Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
Cras060418
Amaterasu
Gold V
Level 119
God Stats
0W - 2L
1,080 SR
Queue Stats
123W - 150L
1,153 MMR
Party 2
Sobek
Sobek
Silver III
GuniEdit
Sobek
Silver III
Level 124
God Stats
5W - 4L
1,527 SR
Queue Stats
90W - 109L
827 MMR
Party 2
Da Ji
Da Ji
Silver III
ShadowStorrm1
Da Ji
Silver III
Level 46
God Stats
6W - 9L
1,585 SR
Queue Stats
158W - 168L
1,051 MMR
Solo
Cupid
Cupid
Silver II
Tudor20
Cupid
Silver II
Level 93
God Stats
5W - 5L
1,904 SR
Queue Stats
145W - 169L
1,014 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,519 SR
1,109 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,457 SR
1,183 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
Carlitros133
Janus
Silver I
Level 109
God Stats
122W - 152L
1,367 SR
Queue Stats
699W - 715L
1,037 MMR
Solo
Bakasura
Bakasura
Silver III
DikkZilla
Bakasura
Silver III
Level 80
God Stats
3W - 5L
1,619 SR
Queue Stats
85W - 114L
885 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
P Weezay
Baron Samedi
Silver II
Level 155
God Stats
4W - 3L
1,299 SR
Queue Stats
137W - 155L
994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 1
8,148
543
5,619
8,957
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Cras060418
Amaterasu
14
1 / 6 / 0
8,541
569
5,029
14,101
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sobek
GuniEdit
Sobek
10
0 / 4 / 0
6,989
466
2,175
11,820
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 1
6,809
454
1,564
7,823
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Tudor20
Cupid
12
0 / 4 / 1
7,445
496
3,934
9,476
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
IzanamiMercuryHun BatzThanatos

VS

Bans
Ao KuangAphroditeAnubisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 5
9,455
630
9,672
7,945
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
11
1 / 1 / 9
8,116
541
3,194
11,480
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 0
10,641
709
10,090
10,490
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
DikkZilla
Bakasura
13
3 / 0 / 4
8,287
552
4,147
6,740
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
P Weezay
Baron Samedi
13
1 / 0 / 4
8,408
561
6,182
4,983
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
18
18
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
W
Neith
 
Neith
5
0
5
7.5
W
Athena
 
Athena
1
1
9
5.5
W
8
2
0
4
L
Amaterasu
Cras060418
Amaterasu
1
6
0
0.17
W
Bakasura
DikkZilla
Bakasura
3
0
4
5
L
Sobek
GuniEdit
Sobek
0
4
0
0
W
Baron Samedi
P Weezay
Baron Samedi
1
0
4
3
L
0
0
1
0.5
L
Cupid
Tudor20
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
33,285
52,177
Taken
41,638
27,639
Mitigated
23,121
14,415
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,619
441
348
2,497
8,957
3,848
0
3,267
5,379
71,177
0
W
Neith
 
Neith
9,672
4,133
0
5,667
7,945
3,619
691
1,180
6,686
0
88,548
W
Athena
 
Athena
3,194
908
0
3,011
11,480
10,097
246
3,828
7,458
21,515
0
W
10,090
1,142
0
2,108
10,490
4,446
291
1,248
9,242
81,365
0
L
Amaterasu
Cras060418
Amaterasu
5,029
1,829
0
3,306
14,101
8,550
563
9,659
4,442
0
64,117
W
Bakasura
DikkZilla
Bakasura
4,147
2,669
0
2,109
6,740
2,446
760
941
5,799
0
40,423
L
Sobek
GuniEdit
Sobek
2,175
169
4
2,343
11,820
8,946
0
2,529
8,819
18,396
0
W
Baron Samedi
P Weezay
Baron Samedi
6,182
516
312
2,187
4,983
2,513
0
1,236
3,705
68,012
0
L
1,564
312
0
3,149
7,823
2,721
0
2,284
5,529
0
28,700
L
Cupid
Tudor20
Cupid
3,934
2,366
84
2,684
9,476
3,574
0
1,727
7,649
0
58,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
44,907
421
Minions Killed
506
0
Camps Cleared
0
1,480,477
Distance Traveled
1,574,323
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,148
543
105
7
0
289,866
4
W
Neith
9,455
630
142
9
0
284,948
0
W
Athena
8,116
541
15
1
0
311,639
6
W
Janus
10,641
709
143
10
0
293,585
3
L
Amaterasu
8,541
569
103
7
0
267,012
0
W
Bakasura
8,287
552
86
6
0
402,575
4
L
Sobek
6,989
466
31
2
0
315,032
0
W
Baron Samedi
8,408
561
120
8
0
281,576
0
L
Da Ji
6,809
454
70
5
0
334,738
0
L
Cupid
7,445
496
112
7
0
273,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role