Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver IV
eltroquez
Terra
Silver IV
Level 44
God Stats
3W - 7L
1,400 SR
Queue Stats
25W - 43L
892 MMR
Party 4
Poseidon
Poseidon
Silver III
lanarces
Poseidon
Silver III
Level 80
God Stats
10W - 12L
1,522 SR
Queue Stats
174W - 195L
944 MMR
Solo
Ishtar
Ishtar
Silver III
vahko21
Ishtar
Silver III
Level 61
God Stats
1W - 7L
1,489 SR
Queue Stats
250W - 264L
913 MMR
Party 1
Loki
Loki
Silver V
x-Andeer10
Loki
Silver V
Level 66
God Stats
20W - 30L
1,433 SR
Queue Stats
53W - 84L
740 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,469 SR
998 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,464 SR
874 MMR
Bacchus
Bacchus
Bronze II
Devotting
Bacchus
Bronze II
Level 93
God Stats
5W - 5L
1,587 SR
Queue Stats
64W - 80L
681 MMR
Party 2
Merlin
Merlin
Gold V
Jake_OR95
Merlin
Gold V
Level 155
God Stats
7W - 15L
1,435 SR
Queue Stats
473W - 484L
1,021 MMR
Party 3
Izanami
Izanami
Silver II
LPQS Suizo
Izanami
Silver II
Level 158
God Stats
44W - 25L
1,647 SR
Queue Stats
178W - 178L
1,074 MMR
Party 2
Serqet
Serqet
Silver II
benmc1999
Serqet
Silver II
Level 111
God Stats
4W - 1L
1,270 SR
Queue Stats
47W - 57L
883 MMR
Party 3
Hercules
Hercules
Silver IV
i Mortem i
Hercules
Silver IV
Level 101
God Stats
5W - 6L
1,379 SR
Queue Stats
248W - 306L
713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 0
9,879
581
11,746
14,423
7,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
eltroquez
Terra
10
0 / 2 / 1
7,082
417
1,595
14,600
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
lanarces
Poseidon
16
0 / 3 / 0
9,359
551
2,252
8,826
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
vahko21
Ishtar
14
2 / 2 / 0
8,210
483
9,733
12,441
5,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
7,163
421
1,950
14,019
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
RamaAphroditeMartichoras

VS

Bans
He BoVamanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Devotting
Bacchus
14
3 / 2 / 6
8,838
520
6,269
13,658
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Jake_OR95
Merlin
18
6 / 0 / 3
11,320
666
16,141
6,751
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LPQS Suizo
Izanami
17
2 / 1 / 1
10,131
596
10,256
13,138
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
benmc1999
Serqet
15
5 / 0 / 3
9,402
553
8,070
9,730
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
i Mortem i
Hercules
16
1 / 2 / 4
9,259
545
7,128
11,915
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
0
0.4
W
Bacchus
Devotting
Bacchus
3
2
6
3
W
Merlin
Jake_OR95
Merlin
6
0
3
7.5
W
Izanami
LPQS Suizo
Izanami
2
1
1
2.5
W
Serqet
benmc1999
Serqet
5
0
3
6.5
L
Terra
eltroquez
Terra
0
2
1
0.25
W
Hercules
i Mortem i
Hercules
1
2
4
1.5
L
Poseidon
lanarces
Poseidon
0
3
0
0
L
Ishtar
vahko21
Ishtar
2
2
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
47,864
64,309
Taken
55,192
34,326
Mitigated
36,483
14,865
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,746
387
0
6,312
14,423
7,669
0
985
12,531
93,000
0
W
Bacchus
Devotting
Bacchus
6,269
783
0
2,559
13,658
15,325
191
2,628
11,030
24,970
0
W
Merlin
Jake_OR95
Merlin
16,141
371
0
1,615
6,751
3,021
603
1,841
4,910
110,601
0
W
Izanami
LPQS Suizo
Izanami
10,256
7,848
0
4,752
13,138
5,231
1,889
2,389
10,749
0
107,587
W
Serqet
benmc1999
Serqet
8,070
1,143
0
4,108
9,730
4,429
0
2,521
7,209
0
67,218
L
Terra
eltroquez
Terra
1,595
895
219
2,866
14,600
13,298
0
5,852
8,535
16,034
0
W
Hercules
i Mortem i
Hercules
7,128
1,560
0
3,563
11,915
8,477
0
6,214
5,701
0
68,780
L
Poseidon
lanarces
Poseidon
2,252
168
0
1,250
8,826
3,075
613
6,001
2,543
89,927
0
L
Ishtar
vahko21
Ishtar
9,733
4,946
0
3,561
12,441
5,782
0
4,512
7,900
0
68,541
L
1,950
416
0
657
14,019
4,502
0
4,326
9,266
0
49,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
48,950
544
Minions Killed
620
0
Camps Cleared
0
1,656,975
Distance Traveled
1,788,008
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,879
581
161
9
0
269,900
0
W
Bacchus
8,838
520
26
2
0
354,896
3
W
Merlin
11,320
666
202
12
0
337,657
4
W
Izanami
10,131
596
175
10
0
305,407
7
W
Serqet
9,402
553
102
6
0
443,821
0
L
Terra
7,082
417
19
1
0
351,439
6
W
Hercules
9,259
545
115
7
0
346,227
0
L
Poseidon
9,359
551
170
10
0
338,968
2
L
Ishtar
8,210
483
122
7
0
313,041
0
L
Loki
7,163
421
72
4
0
383,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role