Player Matchup

Atlas
Atlas
Jeinxyy
Atlas
Level 26
God Stats
4W - 0L
1,264 SR
Queue Stats
11W - 9L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
OldFreshness
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,401 Elo+
Party 1
Janus
Janus
ThatBowTieGuy
Janus
Level 80
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Team Averages
Level 45
1,440 SR
1,343 Elo+

VS

Team Averages
Level 113
1,568 SR
1,418 Elo+
Anhur
Anhur
AscaDa
Anhur
Level 120
God Stats
7W - 3L
1,780 SR
Queue Stats
22W - 15L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IProfessorIXI
Morgan Le Fay
Level 39
God Stats
2W - 2L
1,607 SR
Queue Stats
16W - 22L
1,386 Elo+
Solo
Maui
Maui
SynesterGx
Maui
Level 179
God Stats
1W - 2L
1,316 SR
Queue Stats
11W - 18L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jeinxyy
Atlas
18
1 / 2 / 4
13,467
709
7,331
22,774
19,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OldFreshness
Cernunnos
19
3 / 1 / 2
12,982
683
8,520
22,821
9,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 4
12,366
651
14,924
8,862
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AscaDa
Anhur
20
2 / 3 / 0
12,462
656
17,269
19,420
9,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IProfessorIXI
Morgan Le Fay
19
0 / 3 / 2
12,371
651
17,409
15,591
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
8,799
463
0
146
58

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
4
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
AscaDa
Anhur
2
3
0
0.67
L
Morgan Le Fay
IProfessorIXI
Morgan Le Fay
0
3
2
0.33
W
Atlas
Jeinxyy
Atlas
1
2
4
1.5
W
Cernunnos
OldFreshness
Cernunnos
3
1
2
4
L
0
0
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
34,678
54,457
Taken
35,157
33,236
Mitigated
19,563
19,378
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AscaDa
Anhur
17,269
12,498
0
3,126
19,420
9,609
0
11,933
7,487
0
73,982
L
Morgan Le Fay
IProfessorIXI
Morgan Le Fay
17,409
1,979
220
1,978
15,591
9,896
0
10,191
5,400
53,002
0
W
Atlas
Jeinxyy
Atlas
7,331
2,701
3,602
6,642
22,774
19,705
40
8,362
14,412
29,552
0
W
Cernunnos
OldFreshness
Cernunnos
8,520
2,882
0
6,853
22,821
9,917
2,387
7,046
15,775
0
67,493
L
0
0
0
0
146
58
0
146
0
0
0
W
14,924
674
260
2,021
8,862
3,614
923
2,595
6,267
59,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
33,632
221
Minions Killed
155
0
Camps Cleared
0
1,027,445
Distance Traveled
641,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,462
656
108
6
0
359,862
0
L
Morgan Le Fay
12,371
651
47
2
0
282,129
2
W
Atlas
13,467
709
24
1
0
301,211
0
W
Cernunnos
12,982
683
103
5
0
393,252
0
L
Maui
8,799
463
0
0
0
0
0
W
Janus
12,366
651
94
5
0
332,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role