Player Matchup

Charybdis
Charybdis
DaddyIVIatty
Charybdis
Level 61
God Stats
76W - 39L
1,677 SR
Queue Stats
513W - 530L
1,497 Elo+
Party 1
Scylla
Scylla
LegendOfAnacor
Scylla
Level 160
God Stats
119W - 118L
1,489 SR
Queue Stats
169W - 170L
1,423 Elo+
Solo
Arachne
Arachne
ObieRoxz22
Arachne
Level 26
God Stats
41W - 31L
1,244 SR
Queue Stats
73W - 85L
1,257 Elo+
Party 1
Aphrodite
Aphrodite
hawwwtpocket
Aphrodite
Level 69
God Stats
5W - 4L
1,723 SR
Queue Stats
13W - 13L
1,475 Elo+
Solo
Surtr
Surtr
iDummiedYou
Surtr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 96L
1,209 Elo+
Party 1
Team Averages
Level 69
1,526 SR
1,372 Elo+

VS

Team Averages
Level 90
1,598 SR
1,472 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alecthegreat513
Loki
Level 67
God Stats
0W - 1L
1,688 SR
Queue Stats
163W - 202L
1,438 Elo+
Solo
Hercules
Hercules
DirtyRiverJon
Hercules
Level 88
God Stats
5W - 7L
1,716 SR
Queue Stats
162W - 149L
1,490 Elo+
Solo
Terra
Terra
Guaraci4833
Terra
Level 38
God Stats
17W - 12L
1,586 SR
Queue Stats
39W - 50L
1,450 Elo+
Solo
Izanami
Izanami
Joker5257
Izanami
Level 64
God Stats
1W - 4L
1,498 SR
Queue Stats
84W - 100L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyIVIatty
Charybdis
14
4 / 0 / 2
8,883
494
8,413
11,303
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 2
9,827
546
11,290
8,448
3,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ObieRoxz22
Arachne
14
3 / 1 / 1
8,731
485
8,873
14,320
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
hawwwtpocket
Aphrodite
14
1 / 1 / 3
8,367
465
6,991
11,711
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 0
7,947
442
3,820
9,586
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 1
7,802
433
6,488
10,896
4,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
7,227
402
1,188
10,730
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
DirtyRiverJon
Hercules
15
5 / 1 / 0
9,723
540
11,198
14,954
14,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 0 / 0
7,810
434
3,858
14,575
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Joker5257
Izanami
13
0 / 4 / 0
7,863
437
9,943
11,744
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
5
5
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
0
2
1
0.25
W
Charybdis
DaddyIVIatty
Charybdis
4
0
2
5
L
Hercules
DirtyRiverJon
Hercules
5
1
0
5
L
0
0
0
0
L
Izanami
Joker5257
Izanami
0
4
0
0
W
0
0
2
1
W
Arachne
ObieRoxz22
Arachne
3
1
1
3.5
W
Aphrodite
hawwwtpocket
Aphrodite
1
1
3
2.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
32,675
55,368
Taken
62,899
27,040
Mitigated
35,029
24,063
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,488
427
862
3,672
10,896
4,156
0
6,191
4,705
70,518
0
L
1,188
112
0
210
10,730
3,693
0
700
10,030
0
47,307
W
Charybdis
DaddyIVIatty
Charybdis
8,413
4,838
0
2,836
11,303
4,526
3,154
2,077
9,226
0
66,436
L
Hercules
DirtyRiverJon
Hercules
11,198
2,697
0
4,890
14,954
14,179
105
2,720
12,234
0
74,263
L
3,858
170
2,716
2,914
14,575
8,662
203
5,190
9,385
21,637
0
L
Izanami
Joker5257
Izanami
9,943
7,085
204
1,763
11,744
4,339
914
3,632
8,112
0
76,791
W
11,290
1,265
74
4,552
8,448
3,544
892
2,502
5,946
95,711
0
W
Arachne
ObieRoxz22
Arachne
8,873
6,882
0
2,679
14,320
6,247
93
1,624
12,696
0
53,176
W
Aphrodite
hawwwtpocket
Aphrodite
6,991
1,024
4,784
7,614
11,711
5,242
514
3,579
8,132
60,981
0
W
3,820
1,606
0
1,524
9,586
7,481
5
564
9,022
543
38,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
40,425
477
Minions Killed
459
0
Camps Cleared
0
1,615,799
Distance Traveled
1,761,299
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,802
433
93
5
0
308,934
0
L
Loki
7,227
402
71
4
0
341,505
0
W
Charybdis
8,883
494
96
5
0
284,797
3
L
Hercules
9,723
540
130
7
0
367,044
5
L
Terra
7,810
434
31
2
0
418,798
0
L
Izanami
7,863
437
134
7
0
325,018
0
W
Scylla
9,827
546
153
9
0
301,701
6
W
Arachne
8,731
485
72
4
0
402,637
0
W
Aphrodite
8,367
465
104
6
0
296,537
6
W
Surtr
7,947
442
52
3
0
330,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role