Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TREND_SETTERS
Sun Wukong
Silver I
Level 148
God Stats
3W - 1L
1,747 SR
Queue Stats
145W - 142L
1,234 MMR
Solo
Fenrir
Fenrir
Silver I
URD Bully
Fenrir
Silver I
Level 148
God Stats
12W - 13L
1,556 SR
Queue Stats
275W - 307L
1,230 MMR
Solo
Chernobog
Chernobog
Gold V
WavyBoardz
Chernobog
Gold V
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
217W - 218L
1,270 MMR
Solo
Cerberus
Cerberus
Silver III
ibeaders
Cerberus
Silver III
Level 129
God Stats
1W - 2L
1,265 SR
Queue Stats
15W - 20L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,514 SR
1,295 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,535 SR
1,248 MMR
Sobek
Sobek
Silver II
DonaldTorres73
Sobek
Silver II
Level 124
God Stats
0W - 3L
1,297 SR
Queue Stats
41W - 60L
1,225 MMR
Solo
Medusa
Medusa
Silver II
SRK Superman
Medusa
Silver II
Level 126
God Stats
12W - 9L
1,748 SR
Queue Stats
129W - 153L
1,123 MMR
Party 1
Horus
Horus
Silver IV
St Rita Kid25
Horus
Silver IV
Level 62
God Stats
16W - 17L
1,394 SR
Queue Stats
31W - 53L
1,264 MMR
Solo
Ne Zha
Ne Zha
Gold V
maxmum carnage
Ne Zha
Gold V
Level 159
God Stats
12W - 20L
1,463 SR
Queue Stats
131W - 147L
1,366 MMR
Party 1
Eset
Eset
Silver I
xL3gendx3
Eset
Silver I
Level 146
God Stats
0W - 1L
1,771 SR
Queue Stats
101W - 96L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 3
8,355
643
6,169
8,010
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TREND_SETTERS
Sun Wukong
14
3 / 0 / 1
8,815
678
8,028
10,108
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
URD Bully
Fenrir
11
2 / 1 / 3
7,195
553
4,128
8,650
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
WavyBoardz
Chernobog
15
2 / 0 / 4
8,848
681
6,658
7,882
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ibeaders
Cerberus
11
0 / 2 / 8
6,652
512
5,002
13,334
7,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Guan YuHun BatzVamanaMaui

VS

Bans
AnubisKaliAo KuangRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,313
486
3,007
10,114
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
1 / 1 / 1
6,653
512
4,376
9,802
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 2
5,794
446
2,544
12,529
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 1
6,287
484
6,694
12,554
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
12
1 / 2 / 0
7,331
564
4,670
8,032
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
3
7.5
L
0
0
0
0
L
Medusa
1
1
1
1.5
L
0
4
2
0.25
W
Sun Wukong
TREND_SETTERS
Sun Wukong
3
0
1
3.5
W
Fenrir
URD Bully
Fenrir
2
1
3
3.5
W
Chernobog
WavyBoardz
Chernobog
2
0
4
4
W
Cerberus
ibeaders
Cerberus
0
2
8
2
L
1
6
1
0.25
L
Eset
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
21,291
47,984
Taken
53,031
23,669
Mitigated
31,780
20,639
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,169
91
1,491
5,094
8,010
2,649
916
2,091
5,707
54,393
0
L
3,007
237
0
3,278
10,114
11,816
0
0
10,114
37,149
216
L
Medusa
4,376
2,911
0
3,442
9,802
3,379
344
1,575
8,227
0
53,357
L
2,544
1,536
746
2,635
12,529
9,041
0
4,255
8,274
0
12,393
W
Sun Wukong
TREND_SETTERS
Sun Wukong
8,028
2,564
0
4,352
10,108
7,044
416
3,450
5,958
0
68,354
W
Fenrir
URD Bully
Fenrir
4,128
731
0
1,262
8,650
3,260
0
578
7,976
0
52,319
W
Chernobog
WavyBoardz
Chernobog
6,658
4,751
0
3,743
7,882
3,008
567
0
7,882
0
72,337
W
Cerberus
ibeaders
Cerberus
5,002
512
110
4,587
13,334
7,708
128
736
12,594
29,195
0
L
6,694
2,314
0
873
12,554
4,861
45
2,669
9,885
0
39,692
L
Eset
4,670
510
138
1,608
8,032
2,683
0
2,672
5,360
56,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
32,378
480
Minions Killed
353
0
Camps Cleared
0
1,417,718
Distance Traveled
1,280,959
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,355
643
107
8
0
273,210
2
L
Sobek
6,313
486
58
4
0
260,359
2
L
Medusa
6,653
512
104
8
0
245,635
0
L
Horus
5,794
446
14
1
0
276,761
4
W
Sun Wukong
8,815
678
125
10
0
273,225
0
W
Fenrir
7,195
553
78
6
0
314,078
0
W
Chernobog
8,848
681
130
10
0
275,192
3
W
Cerberus
6,652
512
40
3
0
282,013
0
L
Ne Zha
6,287
484
56
4
0
267,246
0
L
Eset
7,331
564
121
9
0
230,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role