Player Matchup

Pele
Pele
Ironsxigsts
Pele
Level 69
God Stats
3W - 6L
1,417 SR
Queue Stats
429W - 393L
1,458 Elo+
Party 2
Chronos
Chronos
ShadowUwe347
Chronos
Level 26
God Stats
6W - 5L
1,424 SR
Queue Stats
37W - 36L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
TmVampire
Erlang Shen
Level 60
God Stats
0W - 2L
1,728 SR
Queue Stats
210W - 179L
1,499 Elo+
Party 2
Rama
Rama
TommyTom318
Rama
Level 88
God Stats
3W - 1L
1,508 SR
Queue Stats
48W - 46L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TotalKimball5
Kumbhakarna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,438 Elo+
Party 1
Team Averages
Level 58
1,516 SR
1,455 Elo+

VS

Team Averages
Level 80
1,447 SR
1,452 Elo+
Izanami
Izanami
Gizmo4321
Izanami
Level 94
God Stats
23W - 12L
1,685 SR
Queue Stats
37W - 28L
1,568 Elo+
Solo
Yemoja
Yemoja
ThiccMitch
Yemoja
Level 49
God Stats
2W - 3L
1,176 SR
Queue Stats
17W - 30L
1,225 Elo+
Solo
Janus
Janus
fabmprz
Janus
Level 63
God Stats
4W - 6L
1,337 SR
Queue Stats
158W - 140L
1,497 Elo+
Solo
Olorun
Olorun
mynaimdaim
Olorun
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
393W - 378L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 142
God Stats
262W - 206L
1,534 SR
Queue Stats
319W - 284L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,758
542
10,718
18,646
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ShadowUwe347
Chronos
15
1 / 6 / 4
9,192
511
9,265
12,542
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
TmVampire
Erlang Shen
8
0 / 1 / 0
6,607
367
3,344
5,732
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 4 / 3
10,055
559
11,613
15,076
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
TotalKimball5
Kumbhakarna
13
3 / 3 / 3
8,849
492
6,462
19,981
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gizmo4321
Izanami
16
3 / 6 / 2
10,020
557
12,561
15,140
7,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ThiccMitch
Yemoja
12
1 / 1 / 7
8,706
484
6,342
9,543
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
fabmprz
Janus
16
5 / 4 / 3
9,953
553
9,358
14,001
9,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
mynaimdaim
Olorun
16
5 / 3 / 4
10,349
575
15,558
14,799
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
tiggurai
Cu Chulainn
15
2 / 0 / 5
8,983
499
6,691
10,757
12,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
14
Kills
16
16
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gizmo4321
Izanami
3
6
2
0.67
L
4
2
4
3
L
Chronos
ShadowUwe347
Chronos
1
6
4
0.5
W
Yemoja
ThiccMitch
Yemoja
1
1
7
4.5
L
Erlang Shen
TmVampire
Erlang Shen
0
1
0
0
L
6
4
3
1.88
L
Kumbhakarna
TotalKimball5
Kumbhakarna
3
3
3
1.5
W
Janus
fabmprz
Janus
5
4
3
1.63
W
Olorun
mynaimdaim
Olorun
5
3
4
2.33
W
Cu Chulainn
tiggurai
Cu Chulainn
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,402
Damage
50,510
71,977
Taken
64,240
48,906
Mitigated
44,326
18,492
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gizmo4321
Izanami
12,561
9,185
0
2,944
15,140
7,425
2,353
2,600
12,540
0
100,124
L
10,718
1,473
0
5,419
18,646
8,602
0
7,563
10,989
0
81,521
L
Chronos
ShadowUwe347
Chronos
9,265
1,798
0
1,776
12,542
6,034
1,357
6,665
5,659
66,157
0
W
Yemoja
ThiccMitch
Yemoja
6,342
1,591
2,873
2,318
9,543
7,775
0
2,877
6,666
24,645
0
L
Erlang Shen
TmVampire
Erlang Shen
3,344
1,483
0
2,535
5,732
2,464
0
1,741
3,991
0
22,431
L
11,613
9,266
0
3,832
15,076
6,919
1,127
4,539
10,487
0
79,542
L
Kumbhakarna
TotalKimball5
Kumbhakarna
6,462
703
96
4,834
19,981
24,887
308
10,056
9,593
25,092
0
W
Janus
fabmprz
Janus
9,358
1,723
0
1,912
14,001
9,407
299
2,041
11,960
77,010
0
W
Olorun
mynaimdaim
Olorun
15,558
7,457
487
4,151
14,799
7,640
905
7,046
7,753
82,228
0
W
Cu Chulainn
tiggurai
Cu Chulainn
6,691
981
0
854
10,757
12,079
486
2,074
8,683
0
55,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
48,011
436
Minions Killed
470
0
Camps Cleared
0
1,579,315
Distance Traveled
1,663,753
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,020
557
141
8
0
319,039
0
L
Pele
9,758
542
114
6
0
416,909
0
L
Chronos
9,192
511
110
6
0
340,480
0
W
Yemoja
8,706
484
31
2
0
323,749
0
L
Erlang Shen
6,607
367
37
2
0
148,479
0
L
Rama
10,055
559
150
8
0
315,983
0
L
Kumbhakarna
8,849
492
25
1
0
357,464
0
W
Janus
9,953
553
99
6
0
337,492
4
W
Olorun
10,349
575
124
7
0
345,609
3
W
Cu Chulainn
8,983
499
75
4
0
337,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role