Player Matchup

Heimdallr
Heimdallr
FunkyBoy55
Heimdallr
Level 87
God Stats
8W - 4L
1,571 SR
Queue Stats
68W - 70L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
MorbidCommander
Gilgamesh
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 168L
1,448 Elo+
Solo
Janus
Janus
SpeedyCheese622
Janus
Level 125
God Stats
1W - 3L
1,523 SR
Queue Stats
47W - 46L
1,449 Elo+
Solo
Serqet
Serqet
Traesevn
Serqet
Level 155
God Stats
3W - 5L
1,321 SR
Queue Stats
102W - 121L
1,344 Elo+
Solo
Bacchus
Bacchus
drastikNZ
Bacchus
Level 120
God Stats
2W - 4L
1,517 SR
Queue Stats
40W - 48L
1,340 Elo+
Solo
Team Averages
Level 128
1,486 SR
1,404 Elo+

VS

Team Averages
Level 65
1,497 SR
1,469 Elo+
Thor
Thor
BTWSight
Thor
Level 53
God Stats
8W - 7L
1,500 SR
Queue Stats
144W - 115L
1,536 Elo+
Solo
Anubis
Anubis
Hunted Virus
Anubis
Level 131
God Stats
1W - 4L
1,494 SR
Queue Stats
63W - 73L
1,406 Elo+
Solo
Hun Batz
Hun Batz
JALEROCK
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,485 Elo+
Party 1
Ymir
Ymir
tripleeogeejohn
Ymir
Level 108
God Stats
4W - 5L
1,512 SR
Queue Stats
13W - 16L
1,459 Elo+
Party 1
Vamana
Vamana
xoG Kinngx
Vamana
Level 28
God Stats
0W - 1L
1,481 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FunkyBoy55
Heimdallr
15
5 / 2 / 2
9,931
552
14,515
11,127
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MorbidCommander
Gilgamesh
18
8 / 0 / 5
11,794
655
15,174
17,416
20,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 3 / 3
10,854
603
7,673
8,716
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Traesevn
Serqet
18
9 / 0 / 7
11,513
640
8,784
11,439
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
drastikNZ
Bacchus
13
0 / 0 / 9
8,893
494
5,150
12,622
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 9 / 2
8,142
452
6,106
20,962
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
12
2 / 3 / 1
7,978
443
3,746
6,927
3,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JALEROCK
Hun Batz
11
0 / 7 / 0
6,879
382
2,142
12,987
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 0
7,333
407
5,533
17,524
13,823
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xoG Kinngx
Vamana
12
1 / 4 / 0
8,070
448
8,814
12,671
11,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
27
Kills
5
5
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
1
9
2
0.22
W
Heimdallr
FunkyBoy55
Heimdallr
5
2
2
3
L
Anubis
2
3
1
0.83
L
Hun Batz
JALEROCK
Hun Batz
0
7
0
0
W
Gilgamesh
MorbidCommander
Gilgamesh
8
0
5
10.5
W
5
3
3
2.17
W
Serqet
Traesevn
Serqet
9
0
7
12.5
W
Bacchus
drastikNZ
Bacchus
0
0
9
4.5
L
1
4
0
0.25
L
Vamana
xoG Kinngx
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
26,341
61,320
Taken
71,071
48,517
Mitigated
42,299
16,853
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,106
1,033
0
500
20,962
8,677
0
3,225
17,350
0
58,087
W
Heimdallr
FunkyBoy55
Heimdallr
14,515
8,073
0
4,082
11,127
5,373
4,504
1,956
9,171
0
82,739
L
Anubis
3,746
67
0
1,956
6,927
3,155
0
3,042
3,885
50,334
0
L
Hun Batz
JALEROCK
Hun Batz
2,142
288
0
576
12,987
4,929
0
2,348
10,639
0
26,807
W
Gilgamesh
MorbidCommander
Gilgamesh
15,174
5,181
0
2,527
17,416
20,911
2,181
707
16,709
742
83,573
W
7,673
440
0
255
8,716
2,983
1,389
3,093
5,623
90,242
0
W
Serqet
Traesevn
Serqet
8,784
2,942
0
6,336
11,439
5,537
0
1,435
10,004
0
98,376
W
Bacchus
drastikNZ
Bacchus
5,150
642
0
3,653
12,622
13,713
160
2,988
9,634
24,748
0
L
5,533
1,377
137
1,620
17,524
13,823
0
2,610
14,842
40,016
0
L
Vamana
xoG Kinngx
Vamana
8,814
6,181
0
1,150
12,671
11,715
0
1,764
10,907
0
46,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
38,402
544
Minions Killed
367
0
Camps Cleared
0
1,807,710
Distance Traveled
1,775,594
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,142
452
88
5
0
377,934
0
W
Heimdallr
9,931
552
123
7
0
317,480
0
L
Anubis
7,978
443
92
5
0
198,393
6
L
Hun Batz
6,879
382
46
3
0
402,689
0
W
Gilgamesh
11,794
655
126
7
0
326,313
6
W
Janus
10,854
603
130
7
0
363,372
5
W
Serqet
11,513
640
150
8
0
435,305
1
W
Bacchus
8,893
494
15
1
0
365,240
5
L
Ymir
7,333
407
66
4
0
401,899
2
L
Vamana
8,070
448
75
4
0
394,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role