Player Matchup

Nu Wa
Nu Wa
Bronze IV
A dirty Muppet
Nu Wa
Bronze IV
Level 106
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 5L
1,257 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze V
ImHayesie
Gilgamesh
Bronze V
Level 107
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 10L
1,078 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze V
K1LLAonKUSH
Kuzenbo
Bronze V
Level 99
God Stats
0W - 3L
1,399 SR
Queue Stats
0W - 10L
1,020 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 104
1,288 SR
1,118 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,496 SR
1,309 MMR
Medusa
Medusa
Bronze III
IIRobertIl
Medusa
Bronze III
Level 48
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 6L
1,230 MMR
Party 1
Ares
Ares
Bronze III
jonathanjones9
Ares
Bronze III
Level 104
God Stats
3W - 5L
1,269 SR
Queue Stats
8W - 14L
1,318 MMR
Party 1
Ra
Ra
Silver III
okbutdidyoudie
Ra
Silver III
Level 86
God Stats
4W - 4L
1,521 SR
Queue Stats
9W - 11L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
11,545
641
16,797
15,494
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ImHayesie
Gilgamesh
16
2 / 5 / 3
11,068
615
13,941
20,018
14,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
K1LLAonKUSH
Kuzenbo
16
3 / 3 / 1
11,385
633
10,182
18,229
24,445
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CabrakanAphroditeZeusAchillesYmir

VS

Bans
BacchusChang'eMartichorasCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIRobertIl
Medusa
18
4 / 3 / 7
12,062
670
15,504
16,107
8,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 9
12,901
717
13,035
23,423
31,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 7
12,799
711
13,471
11,907
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Medusa
IIRobertIl
Medusa
4
3
7
2.5
L
Gilgamesh
ImHayesie
Gilgamesh
2
5
3
0.7
L
Kuzenbo
K1LLAonKUSH
Kuzenbo
3
3
1
1.17
W
3
2
9
3.75
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
42,010
53,741
Taken
51,437
46,159
Mitigated
47,558
7,811
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,797
5,335
782
4,398
15,494
6,943
1,463
9,121
6,211
62,661
0
W
Medusa
IIRobertIl
Medusa
15,504
7,031
0
4,559
16,107
8,681
728
8,116
7,991
0
69,273
L
Gilgamesh
ImHayesie
Gilgamesh
13,941
3,572
216
750
20,018
14,771
162
8,452
11,389
0
43,262
L
Kuzenbo
K1LLAonKUSH
Kuzenbo
10,182
3,828
203
1,462
18,229
24,445
225
8,515
9,570
27,832
0
W
13,035
791
388
5,619
23,423
31,875
500
14,501
8,922
36,866
0
W
13,471
735
2,491
2,639
11,907
7,002
2,022
4,955
6,952
81,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
37,762
166
Minions Killed
250
0
Camps Cleared
0
930,522
Distance Traveled
956,767
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,545
641
80
4
0
276,976
0
W
Medusa
12,062
670
96
5
0
322,816
3
L
Gilgamesh
11,068
615
52
3
0
319,701
0
L
Kuzenbo
11,385
633
34
2
0
333,845
0
W
Ares
12,901
717
34
2
0
295,238
4
W
Ra
12,799
711
120
7
0
338,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role