Player Matchup

Loki
Loki
LifeAsKirb
Loki
Level 88
God Stats
74W - 51L
1,623 SR
Queue Stats
408W - 374L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
M0rphii
Kukulkan
Level 45
God Stats
35W - 37L
1,497 SR
Queue Stats
38W - 45L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Neonyx15
Jormungandr
Level 129
God Stats
13W - 7L
1,662 SR
Queue Stats
67W - 65L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
heishimmy
Danzaburou
Level 5
God Stats
10W - 11L
1,702 SR
Queue Stats
101W - 80L
1,430 Elo+
Party 2
Atlas
Atlas
prexre
Atlas
Level 126
God Stats
11W - 11L
1,555 SR
Queue Stats
243W - 234L
1,542 Elo+
Party 1
Team Averages
Level 79
1,608 SR
1,496 Elo+

VS

Team Averages
Level 63
1,736 SR
1,556 Elo+
Bakasura
Bakasura
Jiggg
Bakasura
Level 83
God Stats
4W - 1L
1,874 SR
Queue Stats
75W - 57L
1,572 Elo+
Party 4
Vulcan
Vulcan
SummerSwordSage
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,567 Elo+
Party 4
Bacchus
Bacchus
ThiccestSauce
Bacchus
Level 58
God Stats
26W - 12L
1,999 SR
Queue Stats
255W - 244L
1,631 Elo+
Party 3
Neith
Neith
iAmDargoN
Neith
Level 26
God Stats
5W - 2L
1,716 SR
Queue Stats
31W - 20L
1,574 Elo+
Party 4
Surtr
Surtr
nosprinkles
Surtr
Level 26
God Stats
10W - 9L
1,591 SR
Queue Stats
95W - 122L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,630
449
7,028
12,891
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
M0rphii
Kukulkan
12
1 / 4 / 0
7,557
445
3,407
8,678
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Neonyx15
Jormungandr
14
0 / 3 / 2
8,948
526
11,093
14,616
11,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
heishimmy
Danzaburou
14
1 / 2 / 0
8,765
516
4,562
9,456
4,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
prexre
Atlas
11
0 / 6 / 1
7,244
426
6,925
19,792
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jiggg
Bakasura
17
10 / 1 / 4
10,771
634
12,071
15,380
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 3
9,894
582
10,716
5,996
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
0 / 1 / 14
8,572
504
6,257
11,474
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
iAmDargoN
Neith
15
3 / 1 / 6
9,384
552
8,893
9,219
4,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 1
8,334
490
5,660
15,224
16,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
19
19
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jiggg
Bakasura
10
1
4
12
L
2
4
0
0.5
L
Kukulkan
M0rphii
Kukulkan
1
4
0
0.25
L
Jormungandr
Neonyx15
Jormungandr
0
3
2
0.33
W
5
0
3
6.5
W
Bacchus
0
1
14
7
L
Danzaburou
heishimmy
Danzaburou
1
2
0
0.5
W
Neith
iAmDargoN
Neith
3
1
6
6
W
1
1
1
1.5
L
Atlas
prexre
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
43,597
65,433
Taken
57,293
38,624
Mitigated
43,502
11,588
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jiggg
Bakasura
12,071
8,971
0
6,949
15,380
7,600
0
3,287
12,049
0
83,988
L
7,028
1,921
0
1,226
12,891
4,522
0
2,312
9,928
0
59,975
L
Kukulkan
M0rphii
Kukulkan
3,407
213
0
1,203
8,678
3,364
0
3,731
4,523
53,659
0
L
Jormungandr
Neonyx15
Jormungandr
11,093
3,140
0
1,225
14,616
11,099
104
3,127
11,247
81,873
0
W
10,716
1,332
0
1,040
5,996
2,736
328
3,059
2,909
77,013
0
W
Bacchus
6,257
1,150
0
4,379
11,474
12,608
0
5,486
5,846
22,067
0
L
Danzaburou
heishimmy
Danzaburou
4,562
2,039
0
3,611
9,456
4,324
947
865
8,427
0
74,925
W
Neith
iAmDargoN
Neith
8,893
5,096
0
4,462
9,219
4,068
1,473
3,151
5,990
0
63,485
W
5,660
1,848
0
4,368
15,224
16,490
0
7,854
7,183
283
48,174
L
Atlas
prexre
Atlas
6,925
2,255
0
4,323
19,792
15,315
0
6,485
12,867
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
46,955
500
Minions Killed
461
0
Camps Cleared
0
1,564,959
Distance Traveled
1,747,973
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,771
634
118
7
0
406,535
0
L
Loki
7,630
449
88
5
0
288,676
0
L
Kukulkan
7,557
445
89
5
0
336,041
3
L
Jormungandr
8,948
526
156
9
0
298,174
3
W
Vulcan
9,894
582
134
8
0
377,814
5
W
Bacchus
8,572
504
20
1
0
359,701
7
L
Danzaburou
8,765
516
132
8
0
336,701
0
W
Neith
9,384
552
106
6
0
284,821
0
W
Surtr
8,334
490
83
5
0
319,102
0
L
Atlas
7,244
426
35
2
0
305,367
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role