Player Matchup

Bacchus
Bacchus
Bronze I
KrotchRockit
Bacchus
Bronze I
Level 117
God Stats
8W - 8L
1,525 SR
Queue Stats
101W - 117L
530 MMR
Party 2
Discordia
Discordia
Silver V
lc_gamesdigitais
Discordia
Silver V
Level 42
God Stats
13W - 15L
1,622 SR
Queue Stats
29W - 41L
844 MMR
Solo
Danzaburou
Danzaburou
Bronze I
messiah15
Danzaburou
Bronze I
Level 47
God Stats
8W - 9L
1,429 SR
Queue Stats
14W - 29L
499 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,525 SR
624 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,536 SR
413 MMR
Athena
Athena
Bronze III
JONY1993
Athena
Bronze III
Level 63
God Stats
4W - 9L
1,624 SR
Queue Stats
493W - 869L
122 MMR
Solo
Hades
Hades
Silver IV
androide-amigo
Hades
Silver IV
Level 144
God Stats
25W - 32L
1,472 SR
Queue Stats
332W - 476L
796 MMR
Party 1
Arachne
Arachne
Bronze II
cirux69
Arachne
Bronze II
Level 126
God Stats
61W - 48L
1,513 SR
Queue Stats
153W - 225L
322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KrotchRockit
Bacchus
17
1 / 1 / 6
11,294
627
11,459
18,355
24,898
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
19
5 / 1 / 2
13,344
741
24,842
5,724
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
messiah15
Danzaburou
17
1 / 3 / 4
11,701
650
8,047
14,900
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KumbhakarnaAtlasVamanaCthulhuMartichoras

VS

Bans
AphroditeOdinNe ZhaSurtrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JONY1993
Athena
15
0 / 1 / 3
10,561
587
10,195
21,306
20,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 2 / 1
12,340
686
14,874
18,280
13,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
cirux69
Arachne
16
1 / 4 / 3
11,400
633
5,799
15,934
10,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
JONY1993
Athena
0
1
3
1.5
W
Bacchus
KrotchRockit
Bacchus
1
1
6
4
L
4
2
1
2.25
L
Arachne
cirux69
Arachne
1
4
3
0.63
W
Discordia
5
1
2
6
W
Danzaburou
messiah15
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
30,868
38,979
Taken
55,520
34,686
Mitigated
44,067
6,875
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
JONY1993
Athena
10,195
1,539
393
1,348
21,306
20,957
77
14,276
7,030
48,501
0
W
Bacchus
KrotchRockit
Bacchus
11,459
1,458
0
2,123
18,355
24,898
396
10,886
7,469
24,433
0
L
14,874
404
1,372
11,516
18,280
13,069
618
12,098
6,182
67,296
0
L
Arachne
cirux69
Arachne
5,799
3,412
0
2,673
15,934
10,041
902
10,536
5,398
0
41,460
W
Discordia
24,842
1,327
0
1,397
5,724
2,973
757
3,917
1,807
95,516
0
W
Danzaburou
messiah15
Danzaburou
8,047
3,444
37
3,318
14,900
6,815
2,143
10,313
4,587
0
48,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
34,301
255
Minions Killed
216
0
Camps Cleared
0
1,045,964
Distance Traveled
1,063,084
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,561
587
49
3
0
336,938
0
W
Bacchus
11,294
627
25
1
0
352,642
2
L
Hades
12,340
686
103
6
0
345,021
0
L
Arachne
11,400
633
64
4
0
381,125
0
W
Discordia
13,344
741
151
8
0
351,703
7
W
Danzaburou
11,701
650
79
4
0
341,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role