Player Matchup

Thanatos
Thanatos
HarD-LiiGhT
Thanatos
Level 165
God Stats
2W - 0L
1,682 SR
Queue Stats
18W - 12L
1,731 Elo+
Party 1
Ne Zha
Ne Zha
HunTer-_-Law
Ne Zha
Level 127
God Stats
1W - 0L
1,671 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 1
He Bo
He Bo
LO-warrior98
He Bo
Level 190
God Stats
1W - 0L
1,703 SR
Queue Stats
12W - 7L
1,823 Elo+
Party 1
Awilix
Awilix
Sauce_Quipik
Awilix
Level 166
God Stats
1W - 0L
1,327 SR
Queue Stats
17W - 13L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Sneaky_Crack_BB
Cthulhu
Level 104
God Stats
1W - 0L
1,561 SR
Queue Stats
11W - 6L
1,823 Elo+
Party 1
Team Averages
Level 150
1,589 SR
1,734 Elo+

VS

Team Averages
Level 90
1,549 SR
1,397 Elo+
Ratatoskr
Ratatoskr
Easifreak
Ratatoskr
Level 83
God Stats
9W - 6L
1,774 SR
Queue Stats
44W - 49L
1,493 Elo+
Party 2
Agni
Agni
GodGuy0000
Agni
Level 64
God Stats
4W - 6L
1,677 SR
Queue Stats
44W - 46L
1,498 Elo+
Party 2
Ishtar
Ishtar
Nucleo
Ishtar
Level 139
God Stats
2W - 1L
1,493 SR
Queue Stats
4W - 11L
1,192 Elo+
Solo
The Morrigan
The Morrigan
PoLlLik
The Morrigan
Level 157
God Stats
2W - 2L
1,304 SR
Queue Stats
43W - 35L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Switchback14
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HarD-LiiGhT
Thanatos
15
6 / 6 / 8
8,610
783
7,546
12,770
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
17
9 / 3 / 7
9,593
872
14,856
15,228
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 7
9,228
839
9,466
7,566
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
6 / 2 / 13
8,719
793
13,621
11,740
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 13
8,412
765
7,694
11,989
14,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Easifreak
Ratatoskr
11
0 / 4 / 4
6,659
605
4,170
11,292
4,043
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 6 / 7
8,098
736
8,550
10,355
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Nucleo
Ishtar
15
4 / 5 / 4
8,301
755
8,639
11,619
4,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
PoLlLik
The Morrigan
15
5 / 6 / 3
8,607
782
9,851
10,547
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 7
7,702
700
6,716
12,337
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
27
Kills
14
14
Deaths
27
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Easifreak
Ratatoskr
0
4
4
0.5
L
3
6
7
1.08
W
Thanatos
HarD-LiiGhT
Thanatos
6
6
8
1.67
W
Ne Zha
9
3
7
4.17
W
5
0
7
8.5
L
Ishtar
Nucleo
Ishtar
4
5
4
1.2
L
The Morrigan
PoLlLik
The Morrigan
5
6
3
1.08
W
Awilix
6
2
13
6.25
W
1
3
13
2.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,183
Damage
37,926
59,293
Taken
56,150
37,384
Mitigated
18,962
17,994
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Easifreak
Ratatoskr
4,170
665
0
488
11,292
4,043
0
3,639
7,351
0
4,815
L
8,550
487
0
520
10,355
3,183
259
3,320
6,824
18,914
0
W
Thanatos
HarD-LiiGhT
Thanatos
7,546
1,406
0
7,252
12,770
6,931
0
6,083
6,651
0
17,168
W
Ne Zha
14,856
4,020
0
5,778
15,228
7,103
38
5,654
9,574
0
58,696
W
9,466
141
0
1,632
7,566
2,974
1,126
3,842
3,692
48,032
0
L
Ishtar
Nucleo
Ishtar
8,639
4,377
0
1,286
11,619
4,012
0
4,481
6,754
0
23,122
L
The Morrigan
PoLlLik
The Morrigan
9,851
1,330
0
410
10,547
4,019
0
2,190
7,931
27,487
0
W
Awilix
13,621
4,793
0
2,801
11,740
5,997
187
4,909
6,781
0
20,001
W
7,694
359
300
231
11,989
14,379
0
4,933
7,009
26,675
0
L
6,716
2,466
35
521
12,337
3,705
212
3,530
8,539
14,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
39,367
253
Minions Killed
126
0
Camps Cleared
0
1,222,723
Distance Traveled
1,076,322
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,659
605
5
0
0
258,504
1
L
Agni
8,098
736
18
2
0
194,524
0
W
Thanatos
8,610
783
24
2
0
246,232
0
W
Ne Zha
9,593
872
84
8
0
243,383
0
W
He Bo
9,228
839
93
8
0
262,587
4
L
Ishtar
8,301
755
30
3
0
227,024
0
L
The Morrigan
8,607
782
48
4
0
195,896
0
W
Awilix
8,719
793
21
2
0
230,287
1
W
Cthulhu
8,412
765
31
3
0
240,234
0
L
Nu Wa
7,702
700
25
2
0
200,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role