Player Matchup

Neith
Neith
Blazeeh11
Neith
Level 37
God Stats
4W - 10L
1,563 SR
Queue Stats
108W - 148L
1,479 Elo+
Party 2
Chang'e
Chang'e
LWallace1993
Chang'e
Level 126
God Stats
33W - 30L
1,617 SR
Queue Stats
523W - 552L
1,437 Elo+
Solo
Thor
Thor
joselitto300
Thor
Level 109
God Stats
11W - 11L
1,552 SR
Queue Stats
104W - 162L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
pachekillo6
Kuzenbo
Level 128
God Stats
19W - 28L
1,445 SR
Queue Stats
132W - 230L
1,328 Elo+
Party 2
Cerberus
Cerberus
xXLorenXx935
Cerberus
Level 63
God Stats
6W - 11L
1,141 SR
Queue Stats
70W - 138L
1,353 Elo+
Party 2
Team Averages
Level 93
1,463 SR
1,399 Elo+

VS

Team Averages
Level 50
1,332 SR
1,357 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Damsense
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,714 Elo+
Solo
Raijin
Raijin
Jetpak15
Raijin
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Bakasura
Bakasura
Jfire87
Bakasura
Level 44
God Stats
1W - 4L
1,244 SR
Queue Stats
3W - 20L
1,129 Elo+
Party 1
Poseidon
Poseidon
KrustySZN
Poseidon
Level 44
God Stats
0W - 3L
1,135 SR
Queue Stats
3W - 20L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blazeeh11
Neith
13
3 / 0 / 3
8,004
534
5,429
4,731
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LWallace1993
Chang'e
14
4 / 1 / 4
8,358
557
12,140
11,518
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 2
8,787
586
6,320
11,505
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
pachekillo6
Kuzenbo
13
3 / 1 / 1
8,119
541
6,519
9,707
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
xXLorenXx935
Cerberus
13
3 / 1 / 6
8,663
578
5,014
11,915
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 1
7,309
487
5,764
13,282
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Damsense
Athena
11
0 / 2 / 1
7,301
487
2,417
11,592
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Jetpak15
Raijin
11
1 / 4 / 0
7,089
473
6,572
8,296
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Jfire87
Bakasura
11
1 / 1 / 1
6,807
454
4,184
11,137
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
KrustySZN
Poseidon
12
2 / 7 / 2
7,075
472
7,468
11,449
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Neith
Blazeeh11
Neith
3
0
3
4.5
L
Athena
Damsense
Athena
0
2
1
0.25
L
Raijin
Jetpak15
Raijin
1
4
0
0.25
L
Bakasura
Jfire87
Bakasura
1
1
1
1.5
L
Poseidon
KrustySZN
Poseidon
2
7
2
0.43
W
Chang'e
LWallace1993
Chang'e
4
1
4
6
W
4
2
2
2.5
W
Kuzenbo
pachekillo6
Kuzenbo
3
1
1
3.5
W
Cerberus
xXLorenXx935
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
26,405
49,376
Taken
55,756
30,214
Mitigated
27,454
14,230
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,764
3,078
0
6,376
13,282
4,837
140
3,824
9,397
0
67,213
W
Neith
Blazeeh11
Neith
5,429
1,866
0
838
4,731
2,030
328
910
3,783
0
57,783
L
Athena
Damsense
Athena
2,417
762
252
3,158
11,592
11,670
27
4,397
7,136
32,894
0
L
Raijin
Jetpak15
Raijin
6,572
726
0
311
8,296
2,656
0
4,152
3,525
34,146
0
L
Bakasura
Jfire87
Bakasura
4,184
3,014
0
1,972
11,137
4,457
128
4,149
6,818
0
31,426
L
Poseidon
KrustySZN
Poseidon
7,468
1,364
0
1,170
11,449
3,834
0
6,242
5,207
44,168
0
W
Chang'e
LWallace1993
Chang'e
12,140
1,060
2,178
6,695
11,518
4,676
644
4,870
6,151
69,890
0
W
6,320
1,498
0
486
11,505
4,799
228
2,639
8,607
0
73,914
W
Kuzenbo
pachekillo6
Kuzenbo
6,519
1,450
0
1,477
9,707
7,947
41
3,740
5,360
43,125
0
W
Cerberus
xXLorenXx935
Cerberus
5,014
30
0
2,556
11,915
10,762
69
2,860
8,722
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
35,581
396
Minions Killed
374
0
Camps Cleared
0
1,484,931
Distance Traveled
1,498,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,309
487
113
8
0
244,865
0
W
Neith
8,004
534
81
5
0
314,730
0
L
Athena
7,301
487
48
3
0
349,563
0
L
Raijin
7,089
473
63
4
0
286,968
0
L
Bakasura
6,807
454
77
5
0
353,013
0
L
Poseidon
7,075
472
73
5
0
264,365
0
W
Chang'e
8,358
557
84
6
0
297,134
0
W
Thor
8,787
586
119
8
0
308,081
0
W
Kuzenbo
8,119
541
48
3
0
243,904
0
W
Cerberus
8,663
578
64
4
0
321,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role