Player Matchup

Janus
Janus
AngerOfNight
Janus
Level 146
God Stats
8W - 6L
1,378 SR
Queue Stats
73W - 62L
1,523 Elo+
Solo
Ra
Ra
Cthulhusphallus
Ra
Level 96
God Stats
9W - 4L
1,955 SR
Queue Stats
148W - 156L
1,466 Elo+
Party 2
Chiron
Chiron
GeekBitDragon
Chiron
Level 62
God Stats
12W - 12L
1,513 SR
Queue Stats
87W - 103L
1,455 Elo+
Party 2
Loki
Loki
Lagxxunion
Loki
Level 61
God Stats
11W - 8L
1,667 SR
Queue Stats
64W - 64L
1,470 Elo+
Party 2
Chaac
Chaac
kretz2814
Chaac
Level 122
God Stats
4W - 7L
1,380 SR
Queue Stats
124W - 138L
1,418 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,466 Elo+

VS

Team Averages
Level 59
1,424 SR
1,287 Elo+
Susano
Susano
Enya2921
Susano
Level 107
God Stats
2W - 8L
1,208 SR
Queue Stats
403W - 395L
1,536 Elo+
Solo
Horus
Horus
EvilinOdeorain
Horus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,112 Elo+
Party 1
Baba Yaga
Baba Yaga
Pficus
Baba Yaga
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 8L
1,112 Elo+
Party 1
Danzaburou
Danzaburou
Sheep328
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Jormungandr
Jormungandr
SirRickAstley
Jormungandr
Level 119
God Stats
106W - 76L
1,629 SR
Queue Stats
708W - 638L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,491
590
3,309
6,214
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 9
6,549
595
7,448
10,961
5,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 2
7,027
639
4,753
7,288
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
3 / 0 / 0
5,990
545
3,575
8,068
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
kretz2814
Chaac
11
1 / 2 / 0
6,320
575
4,628
10,179
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Enya2921
Susano
11
0 / 1 / 0
6,088
553
2,621
7,854
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
5,096
463
3,571
8,287
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Pficus
Baba Yaga
9
1 / 2 / 1
5,736
521
4,375
4,231
1,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sheep328
Danzaburou
7
0 / 5 / 0
4,703
428
6,924
7,841
2,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SirRickAstley
Jormungandr
12
3 / 1 / 0
7,188
653
7,127
8,595
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
0
0
9
4.5
L
Susano
Enya2921
Susano
0
1
0
0
L
0
2
1
0.25
W
5
0
2
6
W
3
0
0
3
L
Baba Yaga
Pficus
Baba Yaga
1
2
1
0.75
L
Danzaburou
Sheep328
Danzaburou
0
5
0
0
L
Jormungandr
SirRickAstley
Jormungandr
3
1
0
3
W
Chaac
kretz2814
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
24,618
42,710
Taken
36,808
21,505
Mitigated
20,414
19,271
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,309
354
0
1,304
6,214
2,424
0
2,230
3,984
40,169
0
W
7,448
1,743
3,542
6,471
10,961
5,790
201
1,855
9,106
33,397
0
L
Susano
Enya2921
Susano
2,621
331
0
1,123
7,854
2,993
0
357
7,497
0
48,776
L
3,571
1,357
714
2,265
8,287
5,891
0
4,388
3,843
0
8,216
W
4,753
1,680
484
2,980
7,288
3,043
2,270
92
7,196
0
46,840
W
3,575
573
140
1,290
8,068
2,682
0
1,557
6,511
0
30,404
L
Baba Yaga
Pficus
Baba Yaga
4,375
335
0
972
4,231
1,623
0
1,171
3,060
27,796
0
L
Danzaburou
Sheep328
Danzaburou
6,924
3,432
0
1,201
7,841
2,841
0
4,288
3,508
0
24,549
L
Jormungandr
SirRickAstley
Jormungandr
7,127
2,510
0
1,000
8,595
7,066
0
452
8,143
52,704
578
W
Chaac
kretz2814
Chaac
4,628
1,272
0
3,060
10,179
7,566
0
5,767
4,412
0
43,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
28,811
306
Minions Killed
263
0
Camps Cleared
0
1,078,703
Distance Traveled
1,129,441
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,491
590
72
7
0
217,233
7
W
Ra
6,549
595
40
4
0
209,498
0
L
Susano
6,088
553
87
8
0
224,912
0
L
Horus
5,096
463
6
1
0
247,523
1
W
Chiron
7,027
639
86
8
0
191,343
0
W
Loki
5,990
545
43
4
0
251,699
0
L
Baba Yaga
5,736
521
54
5
0
217,069
4
L
Danzaburou
4,703
428
37
3
0
231,784
0
L
Jormungandr
7,188
653
79
7
0
208,153
0
W
Chaac
6,320
575
65
6
0
208,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role