Player Matchup

Poseidon
Poseidon
Shaquille0atmeal
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,554 Elo+
Party 1
Cupid
Cupid
SoggySchnitzel
Cupid
Level 65
God Stats
2W - 2L
1,715 SR
Queue Stats
80W - 69L
1,554 Elo+
Party 1
Yemoja
Yemoja
xDeagonLeDarkx
Yemoja
Level 44
God Stats
1W - 2L
1,938 SR
Queue Stats
24W - 45L
1,350 Elo+
Solo
Team Averages
Level 46
1,718 SR
1,486 Elo+

VS

Team Averages
Level 98
1,417 SR
1,408 Elo+
Hercules
Hercules
CLAlMED
Hercules
Level 128
God Stats
4W - 2L
1,574 SR
Queue Stats
55W - 57L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
MastaStryder
Baron Samedi
Level 108
God Stats
1W - 2L
1,280 SR
Queue Stats
29W - 55L
1,250 Elo+
Solo
Medusa
Medusa
grimdaywalker
Medusa
Level 57
God Stats
5W - 5L
1,396 SR
Queue Stats
95W - 119L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,751
750
3,493
8,809
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
7,389
821
4,404
8,007
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
6,152
684
2,069
5,060
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CLAlMED
Hercules
13
7 / 1 / 4
7,986
887
9,193
9,872
7,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
MastaStryder
Baron Samedi
10
2 / 3 / 6
6,825
758
4,255
6,697
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 8
8,404
934
5,987
3,502
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
CLAlMED
Hercules
7
1
4
9
W
Baron Samedi
MastaStryder
Baron Samedi
2
3
6
1.67
L
2
6
2
0.5
L
2
4
2
0.75
W
4
0
8
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
19,435
21,876
Taken
20,071
9,477
Mitigated
11,848
2,587
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CLAlMED
Hercules
9,193
3,488
0
2,495
9,872
7,326
1,019
2,786
7,086
0
25,114
W
Baron Samedi
MastaStryder
Baron Samedi
4,255
489
398
1,060
6,697
3,060
416
1,684
5,013
15,748
0
L
3,493
537
0
259
8,809
3,152
0
1,257
7,552
23,903
0
L
4,404
1,302
250
746
8,007
3,214
0
1,679
6,328
0
14,956
W
5,987
3,248
0
897
3,502
1,462
1,928
1,139
2,363
0
33,510
L
2,069
710
676
656
5,060
3,111
0
1,323
3,737
5,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,292
Gold Earned
23,215
86
Minions Killed
119
0
Camps Cleared
0
400,618
Distance Traveled
463,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,986
887
34
4
0
166,235
0
W
Baron Samedi
6,825
758
23
3
0
136,339
0
L
Poseidon
6,751
750
53
6
0
140,499
0
L
Cupid
7,389
821
22
2
0
152,078
0
W
Medusa
8,404
934
62
7
0
161,210
0
L
Yemoja
6,152
684
11
1
0
108,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role