Player Matchup

Zeus
Zeus
 
Zeus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DXCKat
Vamana
Level 121
God Stats
10W - 9L
1,524 SR
Queue Stats
200W - 224L
1,498 Elo+
Solo
Anubis
Anubis
REYCHARLEZ
Anubis
Level 155
God Stats
7W - 1L
1,461 SR
Queue Stats
53W - 47L
1,525 Elo+
Solo
Ymir
Ymir
TheSUBZ3R0XXX
Ymir
Level 62
God Stats
4W - 2L
1,867 SR
Queue Stats
133W - 117L
1,447 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,494 Elo+

VS

Team Averages
Level 78
1,521 SR
1,450 Elo+
Cliodhna
Cliodhna
Adeptoavita
Cliodhna
Level 105
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 22L
1,472 Elo+
Party 1
Anubis
Anubis
CrazyManiac8U
Anubis
Level 30
God Stats
2W - 2L
1,328 SR
Queue Stats
11W - 21L
1,346 Elo+
Party 1
Charybdis
Charybdis
FistoWizard
Charybdis
Level 83
God Stats
38W - 39L
1,580 SR
Queue Stats
107W - 105L
1,521 Elo+
Party 1
Maui
Maui
LuciLucifer
Maui
Level 82
God Stats
13W - 18L
1,479 SR
Queue Stats
141W - 139L
1,481 Elo+
Party 1
Surtr
Surtr
Wolf_Blood19
Surtr
Level 89
God Stats
18W - 21L
1,476 SR
Queue Stats
191W - 195L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 3
6,643
664
6,614
4,028
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
 
Izanami
10
1 / 0 / 3
5,792
579
4,874
4,534
1,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
DXCKat
Vamana
10
4 / 0 / 3
6,025
603
4,354
7,843
6,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
REYCHARLEZ
Anubis
11
1 / 1 / 0
6,451
645
2,723
4,854
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 1
5,160
516
1,029
4,814
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adeptoavita
Cliodhna
6
0 / 3 / 0
4,345
435
3,127
6,802
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 0
5,051
505
2,255
7,070
3,225
Charybdis
FistoWizard
Charybdis
9
0 / 0 / 0
4,974
497
3,223
6,326
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 3 / 0
4,446
445
1,427
7,603
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,757
576
3,214
6,462
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
2
2
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
3
4.5
W
Izanami
 
Izanami
1
0
3
2.5
L
Cliodhna
Adeptoavita
Cliodhna
0
3
0
0
L
1
3
0
0.33
W
Vamana
DXCKat
Vamana
4
0
3
5.5
L
Charybdis
FistoWizard
Charybdis
0
0
0
0
L
0
3
0
0
W
Anubis
REYCHARLEZ
Anubis
1
1
0
1
W
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
13,246
26,073
Taken
34,263
13,541
Mitigated
14,655
7,492
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,614
756
0
1,537
4,028
1,052
1,192
1,741
2,287
50,010
0
W
Izanami
 
Izanami
4,874
3,356
108
1,762
4,534
1,520
1,870
349
4,185
0
48,117
L
Cliodhna
Adeptoavita
Cliodhna
3,127
0
0
82
6,802
2,079
0
1,976
4,826
0
18,445
L
2,255
253
0
2,404
7,070
3,225
0
4,265
2,805
28,146
0
W
Vamana
DXCKat
Vamana
4,354
2,539
0
1,081
7,843
6,868
29
1,244
6,599
0
24,691
L
Charybdis
FistoWizard
Charybdis
3,223
1,774
0
2,460
6,326
1,906
0
170
6,156
0
40,981
L
1,427
359
206
1,606
7,603
5,191
0
1,232
6,371
9,650
0
W
Anubis
REYCHARLEZ
Anubis
2,723
359
0
2,713
4,854
1,990
0
126
4,728
49,855
0
W
1,029
88
33
258
4,814
2,111
0
348
4,466
21,952
0
L
3,214
1,223
0
1,926
6,462
2,254
0
2,723
3,739
329
33,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
24,573
338
Minions Killed
217
0
Camps Cleared
0
962,657
Distance Traveled
936,899
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,643
664
95
10
0
175,948
0
W
Izanami
5,792
579
72
7
0
182,333
2
L
Cliodhna
4,345
435
27
3
0
210,889
0
L
Anubis
5,051
505
58
6
0
152,357
0
W
Vamana
6,025
603
42
4
0
223,908
3
L
Charybdis
4,974
497
62
6
0
174,607
0
L
Maui
4,446
445
17
2
0
193,469
0
W
Anubis
6,451
645
95
10
0
205,491
4
W
Ymir
5,160
516
34
3
0
174,977
0
L
Surtr
5,757
576
53
5
0
205,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role