Player Matchup

Discordia
Discordia
 
Discordia
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Empress_Storm
Nike
Level 105
God Stats
5W - 6L
1,488 SR
Queue Stats
23W - 25L
1,303 Elo+
Solo
Thanatos
Thanatos
ITSdaHUBEZZ
Thanatos
Level 125
God Stats
4W - 3L
1,623 SR
Queue Stats
127W - 125L
1,549 Elo+
Solo
Neith
Neith
x IDriszyyy
Neith
Level 112
God Stats
1W - 2L
1,287 SR
Queue Stats
23W - 22L
1,376 Elo+
Party 2
Khepri
Khepri
x IProGaming
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 116
1,480 SR
1,445 Elo+

VS

Team Averages
Level 101
1,585 SR
1,507 Elo+
Ares
Ares
Cartesianval
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Martichoras
Martichoras
GuardKing0315
Martichoras
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
HermesMugiwara
Fenrir
Level 98
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Strobn
Anubis
Level 45
God Stats
26W - 11L
1,701 SR
Queue Stats
69W - 45L
1,495 Elo+
Solo
Hera
Hera
ThewyCrust
Hera
Level 103
God Stats
2W - 4L
1,450 SR
Queue Stats
85W - 91L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
3 / 1 / 1
5,458
496
5,767
4,821
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
5,934
539
4,741
10,171
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ITSdaHUBEZZ
Thanatos
11
5 / 0 / 1
6,217
565
2,934
7,177
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,830
530
2,863
6,242
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
0 / 0 / 4
5,722
520
2,453
5,020
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,122
466
4,002
7,138
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
GuardKing0315
Martichoras
9
1 / 1 / 0
5,605
510
4,698
5,797
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 0
5,745
522
1,180
8,003
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Strobn
Anubis
10
2 / 3 / 0
6,001
546
6,557
6,391
2,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,517
502
4,491
6,601
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
4
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
1
3.5
L
0
2
0
0
W
2
2
0
1
L
Martichoras
GuardKing0315
Martichoras
1
1
0
1
L
1
0
0
1
W
Thanatos
ITSdaHUBEZZ
Thanatos
5
0
1
5.5
L
Anubis
Strobn
Anubis
2
3
0
0.67
L
0
5
1
0.1
W
1
1
1
1.5
W
Khepri
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
20,928
33,431
Taken
33,930
14,822
Mitigated
14,823
14,114
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,767
325
0
770
4,821
1,946
0
3,085
1,736
36,541
0
L
4,002
312
0
2,169
7,138
4,740
0
3,631
3,359
14,589
0
W
4,741
538
0
2,235
10,171
3,749
0
6,557
3,614
0
35,566
L
Martichoras
GuardKing0315
Martichoras
4,698
1,707
0
757
5,797
2,275
0
602
5,195
0
42,980
L
1,180
128
0
410
8,003
3,433
0
178
7,801
0
40,233
W
Thanatos
ITSdaHUBEZZ
Thanatos
2,934
510
0
6,612
7,177
2,727
0
2,218
4,959
0
38,748
L
Anubis
Strobn
Anubis
6,557
715
0
1,682
6,391
2,445
102
0
5,869
38,104
0
L
4,491
1,002
0
500
6,601
1,930
47
3,313
2,964
41,199
0
W
2,863
777
0
2,071
6,242
2,359
120
767
5,475
0
41,110
W
Khepri
2,453
228
0
2,426
5,020
4,041
0
2,423
2,597
13,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
27,990
277
Minions Killed
281
0
Camps Cleared
0
1,047,320
Distance Traveled
1,055,046
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,458
496
62
6
0
189,898
4
L
Ares
5,122
466
18
2
0
232,566
2
W
Nike
5,934
539
65
6
0
204,288
0
L
Martichoras
5,605
510
71
6
0
199,728
0
L
Fenrir
5,745
522
69
6
0
249,797
0
W
Thanatos
6,217
565
64
6
0
241,283
0
L
Anubis
6,001
546
57
5
0
173,708
0
L
Hera
5,517
502
66
6
0
199,247
1
W
Neith
5,830
530
59
5
0
195,960
3
W
Khepri
5,722
520
27
2
0
215,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role