Player Matchup

Nu Wa
Nu Wa
ChinolukasXD
Nu Wa
Level 134
God Stats
2W - 5L
1,719 SR
Queue Stats
140W - 136L
1,475 Elo+
Party 2
Loki
Loki
Halfrican4660
Loki
Level 156
God Stats
1W - 4L
1,525 SR
Queue Stats
7W - 25L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Nostalgia Ps
Cthulhu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,100 Elo+
Solo
Vamana
Vamana
SnowPanda9611
Vamana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 217L
1,436 Elo+
Solo
Ishtar
Ishtar
mamapitos
Ishtar
Level 168
God Stats
6W - 6L
1,649 SR
Queue Stats
442W - 432L
1,489 Elo+
Party 2
Team Averages
Level 130
1,579 SR
1,365 Elo+

VS

Team Averages
Level 110
1,661 SR
1,522 Elo+
Vamana
Vamana
LOLYOUDIED32
Vamana
Level 90
God Stats
14W - 4L
1,943 SR
Queue Stats
76W - 70L
1,550 Elo+
Party 3
Mercury
Mercury
LiteralDirt
Mercury
Level 103
God Stats
33W - 22L
1,712 SR
Queue Stats
75W - 64L
1,550 Elo+
Party 3
Artemis
Artemis
PineappleBoto56
Artemis
Level 119
God Stats
12W - 14L
1,484 SR
Queue Stats
126W - 151L
1,446 Elo+
Party 1
Artio
Artio
PumpkinKiNG621
Artio
Level 109
God Stats
4W - 0L
1,914 SR
Queue Stats
164W - 180L
1,507 Elo+
Party 1
Nox
Nox
crackhead_2526
Nox
Level 129
God Stats
6W - 10L
1,253 SR
Queue Stats
173W - 155L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,713
519
6,669
6,751
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
4,608
419
121
4,132
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Nostalgia Ps
Cthulhu
8
2 / 1 / 1
5,953
541
3,948
10,936
6,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 0
6,279
571
5,235
10,359
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
mamapitos
Ishtar
9
1 / 3 / 0
5,430
494
5,076
7,405
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 1 / 0
6,798
618
7,214
8,226
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
LiteralDirt
Mercury
13
2 / 0 / 2
7,149
650
3,042
6,630
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 1
5,673
516
7,292
5,484
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 5
5,552
505
4,241
11,658
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 0 / 1
6,663
606
3,592
5,442
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
8
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
W
Vamana
1
1
0
1
W
Mercury
LiteralDirt
Mercury
2
0
2
3
L
Cthulhu
Nostalgia Ps
Cthulhu
2
1
1
2.5
W
2
1
1
2.5
W
0
2
5
1.25
L
1
2
0
0.5
W
3
0
1
3.5
L
Ishtar
mamapitos
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
25,381
39,583
Taken
37,440
19,343
Mitigated
19,849
10,550
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,669
1,857
123
1,116
6,751
2,255
0
2,751
4,000
43,362
0
L
121
0
0
1,170
4,132
1,075
0
0
4,132
0
21,083
W
Vamana
7,214
2,060
0
3,038
8,226
5,212
0
354
7,872
0
52,709
W
Mercury
LiteralDirt
Mercury
3,042
2,042
0
816
6,630
2,550
0
807
5,823
0
70,950
L
Cthulhu
Nostalgia Ps
Cthulhu
3,948
942
1,506
2,559
10,936
6,490
0
3,365
7,571
20,405
0
W
7,292
3,011
0
2,646
5,484
1,965
0
1,705
3,779
0
36,839
W
4,241
529
534
4,943
11,658
8,273
0
3,276
8,382
19,071
0
L
5,235
1,908
0
3,634
10,359
6,733
0
0
9,542
0
47,359
W
3,592
443
0
2,062
5,442
1,849
0
4,475
967
52,421
0
L
Ishtar
mamapitos
Ishtar
5,076
2,968
0
442
7,405
2,790
46
1,782
5,623
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
31,835
297
Minions Killed
375
0
Camps Cleared
0
888,018
Distance Traveled
1,185,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,713
519
66
6
0
193,197
0
L
Loki
4,608
419
39
4
0
118,676
0
W
Vamana
6,798
618
85
8
0
233,620
0
W
Mercury
7,149
650
124
11
0
278,942
0
L
Cthulhu
5,953
541
38
3
0
212,902
4
W
Artemis
5,673
516
60
5
0
194,564
0
W
Artio
5,552
505
25
2
0
238,300
0
L
Vamana
6,279
571
94
9
0
208,810
0
W
Nox
6,663
606
81
7
0
239,803
3
L
Ishtar
5,430
494
60
5
0
154,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role