Player Matchup

Ishtar
Ishtar
BebopPizzaShop
Ishtar
Level 65
God Stats
5W - 12L
1,538 SR
Queue Stats
29W - 47L
1,331 Elo+
Party 1
Ravana
Ravana
GotGumption
Ravana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 334L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Redwon38
Danzaburou
Level 128
God Stats
325W - 314L
1,561 SR
Queue Stats
354W - 351L
1,491 Elo+
Solo
Team Averages
Level 72
1,533 SR
1,384 Elo+

VS

Team Averages
Level 106
1,612 SR
1,407 Elo+
Merlin
Merlin
JbJg_1
Merlin
Level 136
God Stats
3W - 0L
1,632 SR
Queue Stats
80W - 84L
1,446 Elo+
Party 2
Tyr
Tyr
Kamion_goth
Tyr
Level 93
God Stats
2W - 1L
1,739 SR
Queue Stats
53W - 59L
1,387 Elo+
Party 2
Surtr
Surtr
tymatheny01
Surtr
Level 89
God Stats
3W - 3L
1,464 SR
Queue Stats
63W - 62L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,195
620
3,696
10,410
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
11
0 / 4 / 0
6,250
625
5,219
10,667
4,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Redwon38
Danzaburou
7
0 / 2 / 0
5,744
574
1,681
4,812
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JbJg_1
Merlin
14
3 / 0 / 5
8,436
844
11,581
4,690
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 3
7,898
790
3,753
9,200
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 3
7,833
783
6,721
6,763
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ravana
0
4
0
0
W
Merlin
JbJg_1
Merlin
3
0
5
5.5
W
3
0
3
4.5
L
Danzaburou
Redwon38
Danzaburou
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
22,055
25,889
Taken
20,653
10,190
Mitigated
14,767
3,777
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
1,631
0
704
10,410
3,755
0
6,079
4,242
0
17,984
L
Ravana
5,219
1,734
86
2,568
10,667
4,929
0
3,834
6,418
0
17,348
W
Merlin
JbJg_1
Merlin
11,581
473
160
1,048
4,690
1,823
1,223
12
4,631
53,280
0
W
3,753
599
0
1,647
9,200
7,994
189
52
8,897
0
19,203
L
Danzaburou
Redwon38
Danzaburou
1,681
806
0
419
4,812
1,506
0
1,880
2,810
0
8,957
W
6,721
3,225
226
1,991
6,763
4,950
678
0
6,552
780
28,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,189
Gold Earned
24,167
72
Minions Killed
168
0
Camps Cleared
0
450,938
Distance Traveled
576,531
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,195
620
39
4
0
181,387
0
L
Ravana
6,250
625
16
2
0
175,951
0
W
Merlin
8,436
844
93
9
0
197,129
3
W
Tyr
7,898
790
30
3
0
183,687
3
L
Danzaburou
5,744
574
17
2
0
93,600
0
W
Surtr
7,833
783
45
5
0
195,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role