8
5
0.31
W
Kukulkan
Juliiwildboy
Kukulkan
8
4
5
2.63
W
Guan Yu
6
1
11
11.5
L
Cthulhu
ralphywest
Cthulhu
2
7
3
0.5
L
Kuzenbo
tannerjames7
Kuzenbo
6
3
2
2.33
W
Ao Kuang
thepack6266
Ao Kuang
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
45,222
52,158
Taken
39,540
29,961
Mitigated
45,019
9,506
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Asbjorn_Brynjar
Baron Samedi
9,052
1,462
685
2,877
15,137
5,437
428
6,463
8,674
37,200
0
W
Kukulkan
Juliiwildboy
Kukulkan
20,709
1,084
0
827
9,911
4,805
1,194
6,004
3,782
77,772
0
W
Guan Yu
15,486
1,852
2,043
3,465
15,598
22,482
525
8,193
6,813
0
36,331
L
Cthulhu
ralphywest
Cthulhu
8,674
1,235
428
3,270
21,225
9,215
676
13,315
7,910
17,178
0
L
Kuzenbo
tannerjames7
Kuzenbo
8,347
2,622
0
2,246
15,796
15,309
0
10,006
5,790
40,433
0
W
Ao Kuang
thepack6266
Ao Kuang
9,027
3,644
0
1,793
14,031
17,732
1,067
10,795
2,832
20,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
33,555
147
Minions Killed
189
0
Camps Cleared
0
679,973
Distance Traveled
772,367
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,482
677
72
5
0
193,226
4
W
Kukulkan
12,119
866
118
8
0
269,324
1
W
Guan Yu
10,997
786
36
3
0
263,086
0
L
Cthulhu
9,640
689
30
2
0
226,988
0
L
Kuzenbo
10,307
736
45
3
0
259,759
3
W
Ao Kuang
10,439
746
35
3
0
239,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role