Player Matchup

Ishtar
Ishtar
GiddyMercury896
Ishtar
Level 46
God Stats
3W - 1L
1,861 SR
Queue Stats
124W - 94L
1,551 Elo+
Solo
Sobek
Sobek
Prae298
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
TheSquidTim
Ix Chel
Level 106
God Stats
1W - 2L
1,495 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Fenrir
Fenrir
VOD Badger
Fenrir
Level 126
God Stats
22W - 21L
1,520 SR
Queue Stats
341W - 324L
1,505 Elo+
Party 1
Hercules
Hercules
VOD Invictus
Hercules
Level 107
God Stats
0W - 3L
1,207 SR
Queue Stats
101W - 87L
1,484 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,509 Elo+

VS

Team Averages
Level 110
1,434 SR
1,430 Elo+
Thanatos
Thanatos
RustlingAphid26
Thanatos
Level 61
God Stats
11W - 7L
1,624 SR
Queue Stats
58W - 64L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sehnso
Tsukuyomi
Level 64
God Stats
18W - 16L
987 SR
Queue Stats
204W - 208L
1,420 Elo+
Solo
Ix Chel
Ix Chel
Trialsnowball
Ix Chel
Level 169
God Stats
84W - 76L
1,564 SR
Queue Stats
821W - 809L
1,500 Elo+
Solo
Zeus
Zeus
malparido
Zeus
Level 147
God Stats
660W - 567L
1,489 SR
Queue Stats
1,302W - 1,398L
1,414 Elo+
Party 2
Skadi
Skadi
warofwolves
Skadi
Level 108
God Stats
66W - 53L
1,508 SR
Queue Stats
217W - 247L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,249
925
5,177
13,787
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Prae298
Sobek
15
3 / 3 / 5
10,011
1,001
7,894
14,961
17,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
TheSquidTim
Ix Chel
15
2 / 3 / 4
10,331
1,033
7,910
9,256
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
VOD Badger
Fenrir
15
1 / 4 / 5
9,394
939
10,130
15,724
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
VOD Invictus
Hercules
16
2 / 1 / 4
10,267
1,027
9,368
15,347
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

207

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 1 / 9
10,586
1,059
9,114
8,421
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sehnso
Tsukuyomi
16
2 / 1 / 9
9,996
1,000
9,102
9,256
3,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
17
2 / 1 / 15
10,715
1,072
17,389
7,885
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
6 / 3 / 9
11,602
1,160
20,067
10,555
3,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 13
10,807
1,081
9,032
7,553
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
8
Kills
19
19
Deaths
8
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Sobek
Prae298
Sobek
3
3
5
1.83
W
Thanatos
5
1
9
9.5
W
Tsukuyomi
Sehnso
Tsukuyomi
2
1
9
6.5
L
Ix Chel
TheSquidTim
Ix Chel
2
3
4
1.33
W
Ix Chel
2
1
15
9.5
L
Fenrir
VOD Badger
Fenrir
1
4
5
0.88
L
Hercules
VOD Invictus
Hercules
2
1
4
4
W
Zeus
6
3
9
3.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
64,704
69,075
Taken
43,670
45,854
Mitigated
17,716
10,020
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,177
2,822
0
781
13,787
3,963
0
7,148
6,639
0
20,103
L
Sobek
Prae298
Sobek
7,894
337
0
1,382
14,961
17,477
0
8,601
6,360
13,891
0
W
Thanatos
9,114
2,485
0
2,828
8,421
4,136
0
3,243
4,989
0
14,072
W
Tsukuyomi
Sehnso
Tsukuyomi
9,102
2,014
0
339
9,256
3,876
0
2,464
6,535
0
15,508
L
Ix Chel
TheSquidTim
Ix Chel
7,910
444
1,011
168
9,256
3,074
0
4,119
5,137
45,465
0
W
Ix Chel
17,389
2,127
1,882
809
7,885
2,986
0
2,981
4,719
36,003
0
L
Fenrir
VOD Badger
Fenrir
10,130
454
0
376
15,724
7,121
0
7,972
7,752
0
15,025
L
Hercules
VOD Invictus
Hercules
9,368
1,656
219
6,083
15,347
14,219
0
9,616
5,731
0
30,562
W
Zeus
20,067
490
0
1,013
10,555
3,627
0
2,924
7,052
54,765
0
W
9,032
2,440
0
792
7,553
3,091
0
4,192
3,182
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
53,706
201
Minions Killed
195
4
Camps Cleared
12
970,568
Distance Traveled
980,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,249
925
38
4
2
150,417
0
L
Sobek
10,011
1,001
15
2
0
195,746
0
W
Thanatos
10,586
1,059
7
1
2
218,689
0
W
Tsukuyomi
9,996
1,000
10
1
3
210,331
0
L
Ix Chel
10,331
1,033
88
9
1
183,394
0
W
Ix Chel
10,715
1,072
52
5
3
194,468
0
L
Fenrir
9,394
939
6
1
1
230,950
0
L
Hercules
10,267
1,027
54
5
0
210,061
0
W
Zeus
11,602
1,160
98
10
3
197,830
0
W
Skadi
10,807
1,081
28
3
1
159,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role