Player Matchup

Cabrakan
Cabrakan
JumboJones
Cabrakan
Level 38
God Stats
13W - 13L
1,331 SR
Queue Stats
414W - 380L
1,344 Elo+
Solo
Pele
Pele
Libra5478
Pele
Level 57
God Stats
11W - 9L
1,586 SR
Queue Stats
94W - 66L
1,498 Elo+
Solo
Freya
Freya
OhhHesHigh
Freya
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 250L
1,523 Elo+
Solo
Artemis
Artemis
T04st13
Artemis
Level 108
God Stats
8W - 5L
1,399 SR
Queue Stats
204W - 195L
1,479 Elo+
Solo
Vamana
Vamana
kkittens
Vamana
Level 124
God Stats
3W - 1L
1,841 SR
Queue Stats
96W - 74L
1,498 Elo+
Solo
Team Averages
Level 83
1,531 SR
1,468 Elo+

VS

Team Averages
Level 104
1,498 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DemiMoogle
Surtr
Level 108
God Stats
14W - 13L
1,461 SR
Queue Stats
358W - 350L
1,486 Elo+
Party 1
Chernobog
Chernobog
Ewokis213
Chernobog
Level 76
God Stats
17W - 21L
1,484 SR
Queue Stats
760W - 902L
1,383 Elo+
Party 2
Ra
Ra
Jubei_Valentine
Ra
Level 159
God Stats
28W - 27L
1,450 SR
Queue Stats
472W - 453L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
kingtuttttt
Ix Chel
Level 68
God Stats
8W - 5L
1,597 SR
Queue Stats
481W - 633L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JumboJones
Cabrakan
14
0 / 3 / 0
8,794
550
5,478
13,435
9,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
14
2 / 3 / 3
8,662
541
6,241
13,725
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
15
8 / 2 / 2
9,044
565
10,713
11,036
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
T04st13
Artemis
14
5 / 1 / 1
9,227
577
13,895
9,234
3,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
kkittens
Vamana
12
1 / 3 / 6
8,043
503
5,842
16,009
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 4 / 4
9,743
609
10,019
14,381
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
14
3 / 1 / 4
8,656
541
8,460
13,092
7,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Ewokis213
Chernobog
13
0 / 4 / 4
7,708
482
8,454
12,492
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 4
8,872
555
5,432
8,294
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
kingtuttttt
Ix Chel
11
2 / 4 / 2
7,760
485
5,564
11,575
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
16
Kills
12
12
Deaths
16
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
4
1.75
L
Surtr
3
1
4
5
L
Chernobog
Ewokis213
Chernobog
0
4
4
0.5
L
2
3
4
1.33
W
Cabrakan
JumboJones
Cabrakan
0
3
0
0
W
Pele
2
3
3
1.17
W
Freya
8
2
2
4.5
W
Artemis
T04st13
Artemis
5
1
1
5.5
L
Ix Chel
kingtuttttt
Ix Chel
2
4
2
0.75
W
Vamana
kkittens
Vamana
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
37,929
63,439
Taken
59,834
36,253
Mitigated
26,684
18,818
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,019
1,656
0
9,117
14,381
6,320
0
4,129
10,252
0
75,516
L
Surtr
8,460
2,811
0
2,989
13,092
7,580
509
5,642
7,450
939
56,372
L
Chernobog
Ewokis213
Chernobog
8,454
5,303
163
2,785
12,492
4,098
468
0
12,492
0
57,449
L
5,432
437
196
1,962
8,294
3,267
0
4,094
4,200
56,774
0
W
Cabrakan
JumboJones
Cabrakan
5,478
966
0
6,279
13,435
9,530
0
590
12,845
71,447
0
W
Pele
6,241
1,065
0
2,187
13,725
4,669
0
1,984
11,620
0
65,561
W
Freya
10,713
3,518
0
2,843
11,036
4,463
295
3,256
7,780
56,694
0
W
Artemis
T04st13
Artemis
13,895
7,607
0
4,626
9,234
3,508
837
2,102
7,132
0
77,183
L
Ix Chel
kingtuttttt
Ix Chel
5,564
433
742
2,346
11,575
5,419
0
2,561
9,014
33,605
0
W
Vamana
kkittens
Vamana
5,842
1,514
0
2,883
16,009
14,083
344
4,008
12,001
235
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
42,739
430
Minions Killed
425
0
Camps Cleared
0
1,599,077
Distance Traveled
1,561,439
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,743
609
109
7
0
361,487
0
L
Surtr
8,656
541
89
6
0
296,046
3
L
Chernobog
7,708
482
79
5
0
303,182
2
L
Ra
8,872
555
93
6
0
305,207
4
W
Cabrakan
8,794
550
122
8
0
274,832
0
W
Pele
8,662
541
99
6
0
372,978
5
W
Freya
9,044
565
61
4
0
311,132
6
W
Artemis
9,227
577
129
8
0
293,930
4
L
Ix Chel
7,760
485
55
3
0
295,517
0
W
Vamana
8,043
503
19
1
0
346,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role